
原帖由 萝卜 于 2014-1-28 10:47 发表
一直是对md比较有深厚感情的,整个初中似乎都在玩这个,那会儿包机房里sfc总是被一伙玩火纹的长期霸占,从来没玩上过,后来有了模拟器才开始玩
之前对sfc的印象就是整个机器有种慢吞吞的感觉(事实上是我玩dq和圣 ...

Many long-time Sonic fans will argue that Sonic CD is actually the best Sonic the Hedgehog game to date and will probably remain that way. As much as I love Sonic 2 and 3, Sonic CD has a number of unique features that make it an important part of the series.
The original Eternal Champions was Sega’s relatively successful attempt at creating a new fighting franchise that would have more a deeper fighting system, more interesting storyline, and even more gore than the Street Fighter and Mortal Kombat powerhouses. On the surface, it looked like Sega was merely doing another quick Genesis-to-Sega CD port with Eternal Champions, but they actually did a number of improvements to resolve many of the complaints about the original game.
Snatcher is the classic example of a low-profile game that comes out during the final days of a short-lived console (actually an add-on in this instance) and is only discovered by hardcore gamers. Developed by Hideo Kojima (of Metal Gear Solid fame) and his Konami teammates, Snatcher showcased and entertaining experience and creative cyberpunk story built upon strong sci-fi influences from movies such as Blade Runner and Terminator.
The original Shining Force game was one of the pioneering console games in the strategy RPG arena and is one of my personal favorite Genesis games. If the first two Shining Force games for the Genesis don’t keep you satisfied, you can take a look at Shining Force CD which is divided into two “books”, which can be played in any order.
Lunar and other RPGsYes, RPGs are the main reason to pick up a Sega CD a decade after its release. While it may not be the RPG wonderland that is the original Playstation or the SNES, it does have quite a few titles that will keep RPG fans entertained for many hours.
2D ShootersIf you prefer hardcore twitch shooting to RPGs, the Sega CD may still be up your alley. The shooter lineup on the Sega CD was surprisingly diverse and had high quality standards.
Honorable MentionsSome good ports of PC games include Flashback, Heart of the Alien (Out of This World Parts 1 + 2 combined), Rise of the Dragon (has extras such as great voice acting), and The Secret of Monkey Island.
原帖由 SONIC3D 于 2014-1-28 14:02 发表
饭游戏,不要饭主机
Sega死后好歹还喜欢过一阵老任,不过终究是个扶不起的阿斗,我现在的态度就是任天堂必须死。。。
此生不会再在任何任天堂单品上消费超过1500元。
:D
原帖由 maidofhonor 于 2014-1-28 15:04 发表
posted by wap, platform: iPad
双持飘过;各有千秋。
MD就是一点奇葩:
外设排山倒海,最后已经给搞迷糊了。
32X的出现,彻底惊呆...。
在那之后,就觉得这玩意儿完了...。
到了DC时忽然又觉得这公 ...
原帖由 @KainX 于 2014-1-28 16:20 发表
我去、你们小时候真有耐心,日文文字游戏也玩得动。我买超任就玩些街机移植和动漫改编游戏(对打),然后一年后就买土星了。
还是对MD有感情、跟FC一直玩到32位机时代。
原帖由 wyp 于 2014-1-28 12:13 发表
据说当年MD在美国是亏损砸硬件抢市场,导致虽然硬件总数不比SFC差多少,但软件收益上远比SFC差,而且硬件亏损所导致的结果就是赤字过高,软件又不怎么赚钱,所以最后败了。
原帖由 @SONIC3D 于 2014-1-28 14:02 发表
饭游戏,不要饭主机
Sega死后好歹还喜欢过一阵老任,不过终究是个扶不起的阿斗,我现在的态度就是任天堂必须死。。。
此生不会再在任何任天堂单品上消费超过1500元。
:D
原帖由 asdqwe 于 2014-1-28 21:00 发表
posted by wap, platform: Windows
1500?
20000多日元·····
本帖最后由 asdqwe 于 2014-1-28 21:21 通过手机版编辑
原帖由 @zzbsbb 于 2014-1-28 11:05 发表
全球SFC约4910万台,MD约3430万台,来源wikipedia
原帖由 dddog 于 2014-1-29 09:49 发表
posted by wap, platform: iPhone
这差距比我想像中的小很多阿
两边游戏阵容完全无法相比的 既然斗的这么激烈
原帖由 @学远凸 于 2014-2-9 13:10 发表
我记得MD不具备多重卷轴功能,所以后期很多游戏没MD的份了
加上SFC上的RPG大作太强了。。。
原帖由 k62163 于 2014-2-9 14:44 发表
谁说的.MD刚出来能秒杀FC最大的卖点就是多重卷轴,使得平面画面立刻有立体感和透视感. SFC只不过是在MD基础上再加多2重,但在具体游戏里所体现的效果优势差距不大.
原帖由 倍舒爽 于 2014-2-10 00:58 发表
记得当时不少父母月薪不过500~800,800已经算是很好的收入了。。
偶小学那时玩到sfc的子弟才是真正的米神。。真是身份的象征。。
盼得都快神经病了。。
一直到了94年几个同学一起筹钱才入到手,日语rpg没攻略,照样 ...
原帖由 werety 于 2014-2-10 01:27 发表
我因为身处小城市,完全错过了SFC,有一点不太明白,当年没有攻略,不懂日文看不懂剧情,那么JRPG玩家们玩的是什么?玩游戏的作战、升级系统?
原帖由 波塞东 于 2014-2-10 11:56 发表
放大回旋,高发色和绚丽特效才是SFC的杀手间. 多重卷轴效果MD和SFC差别不大.MD sonic的卷轴够丰富了吧? SFC多几重卷轴你在街霸II里能看得出区别吗?印度场景的大象MD和SFC不还都是4头.
原帖由 @yfl2 于 2014-2-12 10:48 发表
233
这不是比的sfc和md么..
原帖由 @yfl2 于 2014-2-12 10:48 发表
233
这不是比的sfc和md么..
| 欢迎光临 TGFC Lifestyle (http://bbs.tgfcer.com/) | Powered by Discuz! 6.0.0 |