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标题: [新闻] UBI:大革命的低帧数与NPC数量无关 [打印本页]

作者: era3210    时间: 2014-11-19 23:18     标题: UBI:大革命的低帧数与NPC数量无关

Though crowd size was something we looked at extensively pre-launch, it is something we continue to keep a close eye on. We have just finished a new round of tests on crowd size but have found it is not linked to this problem and does not improve frame rate, so we will be leaving crowds as they are.
大概是说UBI尝试着减少了在大街上乱逛的人数,但帧数却却没有得到任何改善
http://assassinscreed.ubi.com/en ... ct=tcm:148-76770-32
作者: 取暖的刺猬    时间: 2014-11-19 23:21

posted by wap, platform: iPad
喷了
先发售再测试赞
作者: KoeiSangokushi    时间: 2014-11-19 23:26

应该就是引擎对CPU优化不到位

某些国产网游也是出奇的吃CPU~
作者: Nemo_theCaptain    时间: 2014-11-19 23:34

In spite of our testing, it looks like the instruction queue is becoming overloaded and impacting performance.
这句才是重点
DF的评测就提到过CPU忙得不可开交导致引擎与显卡交换数据不畅的问题
作者: littlezoo    时间: 2014-11-19 23:41

posted by wap, platform: iPhone
和看门狗同样的问题,看门狗几个补丁之后丝般顺滑了,大革命估计还要等
作者: darkgame    时间: 2014-11-20 08:43

posted by wap, platform: SONY Z1
噴了,現在才開始處理幀數問題嗎
作者: 赤金册    时间: 2014-11-20 08:49

posted by wap, platform: Nokia
慢慢来,窝不急,士官长还没打完
作者: ABCDE    时间: 2014-11-20 09:07

现在游戏机都是联网和需要安装游戏的。大概可以省掉不少测试,有什么问题直接发补丁就行了。
作者: jht2batman    时间: 2014-11-20 18:08

UBI快点优化,这游戏还是要通一遍的。
作者: allensakura    时间: 2014-11-20 20:38

引用:
原帖由 Nemo_theCaptain 于 2014-11-19 23:34 发表
In spite of our testing, it looks like the instruction queue is becoming overloaded and impacting performance.
这句才是重点
DF的评测就提到过CPU忙得不可开交导致引擎与显卡交换数据不畅的问题
cpu使用率低的可以




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