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标题: 【3DS】se发行,网络联机菠萝like游戏毁灭英雄更多细节,更新最新视频! [打印本页]

作者: 阿西达卡    时间: 2011-6-1 09:14     标题: 【3DS】se发行,网络联机菠萝like游戏毁灭英雄更多细节,更新最新视频!

[flash=600,450]http://flv.pcgames.com.cn/player/pcplayer_3.swf?domain=pcgames&flv=pcgames/videocenter/interior/2011/10/29/60CC0464AF33AABD.mp4&thumb=pcgames/videocenter/interior/2011/10/29/60CC0464AF33AABD_480x360.jpg&id=51381&autoplay=false[/flash]



最新的3d图下载,放入3ds观看
http://storage.siliconera.com/wo ... 011/10/101HOR01.zip



- The game has 80,000  randomly generated items
8w个以上的随机生成物品
- 227 enemy types
227种敌人类型
- 24 environment types/graphic sets
24个场景类型
- Theoretically an infinite number of randomly-generated maps
理论上无限的随机生成地图
- D-pad and touch screen for using various items like potions, face buttons for special moves
十字键和触屏用来操作道具使用和特别动作
- Does not support the circle pad add-on
不支持右摇杆套子
- Players can jump into a game in progress any time, either locally or online
游戏者可以随时加入本地或在线游戏
- Automatic level scaling on damage and XP so lower level players can play with high level friends
伤害和经验的自动级别调整可以让低级别玩家与高级别玩家一起游戏
- Any player can pause their game at any time in multi, monsters will simply ignore that player and the difficulty scales briefly
任何玩家可以在多人游戏中暂停,怪物会将其忽略并做游戏难度调整
- Voice chat
语音聊天
- No PVP yet, possibly in future sequels
还没有pvp,可能在未来续篇
- Puzzle elements, such as a Lights Out style game to shut down a force field
解谜要素
- You can see the gear you equip on your character, lots of character customization
纸娃娃系统
- Three skill trees per class
每个级别三个技能树
- You can save at any time in single or multi without losing any XP or items
可以在单机和多人游戏任何时候不丢失物品和经验的情况下记录游戏
- Enemies turn red for brief periods of time, which means they won't take damage and you'll be open to counterattacks
敌人变红会进入反击模式
- StreetPass and SpotPass item trading/selling, and downloadable challenges every day for at least one year
擦肩和热点擦肩用来交易买卖和至少一年的每日更新下载挑战内容
- The game tracks which friends you play with, and you earn special benefits and perks for playing with the same group a lot
游戏会追踪你的游戏同伴,与同样队伍玩得越多会得到额外的奖励
- Several previewers compared the multiplayer feeling to Secret of Mana









The following information comes from George Wright, Square Enix Producer...

- game in development for 6 months
开发六个月了
- inspired by Western and Japanese adventure games
灵感来自东西方冒险游戏
- story snynopsis:

Four mercenaries, each with their own strengths, weaknesses and motivations, answer a call to find a cure for the dying ruler of the city of Nexus.
These unlikely heroes can choose to create a fearsome alliance or venture forth from the city alone.
Beyond the safety of the city the land is filled with strange and dangerous creatures, but none as deadly as the evil force behind the curse, which the heroes must eventually confront and destroy.

- real-time combat system
即时战斗系统
- combat differences depending on if the player decides to play alone or with other heroes.
单人游戏或多人游戏战斗会不同
- enemies have various attacks, including ranged attacking from snipers, unblockable attacks from hulking beasts, and evasive and fencing attack behaviors
敌人有多种攻击包括远程,猪突猛进和回避等
- SpotPass content includes daily challenges that reward with in-game items
热点擦肩支持每日挑战可以赢得道具
- items that the player has sold to their Traders Network shop will be made available to every player via StreetPass
人肉擦肩可以买卖道具
- player gets special points which scale with the rarity of the item
特别点数可以获得稀有道具
- accumulation of these points will grant access to special items in the shop like legendary weapons
积累点数可以在商店里解锁如传奇武器
- keep track of challenge progress on the community website
- challenges unique to the website as well
- over 200 enemies
200种以上的敌人








    LOS ANGELES (May 31, 2011) – Square Enix, Inc.
the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced HEROES OF RUIN™, a brand-new adventure featuring four unlikely heroes brought together to form a fearsome alliance.
Custom-built for Nintendo 3DS™, with support for online play and a wealth of social gaming features, players will find a new experience awaiting them every day.

