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标题: [新闻] 震精...Killzone 2 原生分辨率 640x360? [打印本页]

作者: 成都产垃圾    时间: 2009-9-24 12:34     标题: 震精...Killzone 2 原生分辨率 640x360?

这是我在3个月前就在Beyond3D Forum 论坛发现神人劲暴杀戮地带2原生分辨率,先后被转了各大论坛,我发现这里还没有,所以转一下让大家看看。
原文:
I found a site claiming that Guerrilla issued technical papers regarding Killzone 2 technology during GDC'09 and is saying that KZ2 native resolution is 640x360 and they're faking the native 720p output by utilizing the CELL processor on doing this work.

Quote:
http://cmpmedia.vo.llnwd.net/o1/vaul...sCaseStudy.pdf

Holy fuck, RSX renders Killzone 2 at 640 x 360, then CELL takes it and post process it to fake HD look with post processing??? Unbelievable!!!!


Quality of Typical Raw RSX render output.


RSX renders at 1/4th of resolution


A whole bunch of blurring added


Combine RSX output with blurring.
to be honest, I haven't read that PDF as I'm not technically versed. I'm interested in reading your opinions regarding this.
Killzone 2 native resolution is 640 x 360? - Beyond3D Forum
Killzone 2 native resolution is 640 x 360? - Beyond3D Forum

please explained
链接来源:LU
出处:http://forum.beyond3d.com/showthread.php?t=53842

[ 本帖最后由 成都产垃圾 于 2009-9-24 12:35 编辑 ]
作者: 爱游戏    时间: 2009-9-24 12:34

有毛病,b3d早就否定了
作者: 成都产垃圾    时间: 2009-9-24 12:38

引用:
原帖由 爱游戏 于 2009-9-24 12:34 发表
有毛病,b3d早就否定了
目前没发现任何否定的文章出现。
证据不充分,此回复观点被驳回。
作者: 不当饭    时间: 2009-9-24 12:41

Notice: Nothing new or to be worried about, just a misunderstanding of technical information. So locked.



作者: viperking    时间: 2009-9-24 12:45

LZ还是别来添乱了,N久以前的消息了~~
作者: henryzyl    时间: 2009-9-24 12:46

[posted by wap, platform: Nokia]

怎么不是240*320
作者: 倍舒爽    时间: 2009-9-24 12:49

lz这段时间因啥鳖得这么难受呢?
特意开个马甲来发泄?

露马脚败坏你的主id就不好了。。
作者: mame    时间: 2009-9-24 12:57

真相是256x240。
作者: sceic    时间: 2009-9-24 13:06

牛逼死了,求这分辨率投影到720P电视上无锯齿的火星技术。




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