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标题: [新闻] 三上的The Evil Within今年十月面市 [打印本页]

作者: zenhigh    时间: 2014-5-27 22:24     标题: 三上的The Evil Within今年十月面市

Bethesda has just revealed that the game is now due out on 24th October in Europe and 21st October in the US, representing a delay of around two months. It's still due out on PS4, Xbox One, PC, PS3 and Xbox 360.

北美10月21,欧洲10月24,目标平台PS3、PS4、X360、X1,和PC。

Bethesda召集记者给他们演示了两段,看完后大家有这样一种担心,那就是三上仍迷恋过去,在21世纪还干着缝补过去的勾当。若执迷于传统惊悚游戏要素不可自拔,就等于罗大佑再度登台唱皇后大道东。
作者: cgyldn    时间: 2014-5-27 22:29

买买买!
作者: 南丫岛的龙猫    时间: 2014-5-27 22:50

惊悚恐怖都不是问题,我们要的是生化4级别的伟大关卡体验!
作者: 孟德尔    时间: 2014-5-27 23:25

posted by wap, platform: ZTE

不是八月么
作者: 小皮大爷    时间: 2014-5-27 23:41

http://www.tudou.com/v/v2LZBaDc9 ... autoPlay=true/v.swf



http://i1.hoopchina.com.cn/blogfile/201405/27/BbsImg140120602064995_429*178.gif

[ 本帖最后由 小皮大爷 于 2014-5-27 23:56 编辑 ]
作者: BeastMa    时间: 2014-5-28 00:02

你们都不懂三上的苦心

三上是在用实体游戏教capcom那帮废柴怎么做生化7!!!
作者: yuhui    时间: 2014-5-28 00:09

posted by wap, platform: iPhone

小期待~
作者: 盖尼茨    时间: 2014-5-28 00:33

“看完后大家有这样一种担心,那就是三上仍迷恋过去,在21世纪还干着缝补过去的勾当。若执迷于传统惊悚游戏要素不可自拔,就等于罗大佑再度登台唱皇后大道东。”


呵呵,这些“大家”都是脑残吧,难道现在还有比三上做惊悚更好玩的?难道现在还有比三上做冒险游戏更懂气氛、更经典的?一群毒瘤。

[ 本帖最后由 盖尼茨 于 2014-5-28 02:03 编辑 ]
作者: dog    时间: 2014-5-28 01:40

posted by wap, platform: iPhone

出就买
作者: snake2146    时间: 2014-5-28 05:47

买买买!不买还对得起自己的良心吗?!
作者: ps2man    时间: 2014-5-28 06:47

明明说好是8月的~~真让人作急啊~~~~~~
作者: Apocalypse    时间: 2014-5-28 08:04

posted by wap, platform: GALAXY S III

又延期了……
作者: 正义的化身    时间: 2014-5-28 08:24

延期2个月了~~~~
作者: majian1    时间: 2014-5-28 08:49

posted by wap, platform: 小米 (MI 2S)

原定时间不是美版8.26,欧版8.29吗?又延期了。
作者: 电玩大亨    时间: 2014-5-28 17:18

看视频比生4更丰富的要素
作者: erererr    时间: 2014-5-28 18:32

So here's my summary of the objective information from various previews. Can be adopted for the OP:

Settings and General Information
    Demos were played on PC with 360 controller
    The main character is Sebastian Castellanos.
    Demo includes chapters 4 and 8.
    Chapter 4 takes place in a village. You are accompanied by a Doctor Jimenez to assist in searching for his patient, Leslie. Fairly combat heavy with puzzles mostly in the form of traps.
    Chapter 8, Cruelest Intentions, takes place in a mansion and is puzzle heavy.
    Ghosts materialize at times to provide backstory, alongside traditional audio and document sources.
    9 types of Collectibles in the game: Documents, Key Items, Map Fragments, Newspapers, Bulletin Boards, Missing Persons, Heart Lines, Notes, and Audio Tapes.
General gameplay
    Weapon wheel mapped to the D-Pad is available for real-time weapon selection. Time slows down a bit when in use, but enemies can still go in for the kill easily.
    There is a stamina bar that heavily limits running.
    Weapons include revolver, shotgun, knife, axe, and Agony Crossbow.
    Axes are limited use weapons picked up from the environment/enemies
    Crossbow utilizes various bolts, which are rare to find. Examples are bolts that freeze, blind, explode, and electrocute enemies. Weapon described as lifted from Shadow of the Damned and a 'last resort'.
    Ammunition in general is limited in supply.
    Non-combat items such as matches, health syringe, medical kits and lantern are mentioned.
    Matches are used to burn downed enemies. Limited supply, with the player only able to carry 5 to begin with (Ch.4) and 8 later on (Ch.8)
    Health syringe is a quick, low yield healing item
    Glow of lantern can alert enemies
    Medical kit heals more than the health syringe and increase available health, but causes a blurred distortion effect for a few minutes when used.
    Inventory sounds to be fairly limited to start with. Not clear if this is due to a management system or a limit placed on each specific item.
    Green jars can be collected to use in an upgrade system
    Crouching mapped to bumper buttons
    Silent, stealth takedowns are possible.
    Traps act as puzzles, source of items if disarmed, and as possible weapons against the enemies in the game. Parts gathered from trap disarming are used for upgrading ammunition, such as crafting bolts.
    Players can hide under beds, in lockers, and in closets to avoid enemies.
    Melee primarily useful for creating distance or stealth kills
Enemies
    Takes only a few hits to kill the player
    In general, enemies seem to be varied in design and use.
    A white, hooded figure named Ruvik appears to be the primary antagonist. Will randomly spawn in areas to confront the player. Cannot be killed. Can kill the player instantly with merely the wave of a hand. Reported that he will disappear if enough time goes by through hiding or simple evasion
    Death animations are in.
    Enemies must be burned (through matches) to prevent returning. No transformations have been cited. This is done through matches.
    The Grudge-Spider woman from the trailers is Laura, who can spawn from any pool of blood or remaining corpses. She cannot be killed as well.
    Do drop ammunition at times (2 or 3 rounds have been cited)
Technical Elements
    Framerate dips a noticeable occurrence. Rely on Horror reports Bethesda is looking to remedy the situation over the next several months of optimization.
    Level transitions seems to be seamless with no apparent loading, though could be limited to the demo.
Game content is complete and in a period of polish and optimization
Edit: Making additions to things I missed over from some articles.
Edit 2: Think that's everything without going into the subjective, contradictory information being thrown about.
作者: 富兰克林    时间: 2014-5-28 18:38

posted by wap, platform: iPhone

买买买,ps4版出就买。
作者: 超越神的牛肉人    时间: 2014-5-28 18:43

0元版支持啦啦啦




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