    “Using the Nintendo 3DS™’ StreetPass™ and SpotPass™ functionality, HEROES OF RUIN will offer extensive multiplayer elements,” said Mona Hamilton, vice president of marketing and public relations,
Square Enix, Inc. “We hope to create a community of HEROES OF RUIN fans who play well beyond the single player campaign and experience the story in completely new ways.”


    HEROES OF RUIN uses StreetPass to create an inventive in-game ‘Traders’ Network’ where players can buy and sell rare and powerful items picked up in battle.
With an ever-changing inventory updated from each player passed in public, character strengths and abilities can be greatly enhanced by accessing items from other players’ games.
Outside of the game, HEROES OF RUIN makes use of SpotPass to reward players with rare items or unique challenges through local Wi-Fi hotspots.
The official HEROES OF RUIN community website will reward players further with daily challenges and quests available to complete in-game.
With social media functionality, the site will also give players a platform to meet other gamers, swap ideas and items, and team up in-game.

    HEROES OF RUIN challenges players to carve their own adventure by joining forces with other heroes through seamless drop-in/drop-out co-op multiplayer or venturing forth alone.
Players will enter an ever-changing world where danger waits around every corner. Heroes can explore and fight through wild, varied and dynamic environments, discovering new layouts and routes each time they play.
Packed with strange and deadly creatures, these dangerous lands will stretch players’ combat and tactical skills as they enhance their characters, collecting loot, weapons and armor to empower them on their quest.

    HEROES OF RUIN will be playable at E3 at the Square Enix booth (South Hall, #1647) and will be available in early 2012 for Nintendo 3DS.
The game is not yet rated. For more information and updates, join the HEROES OF RUIN community at www.HeroesOfRuin.com.


貌似是支持无缝加入和退出的网络/本地合作游戏,每次场景设置和路线会不思议化
e3提供试玩,2012年上市


[ 本帖最后由 阿西达卡 于 2011-10-29 14:02 编辑 ]
作者: krojb    时间: 2011-6-1 09:29

看着好像有点意思。

喜欢这种画面风格。
作者: 风之勇者    时间: 2011-6-1 09:39

火炬之光3D?
作者: 爱姿病    时间: 2011-6-1 11:12

posted by wap, platform: SAMSUNG (Nexus S)

战斗不要太单调
作者: linkyw    时间: 2011-6-1 12:12

引用:
原帖由 风之勇者 于 2011-6-1 09:39 发表
火炬之光3D?
+1
作者: 还珠楼主    时间: 2011-6-1 12:50

我个人感觉还真不错~
作者: kmlzkma    时间: 2011-6-1 13:28

posted by wap, platform: Chrome

看成了毁灭公爵。
作者: lvcha    时间: 2011-6-1 15:46

wow啥的我就不指望了。
作者: 第六季    时间: 2011-6-1 17:04

最后一张图赞,前面的视角太近了
作者: 海腹川背    时间: 2011-6-1 19:48

看起来不错的样子。
作者: ablution    时间: 2011-6-1 19:58

怎么有股浓浓的山寨味~~~
作者: superallan    时间: 2011-6-1 23:16

这画面真tm赞。。。
作者: plasmawei    时间: 2011-6-2 00:50

标题看成半熟英雄了
作者: bentiancai    时间: 2011-6-2 02:11

我看成了毁灭公爵
作者: 阿西达卡    时间: 2011-6-2 09:00

多了一张图



作者: 远山云    时间: 2011-6-2 10:11

看标题想成了毁灭公爵,听说终于不跳票了?
作者: 酸性体质    时间: 2011-6-2 10:21

引用:
原帖由 ablution 于 2011-6-1 19:58 发表
怎么有股浓浓的山寨味~~~
+1
作者: 狮子歌歌    时间: 2011-6-5 16:28

