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标题: Xb上的coinoPS5怎样设置啊? [打印本页]

作者: kenxzs    时间: 2013-3-18 14:53     标题: Xb上的coinoPS5怎样设置啊?

posted by wap, platform: ZTE

下了个coin ops5到Xb。把常玩的街机ROm传到游戏目录。谁知道进模拟器后发现和以前的版本大为不同,光启动图标就十几个:-(。仔细找到coin ops5启动项,一进畀面,只有IP设置,刷新,重启三个选项。根本玩不了游戏。求指导
作者: solopain    时间: 2013-3-18 14:58

看题目吓一跳

PS5
作者: chenke    时间: 2013-3-18 15:12

呵呵,楼主算问对地方了

我之前是COINOPS2-3-4升级过来的,一直无问题,到COINOPS5就出现顶楼的FTP图

按官方文档要求把PSX等家用机游戏重新建目录归类后依然显示FTP

最后才搞清楚原因:

game数量(rom/bin等)合计须大于3000个,否则就lock在FTP界面,无法进入game列表

(非常蛋疼的规定 = =)
作者: kenxzs    时间: 2013-3-18 17:24

posted by wap, platform: ZTE

3000个?太凶残了吧。还有再问下是在rDm目录下再分别建PS,N64,GB之类的目录?或是所有的r0m全塞进去就行?
作者: SONIC3D    时间: 2013-3-18 17:37

引用:
原帖由 chenke 于 2013-3-18 15:12 发表
呵呵,楼主算问对地方了

我之前是COINOPS2-3-4升级过来的,一直无问题,到COINOPS5就出现顶楼的FTP图

按官方文档要求把PSX等家用机游戏重新建目录归类后依然显示FTP

最后才搞清楚原因:

game数量(rom/b ...
我操,彻底震精了....
作者: chenke    时间: 2013-3-18 19:26

引用:
原帖由 kenxzs 于 2013-3-18 17:24 发表
posted by wap, platform: ZTE

3000个?太凶残了吧。还有再问下是在rDm目录下再分别建PS,N64,GB之类的目录?或是所有的r0m全塞进去就行?
拜托,Readme and FAQ 里写的很清楚啊

----------------------- HOW TO SETUP CONSOLE GAMES + MIDWAY AND KILLER INSTINCTS -----------------------

Games are shown in "Supported Games Lookup For Naming of Roms.txt"


Amiga
romsConsoles/AMI_Gamename.zip
romsConsoles/AMI_GamenameD1.adf (Press Back to swap back to Disc 1)
romsConsoles/AMI_GamenameD2.adf (Press Start to swap to Disc 2)
romsConsoles/AMI_GamenameD3.adf (Press Start to swap to Disc 3)
.......
romsConsoles/AMI_GamenameSAV.adf (Save Disc)

Amstrad
romsConsoles/OldComputers/AMS_Gamename.zip

ATARI 2600
romsConsoles/OldConsoles/A26_Gamename.zip

ATARI LYNX
romsConsoles/LYNX_Gamename.zip

ATARI ST
romsConsoles/AST_Gamename.zip

ATARI XL 800 5200
romsConsoles/OldConsoles/AXL_Gamename.zip

COLECOVISION
romsConsoles/OldConsoles/COL_Gamename.zip

COMMODORE 64
romsConsoles/OldComputers/C64_Gamename.zip

DOS
romsConsoles/DOX_Gamename.zip (POINTER)
romsConsoles/DOX_Gamename/All the game files
When configuring you need to "Edit Autoexec Lines" and add
C:
Launch file.EXE

GAME GEAR
romsConsoles/OldConsoles/GG_Gamename.zip

GAMEBOY
romsConsoles/Gameboys/GB_Gamename.zip

GAMEBOY ADVANCE
romsConsoles/Gameboys/GBA_Gamename.zip

GAMEBOY COLOR
romsConsoles/Gameboys/GBC_Gamename.zip

INTELLIVISION
romsConsoles/OldConsoles/INT_Gamename.zip

MASTER SYSTEM
romsConsoles/OldConsoles/SMS_Gamename.zip

MEGA CD
roms16BitConsoles/MDRIVECD_Gamename.zip (POINTER)
roms16BitConsoles/MDRIVECD_Gamename/MDRIVECD_Gamename.iso. Note then MDRIVECD_Gamename 02.mp3 MDRIVECD_Gamename 02.mp3....

