标题: [新闻] 任青网评Top 50 Video Game Makers of All Time [打印本页] 作者: 历史厨 时间: 2012-7-21 13:24 标题: 任青网评Top 50 Video Game Makers of All Time
Top 50 Video Game Maker of All Time: http://www.ign.com/top/video-game-makers
IGN Celebrates the #1 Game Maker - Top 50 of All Time: http://www.youtube.com/watch?v=3FWUIlJXB1Y
Published on Jul 20, 2012 by IGNentertainment
50 Midway
49 Westwood
48 Treasure
47 SCEJ
46 Relic Entertainment
45 Black Isle Studios
44 SNK
43 Origin Systems
42 Thatgamecompany
41 PopCap Games
40 SCE Santa Monica
39 EA Canada
38 Neversoft
37 SONIC Team
36 Rare
35 Harmonix Music
34 DICE
33 Sierra Entertainment
32 Retro Studios
31 Brøderbund
30 Intelligent Systems (不愧是任青网)
29 Sega AM2
28 Game Freak
27 Bungie
26 Irrational Games
25 Infinity Ward
24 Polyphony Digital
23 Epic Games
22 Level-5 (你妹啊,L5比上面这5个高?!)
21 Namco
20 Insomniac Games (投降厂在PSV的游戏比Epic在360的游戏画面好,排名高于Epic妥妥的)
19 MicroProse
18 Enix
17 Ubisoft Montreal
16 Naughty Dog
15 HAL Laboratory
14 BioWare
13 Bethesda Game Studios (2B果然黏在一起)
12 Looking Glass Studios
11 LucasArts
10 Id Software
9 Maxis
8 Blizzard Entertainment (原来任青网也是暴青网)
7 Valve
6 SquareSoft
5 Atari
4 Konami
3 Rockstar North
2 卡婊
1 咳咳,闭着眼睛也能猜到的某毒瘤EAD 作者: zll123 时间: 2012-7-21 13:26
沙发,任天堂最高! 作者: 愤怒的双翼 时间: 2012-7-21 14:09
Nntendo EAD,全名Nintendo Entertainment and Analysis Division-任天堂娛樂及分析部門
The term ‘legendary’ almost isn’t enough to describe Nintendo’s Entertainment and Analysis Division (EAD), an internal group of development teams based in Kyoto and Tokyo, Japan that have revolutionized gaming time and time again for more than three decades.With various groups led over the years by such visionaries as Shigeru Miyamoto, Gunpei Yokoi, Hideki Konno, Katsuya Eguchi, Eiji Aonuma, Genyo Takeda and Takashi Tezuka, Nintendo has not only created iconic series like Super Mario Bros., the Legend of Zelda and Metroid, but boldly redefined gaming with efforts like Super Mario 64, The Legend of Zelda: Ocarina of Time, Brain Age and Wii Sports. Its contributions have accomplished no less than saving the entire industry after it crashed in the early ‘80s, and continue to redefine how the world experiences games, even when it seems crazy to avoid commonplace trends.Nintendo has forever changed the way we interact with games, and every few years, it seems to do that all over again. That’s thanks to EAD. The only question confronting this crew isn’t if they’ll revolutionize the industry again – it’s when.
"傳奇一詞已經不足以形容任天堂EAD,而開發團隊基地分別坐落於東京以及京都,在日本已經一次又一次徹底的改變遊戲長達了30年,而各家團隊領隊包含宮本茂、橫井軍平、紺野秀樹、江口勝也、青沼英二、竹田玄洋及手塚卓志等製作人所提供的各個巧思,帶領任天堂不僅創造了各種經典系列如超級馬里奧兄弟、塞爾達傳說、銀河戰士系列,更大膽的定義了遊戲方式,如馬里奧64、塞爾達傳說:時之笛、腦筋鍛鍊、Wii Sport等作品,任天堂現在的貢獻不亞於當時拯救80年代整個遊戲產業,並繼續重新定義如何體驗這個世界上的遊戲,即便它有時會因為標新立異的事情而瘋狂。任天堂已經永遠的改變了我們與遊戲之間的互動方式,而再過幾年似乎又要再一次改變,這全都多虧EAD。而這個團隊唯一個問題就是當它無法再次為這個業界帶來創新之時。"
最后一句翻错了,”The only question confronting this crew isn’t if they’ll revolutionize the industry again – it’s when. “翻译成了“而這個團隊唯一個問題就是當它無法再次為這個業界帶來創新之時。" 应该是他们面临的问题并非是是否能够再次革新业界——而是何时 作者: ChloeG 时间: 2012-7-25 10:09