Summer of Arcade 2012: Interview with Deadlight Creator Raúl Rubio Munárriz
July 28, 2012
by IrishVendetta
http://fronttowardsgamer.com/201 ... aul-rubio-munarriz/
13) Not only did you decide to publish in XBLA, but you’re an exclusive title as well. What attracted you to exclusivity?
Microsoft Studios give us a lot of freedom to create the way we feel. They really understand our philosophy and bet on original proposals. They take care of the headaches allowing us to concentrate on creating.