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标题: [求助] 今天巫师3更新了啥? [打印本页]

作者: 茉莉FAN    时间: 2016-1-12 13:05     标题: 今天巫师3更新了啥?

RT
steam上更新了1.1G之多……
作者: zrmm    时间: 2016-1-12 13:29

Patch 1.12 - Changelog Part 1 (Main Game)
1月12日 - Goldgust       
Patch 1.12 is here! Check the list of changes and fixes that the patch brings! (Changelog for Hearts of Stone Expansion and DLC's is available here):

-MAIN GAME-
Gameplay

    Fixes issue whereby some toxic gas clouds failed to poison or deal damage to player character.
    Fixes issue whereby scabbard meshes were missing from witchers other than Geralt.
    Fixes rare issue whereby attacks performed near friendly NPCs resulted in unintended regeneration of Stamina.
    Fixes exploit involving Alchemy skill titled Tissue Transmutation.
    Fixes issue whereby quickslots could disappear if game difficulty level was changed during combat.
    Fixes exploit involving Superior White Raffard's Decoction and skill named Delayed Recovery.
    Fixes rare issue whereby skill named Flood of Anger incorrectly enabled Signs Tree and enhanced Sign Intensity permanently.
    Introduces fix whereby special bonus granted by Superior Blizzard will take effect only when slow-motion is triggered.
    Fixes a number of issues affecting potion called Chort decoction.
    Fixes rare issue whereby some mini-bosses could become immortal under certain circumstances.

    Fixes misleading message displayed when players attempted to cast Signs in combat, while enveloped by a cloud resulting from the detonation of a Dimeritium Bomb.


GUI

    Fixes issue whereby items in merchants' stores could not be compared to currently equipped items.
    Fixes exploit whereby some items (runes, glyphs) could be upgraded infinitely.
    Introduces UI enhancement whereby herb name is now displayed above available interaction.
    Fixes issue whereby keys/controls (mouse and keyboard) were not unbound from current setting when attempted.
    Fixes issue whereby Toggle HUD button would not always work correctly during set scenes.
    Introduces enhancement whereby ingredients required for a pinned formula and in possession of a merchant are now highlighted in said merchant's Shop screen.
    Improves quest tracking by enabling tracking of objectives across different game regions.
    Fixes issue whereby Witcher Medallion and statistics bar could disappear if game difficulty level was changed during combat.
    Introduces enhancement on PC systems whereby weapon and armor repair kits can now be applied via drag and drop.
    Fixes issue on PC systems whereby toggling HUD did not work correctly on QWERTZ and AZERTY keyboard configurations.


Living World

    Fixes issue whereby treasure hunt titled Shortcut would not complete correctly.
    Fixes issue whereby destroyed monster nests would respawn after a time.
    Fixes rare issue whereby Shop screen would not open correctly for traveling merchants.
    Fixes issue whereby NPCs failed to return to abandoned settlement named Ruined Inn.


Quests

    Fixes issue whereby some human foes could have empty Vitality bars and thus could not be killed.
    Fixes rare issue whereby some players could not talk to Fergus during quest titled Master Armorers.
    Fixes rare issue whereby a monster disappeared incorrectly during quest titled Contract: Phantom of the Trade Route.
    Restores notice regarding quest titled Races: Crow's Perch to notice board at said ingame location.
    Fixes premature display of objective involving placement of a book on a pedestal in quest titled The Witchers' Forge.
    Fixes rare issue whereby relevant reward was not granted for completion of Contract: The Creature from the Oxenfurt Forest.
    Fixes issue whereby encounter with caged wyvern near Oxenfurt was inactive.
    Fixes a number of rare issues with blacksmith in Mulbrydale in quest titled Person in Distress.
    Fixes issue whereby quest titled Novigrad, Closed City II would incorrectly be tagged as failed if completed prior to installation of patch 1.10.
    Introduces balance improvement whereby prices of goods throughout Skellige drop by 10% after Geralt kills the giant and agrees to take all the credit for it in quest titled The Lord of Undvik.
    Fixes issue whereby quests titled The Nobleman Statuette and The Soldier Statuette were incorrectly and prematurely deactivated and could not be completed.
    Fixes incorrect map-pin in treasure hunt titled Freya Be Praised!
    Fixes rarely occurring technical glitch whereby older patch fixes failed to work correctly.
    Fixes rare issue whereby players could not talk to Hattori after completing quest titled Of Swords and Dumplings.
    Fixes rare issue whereby Nidas would fail to appear in Novigrad during quest titled Black Pearl.

