What native resolution is Dead Rising 3?
Josh Bridge: 720p. And I'm really happy with that, with the sheer amount of stuff we have in an open world game locked at 30fps, that's just brilliant. Of course our UI (user interface) runs at 1080 native on top, but no, we're a 720p game locked at 30fps.
原帖由 Nemo_theCaptain 于 2013-11-7 02:26 发表
3D画面本身是720p,微软给1080p的用户加了一层高分辨率的UI,3D画面和UI分辨率不同步,这样在拉伸到1080p的时候,虽然3D画面会模糊,但UI不会 ,所以就有了两个分辨率的怪异说法,实际画面还是720p的素质,文字比直接 ...
原帖由 @mapledot 于 2013-11-7 09:11 发表
越来越觉得X720P就是X360的超频版
原帖由 GYNECOMASTiA 于 2013-11-7 09:37 发表
posted by wap, platform: iPod (iTouch)
超频加体感,微软其实是想复制NGC到Wii所谓的成功,但目前看来体感游戏有点少,而且不兼容上代游戏。
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