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标题: [新闻] MS证实 XBOX ONE GPU从之前的 800MHz 提升到 853MHz [打印本页]

作者: cangying    时间: 2013-8-3 19:16     标题: MS证实 XBOX ONE GPU从之前的 800MHz 提升到 853MHz

新闻来源:http://www.polygon.com/2013/8/2/4580852/microsoft-boosts-xbox-one-gpu-clock-speed



Major Nelson 发布了最新的播客,与微软 Xbox Live 部门的公司副总裁 Marc Whitten 讨论了 Xbox One 硬件的一些情况。

Marc Whitten 在播客里面提到,自从 E3 之后,微软内部进入了 Xbox One 的硬件 Beta 测试阶段,团队继续提升性能。其中一个例子就是最近部署了用于图形芯片的单一驱动程序 (mono driver),用作优化主机硬件。另外团队通过测试可以分析 Xbox One 理论机能在实际执行中的表现,调整系统配置以提升硬件效能,例如 GPU 速度就从 800 MHz 提高到了 853 MHz 以满足设计要求。

有媒体认为 GPU 速度提升也是在 E3 之后决定的,不过从另外的渠道得知,其实在半年前已经调整。媒体和社区以前一直以 Digital Foundry 的一篇分析结果为准,认为 Xbox One GPU 是接近 Radeon HD 7790,不过微软从来没有公布过具体参数。
引用:
Since E3, as Microsoft moved into an internal hardware beta phase for the Xbox One, the company has been able to optimize the next-gen console, a process chief product officer for Xbox Marc Whitten detailed on Larry "Major Nelson" Hyrb's podcast this week.

Whitten offered the Xbox One's recently deployed "mono driver," the graphics software optimized for the console's hardware, as one example.

"You sort of start with the base [DirectX] driver, then you take out all parts that don't look like Xbox One and you add in everything that really, really, optimizes that experience," Whitten said. "And almost all of our content partners have really picked it up now, and it's really, I think, made a really nice improvement. It's really cool."

Another advantage of beta testing on the final hardware is that it allows Microsoft to move from the theory of how the Xbox One hardware would perform to its reality. Now that Microsoft has settled on the hardware and started to test units internally, the Xbox One team has been able to improve hardware performance, a process he called "tweaking the knobs."

"An example that's actually been really good news for us ... is we've tweaked up our clock speed on the GPU from 800 MHz to 853 MHz," he said. "Just an example of how you really start landing the program as you get closer to launch."

The Xbox One is slated to launch later this year, and the next-gen console will sport an 8-core CPU, 8 GB of system memory and a 500 GB hard drive. Sony's PlayStation 4 will sport a similar system-on-a-chip architecture. Both semi-custom APUs will be manufactured by AMD. For more on how AMD made its way into Microsoft's and Sony's next-gen consoles, be sure to check out Polygon's interview with representatives from the company.Also check out what id Software technical director John Carmack has to say about the two consoles, which he believes are amazingly close in capabilities.

作者: 先手必胜MK2    时间: 2013-8-3 19:20

别SB了行吗
作者: sonicae86    时间: 2013-8-3 19:22

还能继续升么?
作者: 阿社君    时间: 2013-8-3 20:15

posted by wap, platform: GOOGLE (Nexus 4)

他们终于还是干这事了,有啥不能升的,电压加点,发热大点
作者: 超越梦想    时间: 2013-8-3 20:17

posted by wap, platform: iPhone

性能可以提升多少?估计10帧到11帧的区别
作者: 资深小白    时间: 2013-8-3 21:36

PS4直接抬出场外
作者: wenhan1026    时间: 2013-8-3 23:33

posted by wap, platform: iPhone

谢微软隆恩
作者: 错乱僧    时间: 2013-8-3 23:40

posted by wap, platform: iPad

主机战机能有啥意义。
作者: ylgtx    时间: 2013-8-3 23:41

索性加压超到1.2G




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