Demographics
* 68 percent of American households play computer or video games.
* The average age of game players is 35 years old.
* 25 percent of game players are under 18 years of age, 49 percent are 18 to 49 and 26 percent are 50+ years old.
* 60 percent of game players are male. However, women age 18 or older represent 34 percent of the game-playing population -- much more than boys 17 or younger, who constitute 18 percent.
* The average age of the most frequent game buyer is 39 years old.
* 48 percent of game purchasers are female.
* 12 is the average number of years adult gamers have been playing video games.
* 62 percent of gamers play games with others in person. This is an increase from 59 percent in 2008 and from 56 percent in 2007.
* 42 percent of homes in America have a video game console.
Parents and Games
* 92 percent of the time parents are present when games are purchased or rented.
* 63 percent of parents believe games are a positive part of their kids' lives.
* 83 percent of the time children receive their parents permission before purchasing or renting a game.
* Parents report monitoring the games their children play 94 percent of the time.
* 77 percent of parents believe that the parental controls available in modern game consoles are useful.
* 79 percent of parents place time limits on their kids' game playing.
Top Sellers
* Action genre games represented 20 percent of total video game sales in 2008.
* Other Genres: Family Entertainment (19.3 percent), Sport Games (15.3 percent), and shooters (10.9 percent).
* 45 percent of games sold in 2008 were rated E. 12 percent were E10+, 27 percent were Teen and 16 percent were Mature.
* The number one selling computer game genre was Strategy (34.6 percent of total sales), followed by RPGs (19.6 percent) and Family Entertainment (17.1 percent).
Online and Wireless
* 57 percent of online game players are male.
* 23 percent of frequent gamers pay to play online games.
* The most commonly played genre of online games are Puzzle/Board/Game Show/Trivia/Card games.
Total Sales
* 11.7 billion dollars were spent on computer and video games in the U.S. in 2008.
* 298.2 million computer and video game units were sold in the U.S. in 2008.
* 43 percent of Americans have purchased or plan to purchase one or more games in 2009.
原帖由 piaolingdy 于 2009-6-1 18:18 发表
* 男性玩家占全部游戏玩家60%。在18岁以上的游戏人口中,女性的比例占到了34%,这一比例高于18岁以下游戏人口中18%的女性玩家份额。
=============================================================
囧,这句话 ...
原帖由 piaolingdy 于 2009-6-1 20:11 发表
我是说它说男性玩家占60%,这是不是说女性玩家占40%?又说18岁以上,女性占34%,18岁以下,女性占18%,这哪有40%啊?
原帖由 warshero 于 2009-6-1 21:39 发表
很明显该玩脑白金了你,语言水平和眼睛都有问题……
24+18=40……呃,我想你这辈子唯一正确的事情应该是注册了个这个用户名……很正确
piaolingdy提的的确是个问题,而且是个智商高于60的人大概都能看出的问题。 ...
warshero 发表于 2009-6-1 21:39
原帖由 TG下限 于 200961 20:16 发表
算了不恶心你了,试体会上句话和下面这句话的差别:
女性玩家占40%…………其中18岁以上的女性占24%,18岁以下的女性占16%
很明显该玩脑白金了你,语言水平和眼睛都 ...
原帖由 warshero 于 2009-6-1 21:39 发表
很明显该玩脑白金了你,语言水平和眼睛都有问题……
24+18=40……呃,我想你这辈子唯一正确的事情应该是注册了个这个用户名……很正确
piaolingdy提的的确是个问题,而且是个智商高于60的人大概都能看出的问题。 ...
warshero 发表于 2009-6-2 19:52
24+18=40是下限同学提出来的,我只是感叹下其数学水平。至于我,我只是个小学未结业的农民大叔,大学毕业的楼上社会高级人员,你的语言理解能力让我如此无地自容。另外,我很郑重地告诉某楼不玩脑白金的非任青朋友 ...
warshero 发表于 2009-6-2 21:25
按照X包原文,如你假设,调查人数为10000人。则18岁以下的玩家总数应该是2500人,那么其中非男性人数按18%算应为450人。18岁以上总玩家数为7500人,女性按34%算则为2550人。
那么女性玩家总数加上可能算在一起的人妖 ...
原帖由 warshero 于 2009-6-2 21:25 发表
按照X包原文,如你假设,调查人数为10000人。则18岁以下的玩家总数应该是2500人,那么其中非男性人数按18%算应为450人。18岁以上总玩家数为7500人,女性按34%算则为2550人。
那么女性玩家总数加上可能算在一起的人妖 ...
原帖由 绿帽子 于 2009-6-2 21:45 发表
[posted by wap, platform: Opera]
照你这么算那3000占10000的百分之多少?难道就等于你前面说的18+34了么。
原帖由 unbelieveble 于 2009-6-2 21:43 发表
我研究了下 发现是茶包 同志翻译错了 当然这也不能怪他 这句话是他妈的怪
60%的游戏玩家是男性。然而,18岁或以上的妇女占34%的游戏人口远远超过占总数18%的17岁及以下男孩。
原帖由 warshero 于 2009-6-2 21:58 发表
这个不是你说的?你16楼所引用的那句话明显是说18岁以上的女性占24%,18岁以下的女性占18%,总体不可能占40%。自己语言理解有问题,说话却那么装13,象是15楼那位你仇人似的。还特别有自我优越感。
原帖由 warshero 于 2009-6-2 22:15 发表
就此打住,事态稳定,大家大概也知道到底怎么回事了,看误了眼忘记了常识的人都洗洗睡吧。
只是希望喜欢装13的大爷们以后要装13的时候给人留点情面,最后发现自己SB了的时候也不至于不堪
原帖由 RestlessDream 于 2009-6-1 18:03 发表
总销量
* 2008年美国的电脑和电视游戏产业总销售额为1170亿美元。
* 2008年美国电脑和电视游戏软件的销量总数为 2.982亿份。
* 43%的美国人表示他们在2009年已经购买,或有计划购买一款以上的游戏。
英文原文
Total Sales
* 11.7 billion dollars were spent on computer and video games in the U.S. in 2008.
* 298.2 million computer and video game units were sold in the U.S. in 2008.
* 43 percent of Americans have purchased or plan to purchase one or more games in 2009.
欢迎光临 TGFC Lifestyle (http://bbs.tgfcer.com/) | Powered by Discuz! 6.0.0 |