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标题: [其他] 微软说360机能可能未必大大高于ps2 [打印本页]

作者: csitd    时间: 2011-6-21 19:07     标题: 微软说360机能可能未必大大高于ps2

http://www.gamasutra.com/view/ne ... ad_Similarities.php


Nintendo's Miyamoto Addresses Wii U Price, Power, iPad Similarities
by Kyle Orland [Console/PC, Business]
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June 20, 2011

Nintendo's Miyamoto Addresses Wii U Price, Power, iPad Similarities

Game Advertising Online
Veteran Nintendo designer and EAD general manager Shigeru Miyamoto says the recently announced Wii U may not "necessarily dramatically outperform the systems that are out now," partially out of deference to price concerns.

In an interview with GameSpot, Miyamoto said including the new touchscreen controller with the system "maybe to a certain degree somewhat reckless" from a cost standpoint, and that the company is trying hard to find the right balance between advanced technology and family-friendly pricing.

"We're very sensitive to pricing because people have generally only a certain amount of their spending that they'll devote to entertainment," Miyamoto said. "And if you're talking about parents buying something for kids, there are certain price points where parents may be willing to or not willing to purchase a certain product."

"But at the same time, you have these technological advances, and you have the needs of being able to take advantage of that technology, and those result in increasing costs and things like that," he continued.

Nintendo president Satoru Iwata told Nikkei this month that the Wii U would likely cost more than the Wii's price of ¥20,000 ($250).

Iwata has also said he hopes that the system's HD graphics will help attract third-party first-person shooters to the system.

Miyamoto used the GameSpot interview to reject the idea that the Wii U's touchscreen controller was somehow inspired by the success of Apple's iPad, saying the company had worked on the concept for "several years" before Apple's tablet computer launched.

"We felt it was kind of a funny coincidence that, while we had been working on this, all of a sudden right as we're getting ready to bring it to the public, there's this tablet boom," he said.

"On the one hand we felt that if we were to show it off at E3 last year, then people would look at it and say, 'Oh, it's like a tablet.' But on the other hand, it may have actually helped us because it made it easier for people to understand the concept."

Elsewhere in the interview, Miyamoto refused to rule out the future availability of Virtual Boy titles on the 3DS' digital eShop, but said the idea was "not my exact plan."


小贴士

ps2和360差5年半

wiiu和360差6年多
作者: shkillone1    时间: 2011-6-21 19:21

so?
作者: csitd    时间: 2011-6-21 19:22

引用:
原帖由 shkillone1 于 2011-6-21 19:21 发表
so?
这是新闻,不是社论
不过有机能弱于xbox的wii在前
可能说是dejavu比较合适
作者: xx88    时间: 2011-6-21 19:22

xbox机能就大大高于ps2
脸是爹妈给的
作者: Geo    时间: 2011-6-21 19:26

结论就是360<PS2<PSP?
作者: csitd    时间: 2011-6-21 19:29

引用:
原帖由 xx88 于 2011-6-21 19:22 发表
xbox机能就大大高于ps2
脸是爹妈给的
那就太惨了,4870比360竟然如此不济?
作者: shkillone1    时间: 2011-6-21 19:29

引用:
原帖由 csitd 于 2011-6-21 19:22 发表

这是新闻,不是社论
不过有机能弱于xbox的wii在前
可能说是dejavu比较合适
经过这几年,我觉得没什么人会认为WIIU可以大大高于360和PS3,这帖作为线索其实没什么意义
作者: csitd    时间: 2011-6-21 19:30

引用:
原帖由 shkillone1 于 2011-6-21 19:29 发表

经过这几年,我觉得没什么人会认为WIIU可以大大高于360和PS3,这帖作为线索其实没什么意义
4870在发言人嘴里绝对可以大大超过360
所以这贴还是有新线索的,就是4870是没戏了
作者: xx88    时间: 2011-6-21 19:33

引用:
原帖由 csitd 于 2011-6-21 19:29 发表

那就太惨了,4870比360竟然如此不济?
你摸过4870或者同档次的显卡吗?
没摸过就去电脑城求老板给你摸一摸
就知道PeeU那个体积放不放得下
作者: csitd    时间: 2011-6-21 19:34

引用:
原帖由 xx88 于 2011-6-21 19:33 发表

你摸过4870或者同档次的显卡吗?
没摸过就去电脑城求老板给你摸一摸
就知道PeeU那个体积放不放得下
原来预测是4870级别的人都是没摸过4870档次显卡的啊
看起来是失态了
作者: shkillone1    时间: 2011-6-21 19:39

以现在的32nm工艺,真想放同档次的GPU还是放得下的
作者: csitd    时间: 2011-6-21 19:40

引用:
原帖由 shkillone1 于 2011-6-21 19:39 发表
以现在的32nm工艺,真想放同档次的GPU还是放得下的
所以这新闻还是有意义的
作者: xx88    时间: 2011-6-21 19:42

引用:
原帖由 shkillone1 于 2011-6-21 19:39 发表
以现在的32nm工艺,真想放同档次的GPU还是放得下的
32nm的显卡在哪里?你卖我一张?
作者: csitd    时间: 2011-6-21 19:44

引用:
原帖由 huya 于 2011-6-12 19:03 发表
http://game.watch.impress.co.jp/ ... 0110611_452478.html

