看了原文 英语水平有限 有以下几点不理解 请指正
Epic Games has stated that it does not plan on releasing Infinity Blade, or any other Epic game, on Android phones any time soon, citing a lack of consistency and Google not being "evil" enough.
不Release游戏的关键是没有一致性和Google作恶不够
"When a consumer gets the phone and they wanna play a game that uses our technology, it's got to be a consistent experience, and we can't guarantee that," explained Epic overlord Mark Rein. "That's what held us off of Android."
Epic的老大说"我们希望顾客拿到了我们的游戏打开就能玩(意思是不卡)但是我们无法保证" 所以我们决定不在 Android 上出
"If you took the underlying NGP hardware and shipped Android on it, you'd find far far less performance on Android, 如果你把 SONY 那个 NGP 装上 andorid 你会发现系统效率大大降低?" added Tim Sweeney. "Let's say you took an NGP phone and made four versions of it. Each one would give you a different amount of memory and performance based on the crap [networks] put on their phone. Google needs to be a little more evil. They need to be far more controlling." 不是很理解 难道 NGP 还有4个版本? 每个把本有不同的硬件配置? EPIC希望 GOOGLE 更邪恶一点 因该控制厂商不要作那么多版本要有规范
Several Unreal Engine 3 games are on the Android marketplace, but such games often exceed the Android OS' file size cap of 50MB. (Andorid 系统单个文件允许大小才 50M?)In order to put something like Infinity Blade, for example, on Android, one would have to pay extra fees for the 850MB download. (完全不理解 One would 这个one 指的是什么? ) 个人猜测 由于系统文件大小限制 要作成一个包不可能 所以 要把一个游戏分城 Part 1 Part 2 Part 3 放在市场上? 所以要付钱? 那么下载数据包的方式是不要付钱的
I'm sure many would disagree that Google needs to control the Android market more(虽然很多人支持Google开放不做恶), but I definitely get what Mark is saying. The Android market is a messy wild west right now(但是我认为 Andorid market 现在就像以前的美国西部一样 无法无天), and it does put game developers off. There's a reason why so many developers favor iOS over the more popular Android OS, and it's because of that controlled, consistent environment. (这也是为啥 多数开发者喜欢管制严格的 iOS 而不是 Android)