    Fixes issue whereby treasure hunt titled Temerian Valuables would not complete correctly.
    Fixes rare issue whereby quest titled Get Junior would remain active in Journal after game was completed.
    Fixes issues whereby some Character glossary entries were displayed incorrectly in game.
    Fixes issue whereby quest titled Free Spirit could not be completed.


Visual

    Fixes appearance on screen of unwanted visual artifacts after Geralt was teleported to new locations.
    Improves transitions between distinct scenes and gameplay sequences.


Code

    Fixes issue whereby launching The Witcher 3 on systems running the Windows OS discarded sRGB settings in users' ICC profiles.


Other

    Fixes rare issue whereby NPC animations would playback at reduced speed after quest titled On Thin Ice.
    Fixes issue whereby quest titled Faithful Friend would incorrectly remain tagged as failed after quest titled Something Ends, Something Begins was completed.

Patch 1.12 - Changelog Part 2 (Hearts of Stone Expansion & DLC's)
1月12日 - Goldgust       
Patch 1.12 is here! Check the list of changes and fixes that the patch brings to Hearts of Stone and DLC's below! (Changelog for main game is available here)

-HEARTS OF STONE-

    Fixes issue whereby achievement titled Wild Rose Dethorned could not be completed.
    Fixes interaction on pickaxe in quest titled Enchanting: Quality Has Its Price.
    Fixes issue (in majority of contexts) whereby not all diagrams could be collected in quest titled From Ofier's Distant Shores.
    Fixes rare issue whereby some players were prevented from spreading smoke throughout all rooms in crypt during quest titled Dead Man's Party.
    Fixes issue whereby book merchant named Marcus T.K. Hodgson failed to appear in market square in Novigrad.
    Fixes rare issue whereby some Knights of the Flaming Rose in quest titled Open Sesame! in Hearts of Stone expansion could not be killed.
    Introduces a number of improvements to general game performance.
    Fixes issue whereby treasure hunt titled The Drakenborg Redemption remained in Journal despite completion of all objectives.
    Fixes issue whereby swapping of enchanted gear within Inventory granted permanent bonuses to statistics.
    Fixes issue whereby treasure hunt titled The Royal Air Force remained in Journal despite completion of all objectives.
    Fixes issue whereby players could not eavesdrop on guards during quest titled Witcher Seasonings in Hearts of Stone expansion.
    Fixes issue whereby some players could not talk to Shani at certain juncture of quest titled Dead Man's Party in Hearts of Stone expansion.
    Introduces a series of minor difficulty balance tweaks at all difficulty levels in Hearts of Stone expansion.
    Fixes rare issue whereby inebriation effect would persist on screen after quest titled Dead Man's Party in Hearts of Stone expansion.
    Fixes issue whereby phase titled Enchanting: Start-up Costs would remain in Journal after Enchanter was paid relevant amount.
     Fixes incorrect Stamina bonus granted for Caparison of Lament in New Game + mode.
    Fixes incorrect mesh appearing on Viper School swords in New Game + mode.


-DLC’s-

    Fixes previously unlootable container within Kaer Morhen watchtower during quest titled Scavenger Hunt: Wolf School Gear.
    Fixes rare issue whereby a doll could not be picked up in quest titled Where the Cat and Wolf Play.
    Fixes specific user's issue with werewolf in quest titled Contract: Skellige's Most Wanted.
作者: kelaredbull    时间: 2016-1-12 13:44

posted by wap, platform: Chrome
Skellige's Most Wanted 终于修了!!
作者: linkwho    时间: 2016-1-12 17:57

posted by wap, platform: iPhone
到底更新了啥?
作者: zo    时间: 2016-1-12 17:58

还能马蜂窝刷铁匠吗
作者: snakelee7    时间: 2016-1-13 09:09

除刺蔷薇的BUG貌似修复了
作者: yaoyuef    时间: 2016-1-13 09:31

引用:
原帖由 zo 于 2016-1-12 17:58 发表
还能马蜂窝刷铁匠吗
能.exe
作者: snakelee7    时间: 2016-1-14 09:17

除刺蔷薇的奖杯拿到了,终于100%了......
作者: baki    时间: 2016-1-14 11:25

我就想问问这游戏什么时候能有无限周目?

草泥马的就来个二周目就没有下文了,是不是开个无限周目,制作组的人会死啊?
作者: 旨旨    时间: 2016-1-14 12:32

posted by wap, platform: iPhone
引用:
原帖由 @baki  于 2016-1-14 11:25 发表
我就想问问这游戏什么时候能有无限周目?