硬件专家西川善司透露的,此人可信度基本和日经一个水准,八九不离十了。

文中主要提到从AMD关系人士得到消息,确认用的是4000系GPU,支持DX10.1与SM4.1。
另外从其他渠道得知这块GPU的浮点演算性能超过1T,也就是约相当于4800系列的水准。1T大概是个什么概念呢,目前市面上的AMD单芯卡皇6970是3T不到,同样使用ATI显卡的360的参数是约0.24T。

此外文中还提到一个有趣的信息,这块定制的GPU有两种输出模式,一种是现在公开的主机高清画面+手柄标清画面,还有一种则是除了主机高清画面,还可同时输出4组标清画面。
在这里
作者: allensakura    时间: 2011-6-21 19:48

看那主機大小,性能還真可能不怎麼樣
作者: 超越神的牛肉人    时间: 2011-6-21 20:07

引用:
原帖由 csitd 于 2011-6-21 19:44 发表



在这里
难怪这人被huya追着咬
恼羞成怒啊
作者: csitd    时间: 2011-6-21 20:13

引用:
原帖由 超越神的牛肉人 于 2011-6-21 20:07 发表

难怪这人被huya追着咬
恼羞成怒啊
引用:
原帖由 tdka 于 2011-6-12 22:14 发表

我记得a卡以前就有曲面细分(Tessellation),只不过和dx11标准的不是完全一样
这是纠正他常识错误的帖
作者: csitd    时间: 2011-6-21 20:15

引用:
原帖由 da3ren 于 2011-6-13 00:30 发表
另外,对开帖的版主和任区的各位说声抱歉,破坏了讨论的气氛  
对于某人,我认为这种人不应该让其进入任区  这种人只会破坏任区  恶心他人

我想信同我一样想法的不在少数
然后就是这贴,在huya的技术贴中骂街超过20贴,huya无动于衷谈笑风生帮他cover,但他因为四处乱咬被其他区管理员看后从轻处罚,接下去我就惨了

[ 本帖最后由 csitd 于 2011-6-21 20:20 编辑 ]
作者: csitd    时间: 2011-6-21 20:18

当然有一个很显著的特点,就是这些人在任区骂人永远是不会被任区版主处罚的,似乎有点像共生的关系
作者: 爱你一棒陲    时间: 2011-6-21 22:05

RV770等级的GPU功耗低于60瓦的性能确实不匝地,工艺步进到.28甚至.22也不会低太多。HD4670还有750MHZ的主频呢,320个SP128位带宽。
作者: FantasyJim    时间: 2011-6-21 23:30

posted by wap, platform: iPhone

对wiiU性能没有太多指望,别比360差就行了……
关键还是看游戏支持如何,软件阵容怎么样,老任能不能做出令人眼前一亮的高清游戏……
作者: kansd    时间: 2011-6-22 01:29

posted by wap, platform: HTC (Desire HD)

机能就摆那了,游戏阵容才是王道。看看老任能不能拿出具有说服力的作品了。
咦,你说3ds?我信明年它能利用强大软件阵容打败psp的。
作者: 马甲雷    时间: 2011-6-22 07:55

宫本茂接受采访:WiiU是我们所为寻找新颖而独特的娱乐定位而瞄准的平衡点的一部分。

“Nintendo is an entertainment company,” the legendary designer told Gamespot at E3.
“任天堂是一家娱乐公司,”这位传奇设计师在E3展上对GS说。

“We’re very sensitive to pricing because people have generally only a certain amount of their spending that they’ll devote to entertainment. And if you’re talking about parents buying something for kids, there are certain price points where parents may be willing to or not willing to purchase a certain product.
“由于人们通常只会为娱乐准备一定量的金钱,我们在定价方面非常的敏感。如果涉及到父母为孩子购买的情况,对于一款产品,父母总会在价格上有决定买抑或不买的底线。”

“But at the same time, you have these technological advances, and you have the needs of being able to take advantage of that technology, and those result in increasing costs and things like that. … Nintendo is the company that’s going to probably pay the most attention to striking that right balance.”
“但是同时,你有能力和需求来取得这些技术优势,结果就是好像价格的增加之类的……任天堂大概是那种会集中精力,对那个完美平衡点一击中的的公司。”

Miyamoto said Nintendo is making a “somewhat reckless” move bundling a tablet-like controller with the new console.
宫本说任天堂对新主机提供平板型控制器上,有些“鲁莽。”

“We’re trying to do that by finding the right balance between the CPU and the GPU, the graphics processor, and bringing all of that together with the ability to take advantage of the HD capabilities of the system, and wanting to do the most that we can on that front as well. … We’re very sensitive, of course, to trying to do all of this at an appropriate price.
“我们试着借由在CPU和GPU之间寻找正确的平衡来达成我们的目的,通过结合它们来使我们的系统具有在HD能力上的技术优势。同时我们也竭尽全力的在前台努力……我们非常的小心-这是当然的-的将这一切控制在一个适当的价格范围内。”

“So I don’t know that we would be able to sit here and say that it’s going to necessarily dramatically outperform the systems that are out now. It’s part of the balance that we strike in terms of trying to find entertainment that is new and unique.”
“因此我不确定我们是否会坐在这里讨论在性能上大大超越现在已经发售的系统的必要性。它是我们所为寻找新颖而独特的娱乐定位而瞄准的平衡点的一部分。”

Thanks, Gamespot.
“谢谢,GS。”
作者: darkgame    时间: 2011-6-22 10:13

posted by wap

我们只玩游戏性谢谢
作者: 变色龙    时间: 2011-6-22 10:14

昨晚看了战地3的thund run的1080P演示,表示
任天堂不死,天理难容




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