
标题: [新闻] KZ2崛起,Halo3已死 [打印本页]
作者: 极品三红 时间: 2009-2-9 10:36 标题: KZ2崛起,Halo3已死
Halo is dead "English"
The original Halo was immediatly praised for its awesome graphics and more importantly because it proved that making a...
Italian Version
... high quality first person shooter on a gaming console wasn't just a dream. Now it's finally time to take a look at the sequel to the game which many called the 'Halo killer' when it came out five years ago. Of course we're talking about Killzone 2 and we'll go straight to the point by stating that this time not only Guerrilla Games doesn't dissapoint but the team delivered what we believe is a product which sets a new tandard in the genre. To be honest many gamers felt a bit disappointed with Halo 3, the game didn't prove to be exactly what people were expecting from a next gen entry in such a big, important series. That of course hasn't stopped the game from being a huge success but now, more than a year after Microsoft's flagship title release we have decided to make a comparison to show how much Killzone 2 has set the bar higher.
Screens have been captured at 720p for both titles.












http://www.riseofgames.com/giochi/3696/47/halo_is_dead_english_.html
作者: 夜~~ 时间: 2009-2-9 10:40
哦.死了.
作者: sniperm82 时间: 2009-2-9 10:48
又是洋和尚会念经系列?
作者: jfb 时间: 2009-2-9 10:49
拿一种 死气沉沉的画面,和 充满生命的画面比, 反而寓意 kz2死气沉沉。 怎么看也是h3的图看着舒服。
作者: Thriller 时间: 2009-2-9 11:03
LZ很容易让我想起三国演义里的那句口号
作者: 比卡丘 时间: 2009-2-9 11:07
[posted by wap]
老外也有仁喜,这种文章少转
作者: zafm0861 时间: 2009-2-9 11:07
halo3的销量的确快死了
基本饱和了
对于kz2,我拭目以待
作者: 比卡丘 时间: 2009-2-9 11:07
[posted by wap]
老外也有sb喷子,这种文章少转
作者: west2046 时间: 2009-2-9 11:24
800W~900W随便死吧!
作者: hanzo 时间: 2009-2-9 11:48
写实题材FPS的对战不会比架空题材FPS更有自由度,战术变化也不会那么多
作者: 超越神的牛肉人 时间: 2009-2-9 11:53
引用:
原帖由 hanzo 于 2009-2-9 11:48 发表 
写实题材FPS的对战不会比架空题材FPS更有自由度,战术变化也不会那么多
BF系列
作者: hong693 时间: 2009-2-9 11:56
现在的索青喷子档次越来越低,P3 颓势可见一斑
作者: 没钱的命 时间: 2009-2-9 12:07
已死的HALO3 在亚马逊销量怎么还排在前25位
http://www.amazon.com/exec/obido ... 104-2711069-4072704
作者: 小黑屋里捋管子 时间: 2009-2-9 12:34
为啥米我觉得右边好过左边呢
作者: 深蓝LWL1123 时间: 2009-2-9 12:35
死就死吧,不来战区很久,突然发现索青都沦为打枪饭了
作者: sniperm82 时间: 2009-2-9 12:36
引用:
原帖由 hanzo 于 2009-2-9 11:48 发表 
写实题材FPS的对战不会比架空题材FPS更有自由度,战术变化也不会那么多
HALO3典型的QUAKE风格……跳起来像是在月球表面
作者: 恨水无痕 时间: 2009-2-9 12:53
[posted by wap, platform: UCWEB]
极品锁头大神看来是非常看好kz2
作者: 阿弄 时间: 2009-2-9 18:33
引用:
原帖由 sniperm82 于 2009-2-9 12:36 发表 
HALO3典型的QUAKE风格……跳起来像是在月球表面
初次碰到架空幻想系中才可能出现的妖姬,看着她精致的身体优美流畅的曲线那个湿啊
,骑在她身上在放纵云端翻滚起舞那种畅快淋漓啊
作者: 车间主任 时间: 2009-2-9 19:16
引用:
原帖由 hanzo 于 2009-2-9 11:48 发表 
写实题材FPS的对战不会比架空题材FPS更有自由度,战术变化也不会那么多
KZ2不是架空题材?我的天
作者: hanzo 时间: 2009-2-10 01:48
引用:
原帖由 车间主任 于 2009-2-9 19:16 发表 
KZ2不是架空题材?我的天
武器和运动设定上KZ肯定是写实的,从系统层面说题材,KZ肯定是归到跟COD一类,HALO就是架空
架空题材的好处是一切设定均可为对抗的多样性和平衡性性服务而不必过多考虑忠实于什么,所以一般都会更有趣些
[ 本帖最后由 hanzo 于 2009-2-10 01:52 编辑 ]
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