原帖由 @今夜呼唤我 于 2018-10-17 18:16 发表
posted by edfc, platform: iPhone SE
卖叔不是机都没买吗 说的条条是道
teamspy数据
The most-owned games of 2017 (excluding games that were released in Early Access before 2017)
(2017前进入Early Access阶段的没算)
Note: Mirage: Arcane Warfare, Warhammer 40,000: Eternal Crusade and Dear Esther: Landmark Edition were excluded from list because of temporal "free-to-add" or other promotional campaigns that granted free game copy for users
(有免费添加的不算)
感谢 自然而蓝 翻译
吃鸡 (PUBG Corporation) - 26,370,071 ±152,151
茶杯头 (StudioMDHR Entertainment Inc.) - 1,230,377 ±33,739
火柴人大作战Stick Fight: The Game (Landfall) - 887,569 ±28,666
黑色沙漠 (Kakao Games Europe B.V.) - 840,051 ±27,889
使命召唤14 (Activision) - 801,503 ±27,243
幽灵行动荒野 (Ubisoft) - 770,228 ±26,707
空洞骑士(Team Cherry) - 709,134 ±25,627
尼尔 (Square Enix) - 699,921 ±25,461
中土世界战争之影 (WB Games) - 667,677 ±24,868
柯南:流亡 (Funcom) - 646,584 ±24,472
全战战锤2 (SEGA) - 615,310 ±23,874
荣耀战魂 (Ubisoft) - 580,156 ±23,183
掠食 (Bethesda Softworks) - 571,186 ±23,003
死亡细胞(Motion Twin) - 568,034 ±22,940
缺氧 (Klei Entertainment) - 557,367 ±22,723
刺客信条起源 * (Ubisoft) - 537,729 ±22,320
生化危机7(CAPCOM Co., Ltd.) - 533,365 ±22,229
(这个别买,送的居多)勇敢新世界Bold New World (Limed) - 529,486 ±22,148
Football Manager 2018 (SEGA) - 505,000 ±21,631
猎人:荒野 (Avalanche Studios) - 499,909 ±21,522
原帖由 @jmmouse 于 2018-10-17 22:09 发表
卖哥应该是入了开发机,否则怎么知道开发环境恶劣
原帖由 @trwindala 于 2018-10-18 11:54 发表
其实你就第一句话说得对。
然后,根据你第一句话,按逻辑推导出来,不应该是下面这句话吗:
手机游戏的意义,是换救中小游戏商。
(当然,游戏不好玩,谁救都没辙。)
原帖由 @代号41 于 2018-10-18 14:54 发表
Posted by: Xiaomi Redmi Note 4X
steam现在不行,一周能上架200多款游戏,小厂商没钱做推广一样迅速埋没
欢迎光临 TGFC Lifestyle (http://bbs.tgfcer.com/) | Powered by Discuz! 6.0.0 |