山寨味道好浓。。。
作者: 真实的梦    时间: 2011-6-5 17:19

老任快自己出灵光2
作者: 阿西达卡    时间: 2011-10-28 20:25

最新的3d图下载,放入3ds观看
http://storage.siliconera.com/wo ... 011/10/101HOR01.zip



- The game has 80,000  randomly generated items
8w个以上的随机生成物品
- 227 enemy types
227种敌人类型
- 24 environment types/graphic sets
24个场景类型
- Theoretically an infinite number of randomly-generated maps
理论上无限的随机生成地图
- D-pad and touch screen for using various items like potions, face buttons for special moves
十字键和触屏用来操作道具使用和特别动作
- Does not support the circle pad add-on
不支持右摇杆套子
- Players can jump into a game in progress any time, either locally or online
游戏者可以随时加入本地或在线游戏
- Automatic level scaling on damage and XP so lower level players can play with high level friends
伤害和经验的自动级别调整可以让低级别玩家与高级别玩家一起游戏
- Any player can pause their game at any time in multi, monsters will simply ignore that player and the difficulty scales briefly
任何玩家可以在多人游戏中暂停,怪物会将其忽略并做游戏难度调整
- Voice chat
语音聊天
- No PVP yet, possibly in future sequels
还没有pvp,可能在未来续篇
- Puzzle elements, such as a Lights Out style game to shut down a force field
解谜要素
- You can see the gear you equip on your character, lots of character customization
纸娃娃系统
- Three skill trees per class
每个级别三个技能树
- You can save at any time in single or multi without losing any XP or items
可以在单机和多人游戏任何时候不丢失物品和经验的情况下记录游戏
- Enemies turn red for brief periods of time, which means they won't take damage and you'll be open to counterattacks
敌人变红会进入反击模式
- StreetPass and SpotPass item trading/selling, and downloadable challenges every day for at least one year
擦肩和热点擦肩用来交易买卖和至少一年的每日更新下载挑战内容
- The game tracks which friends you play with, and you earn special benefits and perks for playing with the same group a lot
游戏会追踪你的游戏同伴,与同样队伍玩得越多会得到额外的奖励
- Several previewers compared the multiplayer feeling to Secret of Mana

[ 本帖最后由 阿西达卡 于 2011-10-28 21:22 编辑 ]
作者: 虎惊涛    时间: 2011-10-28 21:17

看起来挺不错的,就是人设不太喜欢
作者: kitano    时间: 2011-10-28 23:22

日版,会有么
作者: maidofhonor    时间: 2011-10-29 00:04

这个很不错的啊!

偶要偶要!
作者: 飞侠    时间: 2011-10-29 12:49

[flash=600,450]http://player.youku.com/player.php/sid/XMzE3MDExMzg4/v.swf[/flash]

这游戏视频看着很赞啊

[ 本帖最后由 飞侠 于 2011-10-29 12:50 编辑 ]
作者: kitano    时间: 2011-10-29 13:41

看视频战斗时帧数会有所下降,3DS的机能还是吃紧呀
作者: 阿西达卡    时间: 2011-10-29 14:00

太平洋的视频帧数看着还行

[flash=600,450]http://flv.pcgames.com.cn/player/pcplayer_3.swf?domain=pcgames&flv=pcgames/videocenter/interior/2011/10/29/60CC0464AF33AABD.mp4&thumb=pcgames/videocenter/interior/2011/10/29/60CC0464AF33AABD_480x360.jpg&id=51381&autoplay=false[/flash]
作者: maidofhonor    时间: 2011-10-29 15:08

IGN 高清直播:

http://www.ign.com/videos/2011/1 ... ameplay-walkthrough
作者: superallan    时间: 2011-10-29 19:27

posted by wap, platform: iPhone

神作 比大菠萝这种鼠标流爽多了。

不过想想我的日版。。。还是算了
作者: 家明    时间: 2011-11-1 22:18

看视频,相当不错




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