MEGADRIVE
roms16BitConsoles/MDRIVE_Gamename.zip

MEGADRIVE 32X
roms16BitConsoles/MDRIVE32x_Gamename.zip

MSX
romsConsoles/OldComputers/MSX_Gamename.zip

NES
romsConsoles/NES/NES_Gamename.zip

NEOGEO POCKET
romsConsoles/NEO_Gamename.zip

NINTENDO 64
romsConsoles/N64_Gamename.zip (POINTER) or roms/N64_Gamename.zip (POINTER)  
RomsN64/N64_Gamename.zip
RomsN64HiDef/N64_Gamename.zip (POINTER) If this is present the game will boot in 720P if availble

PC ENGINE
roms16BitConsoles/PCE_Gamename.zip

PC ENGINE CD
roms16BitConsoles/PCD_Gamename.zip (POINTER)
roms16BitConsoles/PCD_Gamename/ This the folder you put the contents of the game. Note the Cue file must be called "MP3.cue"

PLAYSTATION
romsConsoles/Playstation/PSX_Gamename.zip (POINTER)
romsConsoles/Playstation/PSX_Gamename.bin
romsConsoles/Playstation/PSX_Gamename.cue
or
romsConsoles/Playstation/PSX_Gamename.zip (POINTER)
romsConsoles/Playstation/PSX_Gamename.iso
or
romsConsoles/Playstation/PSX_Gamename.zip (POINTER)
romsConsoles/Playstation/PSX_Gamename.img
or
romsConsoles/Playstation/PSX_Gamename.zip (POINTER)
romsConsoles/Playstation/PSX_Gamename.tao

SEGA SG-1000
romsConsoles/OldConsoles/SG_Gamename.zip

SECTRUM
romsConsoles/OldComputers/SPE_Gamename.zip

SUPER NINTENDO
roms16BitConsoles/SNES_Gamename.zip

VIC 20
romsConsoles/OldComputers/V20_Gamename.zip

WonderSwan
romsConsoles/WON_Gamename.zip

X68000
romsConsoles/OldComputers/X68_Gamename.zip

XBOX
romsConsoles/XBOX_Gamename.zip (POINTER) or roms/XBOX_Gamename.zip (POINTER)  
this will boot /XBOX_Gamename.xbe (This should be a created from "Xbe Shortcut Maker.exe" to tell it where to point)

MIDWAY GAMES
roms/MI_1.zip (POINTER for Mortal Kombat)
roms/MI_2.zip (POINTER for Mortal Kombat II)
roms/MI_3.zip (POINTER for NBA Jam)
roms/MI_4.zip (POINTER for NBA Jam TE)
roms/MI_5.zip (POINTER for Narc)
RomsMIDWAY/mk.zip
RomsMIDWAY/mk2.zip
RomsMIDWAY/narc.zip
RomsMIDWAY/nbajam.zip
RomsMIDWAY/nbajamte.zip
NOTE - If you want to run these games you need all 5 RomsMIDWAY roms in that folder then you can select the Pointer of which games to display

OLD CORE GAMES
romsOldCore/GameName.zip
RomsOldCoreSD/GameName.zip (POINTER) If this is present the game will not boot in 720P if availble
NOTE - This core fixes the speed and control issues of many games
NOTE - All your above Midway games can work better in this core
NOTE - The SD pointer will fix many games that wont boot in HD as they are out of memory

DOOM GAMES
roms/MI_6Doom2.zip (POINTER for Doom 2)
roms/MI_7FinalDoom.zip (POINTER for Final Doom)
roms/MI_8FinalDoom2.zip (POINTER for Final Doom 2)
DoomWADS/Doom2.wad (Doom 2)
DoomWADS/TNT.wad (Final Doom)
DoomWADS/Plutonia.wad (Final Doom 2)

KILLER INSTINCT GAMES
roms/KI1.zip (POINTER)
roms/KI2.zip (POINTER)
KI1/ This the folder you put the contents of the game.
KI2/ This the folder you put the contents of the game.

STREETS OF RAGE REMAKE
roms/MI_S.zip (POINTER)
Rage.xbe (The old Default.xbe)
xResizer.xbe
xbox.cfg
SorR.dat
savegame (folder)
palettes (folder)
mod (folder)

Note - (POINTER) means this is a pointer file and the contents of the file is not important.
       It just tells CoinOPS Inferno that this game is available.
       This can be a renamed text file or an empty zip file renamed to the correct name.
作者: kenxzs    时间: 2013-3-18 21:12

posted by wap, platform: Android

谢谢,没注意到这些。回头细看




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