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标题: [新闻] 虚幻4FOR Wii U? No [打印本页]

作者: braincells    时间: 2013-3-30 09:59     标题: 虚幻4FOR Wii U? No

The Wii U Won't Be Getting Unreal Engine 4

This week at the Game Developers Conference, Epic Games took their usual opportunity to show off the latest developments in their whiz-bang Unreal graphics technology. In addition to the shooty/demonic demos in futuristic/fantasy settings, one of the most touted features of the engine was that it can scale from next-gen consoles like the PlayStation 4 all the way to mobile devices and even web browsers. Which raises the question: If the Unreal Engine 4 is so scalable, can it run on Nintendo's still-new Wii U?

The Wii U uses hardware that's more or less as powerful as the current Xbox 360 or PS3. It's certainly still more powerful than your average mobile device. Epic has been unclear about the Wii U's support for UE4 in the past, with Epic co-founder Mark Rein telling Videogamer that Epic doesn't intend to bring the engine to Wii U, but that "if a customer decides they want to port an Unreal Engine 4 game to Wii U, they could."

I figured I'd ask straight-out, so during the Q&A with Rein, I did. "Will UE4 run on the Wii U?"

"Hahaha no." Rein said, with expert comedic timing. The room erupted with laughter. As the laughs died down, Rein continued: "I mean, sorry, it's not really a correct answer. We're not… we have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license. Unreal Engine 3 doesn't disappear because of Unreal Engine 4. But our goal for Unreal Engine 4 console-wise is next-gen consoles. That's really what our energies are focused on. If you want to make a Wii U game, we have Unreal Engine 3, and it's powering some of the best games on the Wii U already.

"Nothing controversial, guys," he jokingly chided.

So, it sounds like for all intents and purposes, the Wii U won't be getting the Unreal Engine 4, and therefore won't get games made using the engine. Coupled with the news from earlier this week that the Wii U won't run EA's new Frostbite 3 engine (which runs Battlefield 4 as well as the next Dragon Age and Mass Effect games), it's looking like Nintendo's console is going to have an increasingly difficult time keeping up with the competition.
http://kotaku.com/the-wii-u-wont ... m_medium=Socialflow
作者: 海腹川背    时间: 2013-3-30 10:00

看不懂,球解释,就这么扔外文不违规么?难道在装逼?
作者: KoeiSangokushi    时间: 2013-3-30 10:05

引用:
原帖由 海腹川背 于 2013-3-30 10:00 发表
看不懂,球解释,就这么扔外文不违规么?难道在装逼?
WIIU想要虚幻4?
不不不,不是还有虚幻3么?我们没说对虚幻3停止支持呀~

这么个意思:D :D
作者: majian1    时间: 2013-3-30 10:07

"Will UE4 run on the Wii U?"

"Hahaha no."

"We're not… we have Unreal Engine 3 for the Wii U. Right?"
作者: playerstation    时间: 2013-3-30 10:10

简要翻译:

Epic创始人之一Mark Rein在GDC上答记者时明确表示Epic并不打算把该公司最新的Unreal 4引擎移植到Wii U上。对此Mark说:“Wii U上不是有Unreal 3么。Unreal 4发布后并不代表Unreal 3就不在了。但是对我们来说,Unreal 4的主要目标是次世代家用机。那才是我们现在主要关心的目标。如果你想开发Wii U游戏的话,可以用Unreal 3引擎。现在Wii U上最好的一些游戏已经是基于Unreal 3引擎开发的了。”

这是继Dice的Frost Bite 3以后另一个业界主要引擎宣布不支持Wii U。
作者: PureR9    时间: 2013-3-30 10:14

WiiU从任何方面来看都是一款极其失败的游戏机
作者: Xerxes    时间: 2013-3-30 10:15

posted by wap, platform: iPhone

意思就是wiiU不是次世代。次世代用虚幻4。
作者: 0瞎子0    时间: 2013-3-30 10:31

posted by wap, platform: Huawei (C8950D)

次世代用上缩水版的ue4,尿流满面,头顶晴天。
作者: KoeiSangokushi    时间: 2013-3-30 10:33

引用:
原帖由 0瞎子0 于 2013-3-30 10:31 发表
posted by wap, platform: Huawei (C8950D)

次世代用上缩水版的ue4,尿流满面,头顶晴天。
我也觉得虚幻3缩一缩的话还是能上WIIU的:D :D
作者: mushroommg    时间: 2013-3-30 10:34

说wiiu不是次世代的,等雷帝来教育你们什么是次世代的真正含义! 无关机能!完全无关!!只要任地狱愿意!出个FC也得叫人家次世代!懂了伐你们?
作者: 猛男與狗    时间: 2013-3-30 10:35

posted by wap, platform: iPhone
引用:
原帖由 @playerstation  于 2013-3-30 10:10 发表
简要翻译:

Epic创始人之一Mark Rein在GDC上答记者时明确表示Epic并不打算把该公司最新的Unreal 4引擎移植到Wii U上。对此Mark说:“Wii U上不是有Unreal 3么。Unreal 4发布后并不代表Unreal 3就不在了。但是对我 ...
epic竟然敢把wiiu从次世代里开除了?!我预感一大波雷蒂接近中。。。

本帖最后由 猛男與狗 于 2013-3-30 10:36 通过手机版编辑
作者: Vimrise    时间: 2013-3-30 10:36

wii u已被抬出场外.
作者: squallssck    时间: 2013-3-30 11:07

厂商们不能因为毒瘤而停止脚步.
作者: lsn    时间: 2013-3-30 11:21

posted by wap, platform: Android

mark rein 还在笑, 拜托, 怎么会有人问这样的问题, ue4是next gen, 不是ps3, 360和wii u。
作者: yilaguan2k2    时间: 2013-3-30 11:23

UE3对WiiU的支持已经很完善了,知足吧。
作者: XboxW    时间: 2013-3-30 20:39

Wii U最要的服务对象应该是小孩与老人家吧...
作者: 便腥惊肛    时间: 2013-3-30 20:41

Wii U 在场外休息室还得遭轮殴
作者: 1986gem    时间: 2013-3-30 21:11

从20世纪90年代后期开始,山内溥就强调任天堂的与众不同,称任天堂不会涉足电脑、互联网以及音乐电影这些与游戏玩家无关的生意。按照任天堂的游戏和主机设计天才们的话来说,这就是追求"纯粹的游戏乐趣",而山内溥顺理成章地成为了"快乐游戏"的代言人。
"我们的重心是游戏,这与索尼、微软之辈不同,"他说道,"玩家们不需要那些复杂的东西,什么华丽的画面或者逼真的音效,其实都是浮云--他们玩游戏是为了得到快乐。"

人要的是游戏性,画面,音效这种肤浅的东西能代表任地狱游戏的内涵?




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