posted by wap, platform: Android
https://www.dexerto.com/gaming/stellar-blade-director-talks-about-the-challenge-of-developing-eve-2621380/
“A long ponytail was a big challenge.” He admits. Going on to explain getting the hair to bounce and sway in a way that looked natural and stable was one of the major difficulties in the development process. “If it weren’t for that hairstyle,” he joked, referencing Eve’s ponytail, “maybe the development period could have been shortened by about a year.”