草泥马的就来个二周目就没有下文了,是不是开个无限周目,制作组的人会死啊?
二周目通关再二周目不就是无限周目了嘛
作者: kuromo    时间: 2016-1-14 12:46

npc的剑没有剑鞘的问题解决了吗?
作者: baki    时间: 2016-1-14 16:54

posted by wap, platform: Galaxy S6 EDGE+
引用:
原帖由 @旨旨  于 2016-1-14 12:32 发表
二周目通关再二周目不就是无限周目了嘛
无限周目指的是,下一周目可以用这周目通关时的道具装备等级开始游戏。

很显然,你说的跟无限周目没什么关系。
作者: kelaredbull    时间: 2016-1-14 16:56

posted by wap, platform: iPad
引用:
原帖由 @baki  于 2016-1-14 16:54 发表
无限周目指的是,下一周目可以用这周目通关时的道具装备等级开始游戏。

很显然,你说的跟无限周目没什么关系。
new game+不能继承用new game+完成的存档啊?
作者: baki    时间: 2016-1-14 17:20

posted by wap, platform: Galaxy S6 EDGE+
引用:
原帖由 @kelaredbull  于 2016-1-14 16:56 发表
new game+不能继承用new game+完成的存档啊?
就是不能。

这个游戏的new game+其实就是round 2,然后,就没有然后了。

所以我只能用一万匹羊驼来表达我的愤慨。
作者: 绯雨洋洋    时间: 2016-1-14 23:32

posted by wap, platform: 华为 荣耀3C
总而言之,言而总之,就是消除了几个bug,然后又增加了几个bug,大更新都是这样的。
作者: LiquidM    时间: 2016-1-15 01:59

posted by wap, platform: SONY Xperia Z2
什么时候能把屎一样的战斗手感和视角改改。玩完血源再玩这个简直就是受罪。
还有支线任务的奖励经验,我现在需要1500点经验升级,做完一个支线给我40点经验,喷了
作者: linkwho    时间: 2016-1-15 03:34

posted by wap, platform: iPhone
熊学派装备bug解决没啊?
作者: baki    时间: 2016-1-15 10:15

引用:
原帖由 LiquidM 于 2016-1-15 01:59 发表
posted by wap, platform: SONY Xperia Z2
什么时候能把屎一样的战斗手感和视角改改。玩完血源再玩这个简直就是受罪。
还有支线任务的奖励经验,我现在需要1500点经验升级,做完一个支线给我40点经验,喷了
手感和视角没觉得差,习惯了之后战斗也可以行云流水。

另外,这游戏支线的经验值是浮动的,你的等级超过任务推荐等级越高,则经验值越少。

实在急用经验值的话,可以去刷战士之路这个支线,花一点时间升到70级不是梦。
作者: LiquidM    时间: 2016-1-15 11:44

posted by wap, platform: SONY Xperia Z2
引用:
原帖由 @baki  于 2016-1-15 10:15 发表
手感和视角没觉得差,习惯了之后战斗也可以行云流水。

另外,这游戏支线的经验值是浮动的,你的等级超过任务推荐等级越高,则经验值越少。

实在急用经验值的话,可以去刷战士之路这个支线,花一点时间升到70级不是梦。
我一代二代都通关了,三代的战斗我觉得连巫师2都不如。至少锁定移到右摇杆上后难用的要死,当前锁定敌人被杀死后,下一个锁定目标永远跳不到威胁最大的那个敌人身上。不锁定的话视角又会很别扭。三代里还有那么多恶心的wraith类敌人,飘来飘去的烦得要死,打起来就是靠运气。

我就不提每次骑马过桥都会被隐形的障碍物卡住两三次的事儿了。这游戏也就剧情和演出强,手感方面抱怨的人多了去了
作者: sostuan10    时间: 2016-1-15 12:05

三代战斗挺不错,放ACT里估计能有二流。最大的缺点就是武器少和单调。
作者: baki    时间: 2016-1-15 12:44

引用:
原帖由 LiquidM 于 2016-1-15 11:44 发表
posted by wap, platform: SONY Xperia Z2
我一代二代都通关了,三代的战斗我觉得连巫师2都不如。至少锁定移到右摇杆上后难用的要死,当前锁定敌人被杀死后,下一个锁定目标永远跳不到威胁最大的那个敌人身上。不锁定的话视角又会很别扭。三代里还有那么多恶心的wraith类敌人,飘来飘去的烦得要死,打起来就是靠运气。

我就不提每次骑马过桥都会被隐形的障碍物卡住两三次的事儿了。这游戏也就剧情和演出强,手感方面抱怨的人多了去了
基本不需要锁定视角,自己手动转视角够用了。

飘来飘去的巫婆之类,放一个陷阱法印,就能实打实的打中了,不存在什么靠运气的说法。

后期法印加强后,范围与威力都能进化,越打越容易了。

这游戏活用系统之后,还是很好玩的。




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