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标题: [新闻] 光环5数字版销量比例接近一半? [打印本页]

作者: polobak    时间: 2015-11-24 15:02     标题: 光环5数字版销量比例接近一半?

Industry analyst Doug Creutz of Cowen & Company issued a note to investors today after the GameStop call, stating Halo 5's digital sales are likely better than what GameStop claimed.

"We especially have a hard time believing that Halo 5 digital units remain in the 20-25% range, as GameStop management suggested on the call," he said. "GameStop gave some other potential reasons for the disconnect between NPD data and Microsoft's post-launch press release, but we don't believe they are sufficient to explain the size of the gap."

"Industry sources support our belief that Halo 5 digital sales were much closer to half of units than the 20-25% GameStop is suggesting."

Speaking generally about GameStop's announcement that Halo 5,Assassin's Creed Syndicate, and Star Wars Battlefront all performed below expectation, Creutz said, "We suspect that the average underperformance vs. their expectations is really being driven by an acceleration of digital downloads."

Talking about Battlefront specifically, Creutz said the game remains on track to hit or surpass EA's 13 million unit shipment projection. "We have always maintained that upside from that level is likely to be modest, but we see no real risk to EA's numbers," he said.

gs ceo说gs第三季度营收下滑的原因是光环5,刺客,和星战的实体销售额都低于预期,有人问到是不是跟数字版占了大头的原因,不过ceo说有足够理由相信这些大作的数字比例都在预期范围内(20-25%),不过随后分析机构 Doug Creutz of Cowen & Company 说不相信,根据业内人士消息光环5数字版接近50%,高于ceo说的20-25%。

那么问题来了,你信谁。

[ 本帖最后由 polobak 于 2015-11-24 15:12 编辑 ]
作者: BeastMa    时间: 2015-11-24 15:18

posted by wap, platform: Chrome
GS ceo当然不会愿意承认现在数字版销售比例越来越高的事实。
作者: hamuhamu    时间: 2015-11-24 15:20

大家都找了个基友home了起来,结果就是数字版比例变高,销售总额下降,是不是这么个理。
作者: wenzai    时间: 2015-11-24 15:25

posted by wap, platform: Android
说吧,数字版几百万?
作者: fjfyla    时间: 2015-11-24 15:37

引用:
原帖由 hamuhamu 于 2015-11-24 15:20 发表
大家都找了个基友home了起来,结果就是数字版比例变高,销售总额下降,是不是这么个理。
销售总额下降首周也4亿刀了,算上HOME的话首周玩上HALO5的超过600W了。
作者: areyouready    时间: 2015-11-24 15:39

posted by wap, platform: iPhone
下载超预期

来自淋王星不知名内部人士的消息
作者: kailuhage    时间: 2015-11-24 15:42

引用:
原帖由 areyouready 于 2015-11-24 15:39 发表
posted by wap, platform: iPhone
下载超预期

来自淋王星不知名内部人士的消息
也只能说这句话了
作者: yuxiao    时间: 2015-11-24 15:45

这本来就是发展方向好么
在我看来这种依靠账号绑定付费下载的模式比以前买盘的模式好太多了
作者: em9527    时间: 2015-11-24 16:25

统一一下口径阿  

哪个少信哪个 GS客观
作者: yfl2    时间: 2015-11-24 16:33

posted by wap, platform: nubia Z7 Mini
游戏时间下降这么多,不知道这个分析师的根据是什么
作者: yufe    时间: 2015-11-24 23:33

posted by wap, platform: iPhone
以前都是自制党,5元党,这个世代从正,全部都是数字版,和老弟home。不想买盘,麻烦。有时买到垃圾游戏,心情相当吃屎
作者: DoloresI    时间: 2015-11-25 00:20

posted by wap, platform: 小米 4
自从有了数字版,销量这东西就越来越弄不清了
作者: turnlive    时间: 2015-11-25 02:02

Gamestop本事再大能拿到ms数字版的数据?反过来ms对出货给GS多少知道的一清二楚
作者: AikenShaw    时间: 2015-11-25 09:34

反正是暴死了
作者: aeolusyi    时间: 2015-11-25 09:53

这新闻发出来也还是看屁股解读
作者: hqqttjiang    时间: 2015-11-25 10:38

引用:
原帖由 Epilogue 于 2015-11-25 01:15 发表
posted by wap, platform: Galaxy S5
看销售额不就能算出销量了。
那销售额包含 游戏销售额 同捆主机销售额  手柄销售额和其他硬件销售  怎么推
作者: ChineseWinds    时间: 2015-11-25 11:15

posted by wap, platform: Meizu MX4 Pro
所以现在游戏销量只能看财报才能知个一二了?




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