Much has already been said about Killzone: Mercenary’s graphical fidelity, but I’ll add my voice to the choir: this is one fine, fine-looking game. Because Mercenary runs on a modified version of the Killzone 3 rendering engine, you’ll see modern niceties such as volumetric lighting and smoke, high-res environment textures, gleaming metal and realistic-looking shadows.
None of this would be out of place for a modern PS3 shooter, but portable gaming rarely sees this level of extreme graphical detail. Screenshots and internet videos only tell part of the story – just wait until you see this puppy in action on Vita’s 5″ OLED screen.
原帖由 @AngryMulch 于 2013-3-9 20:14 发表
抵抗 COD只是手游等级厂商制作 就算了吧
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