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标题: [业评] 转帖:现在开始PS3/360的游戏画面将拉开差距 [打印本页]

作者: 极品三红    时间: 2009-1-29 23:22     标题: 转帖:现在开始PS3/360的游戏画面将拉开差距

如果你比较PS2后期推出的游戏最终幻想XII,潜龙谍影3 ,GT4 ,和战神II ,和前期相比完全像是两个不同的平台。
原因大家都知道,开发商需要时间去适应一个新的架构。他们抱怨开发系统,所以毫不奇怪,PS2在5年或6年后实现画面上的飞跃。现在,这些开发商对PS3抱怨着相同的问题。但是这一次,索尼似乎已经提供更多的方式帮助第三方开发者和第一方开发商确实出色。
相比较下,开发商喜欢360开发系统,从一开始就获得最大的效能,这就是为什么我们确实还没有看到过任何大规模视觉飞跃。 当然, 战争机器2看起来惊人,但不比原来的更令人惊奇。 一些开发商甚至声称他们已经将360发挥到极至。另一方面, 杀戮地带2绝对是目前画面最强的游戏,再加上God of War III的开发 ,我们或许可以期待更多独占游戏的视觉效果( GT5日 , 暴雨 , 秘境2 :盗亦有道 ,等等)

从现在开始了,您会看到的PS3和360在视觉差距上的扩大,它基本上是不可避免的。跨平台游戏还将保持相近的画面质量,但是越来越明确的是如果不把跨平台当成产业链,抛弃360而专注ps3的游戏开发,开发者们真的会做出一些夺目的东西来。

We really have to look at history if we wish to become educated on...well, on anything. Granted, business can be fickle and Sony and Microsoft have switched roles in more ways than one in this new generation, but we can only go by what we've learned in the past. And if we examine the previous generation, one should compare the graphical leap shown on the systems.

Now, if you compare PS2 launch titles to later games like Final Fantasy XII, Metal Gear Solid 3: Snake Eater, Gran Turismo 4, and God of War II, it's like you're comparing titles on two completely different platforms. The reason for this, as everyone already knows, is because developers had a terrible time getting accustomed to the new architecture. They complained bitterly at the launch of the system, so it's no surprise that it took five or six years for the PS2 to start pumping out the truly brilliant-looking games. Now, these same developers complained in much the same fashion when the PS3 launched, but this time around, Sony appears to have offered much more in the way of help to third-party developers, and first-party developers are really excelling.

In direct comparison, we can't say the visuals in late-gen Xbox games looked that much different than Halo, and again, the reasons are obvious: developers loved how accessible the system was, and many claimed to be able to access much of the system's capability from the start. Again, that same thing happened with the 360, which is why we really haven't seen anything too massive in the way of visual leaps. Sure, Gears of War 2 looks amazing, but not significantly more amazing than the original. And some studios are even claiming they've already maxed out the 360, which you can choose to believe or not (we won't comment; we're not developers). On the flip side, Killzone 2 is absolutely the best-looking game of the generation (just trust us on this), and Guerilla has said they have not gone as far as they can with the PS3. Combine this with David Jaffe's comments concerning what he has seen of God of War III, and what we can probably expect in terms of visuals from other exclusives (Gran Turismo 5, Heavy Rain, Uncharted 2: Among Thieves, etc.)...and well, it seems quite clear.

From here on out, you will see the visual gap between the PS3 and 360 widen. It's basically inevitable, as Sony and more importantly, developers, have been saying since the start of the generation. Multiplatform titles will probably continue to look mostly the same across both consoles, but it's becoming clearer that if you let devs off the chain and dive into the PS3 without having to worry about the 360, they can really create something dazzling. Last generation, when the Xbox launched, its launch software put most PS2 games to shame (graphically). But by the time the generation was over, the aforementioned PS2 titles competed quite favorably with the best the Xbox has to offer. This time around, I think we're seeing an earlier-than-expected acceleration of the PS3's power, and the future exclusives will prove that Sony absolutely has the visual edge this time around. The only question is, how far will they push the gap...?

http://www.psxextreme.com/ps3-news/4526.html
作者: DVDRiP    时间: 2009-1-29 23:31

这还用说么?去年PS3的独占游戏已经站在主机画面的顶端了
今年将会是彻底甩开的一年
作者: 村上春樹    时间: 2009-1-29 23:44

http://www.psxextreme.com

哈哈哈哈

PS 極限網站,果然再度挑戰PS Fans的理智與情感極限
作者: jackyjy    时间: 2009-1-30 00:10

这算什么,咱国内游戏第一刊本期已经说明了PS3即将登上画面顶峰!!有图有真相,本段文字的名称即为“三成到六成”
作者: Minstrel_boy    时间: 2009-1-30 00:58

不会吧,按天师说,早就秒杀了呀,还要等到今年?
作者: 先手必胜    时间: 2009-1-30 01:10

引用:
原帖由 村上春樹 于 2009-1-29 23:44 发表
http://www.psxextreme.com

哈哈哈哈

PS 極限網站,果然再度挑戰PS Fans的理智與情感極限
又发挥死鸭子能力了?是挑战你爆血管的极限吗?:D
借来的机器还了吗?:D
作者: 恨水无痕    时间: 2009-1-30 01:13

不会吧,锁头机现在才准备拉开差距?都搞几年了?不是P4 1000倍的机能吗?:D
作者: 村上春樹    时间: 2009-1-30 01:19

引用:
原帖由 先手必胜 于 2009-1-30 01:10 发表

又发挥死鸭子能力了?是挑战你爆血管的极限吗?:D
借来的机器还了吗?:D
看你傻的,機器一直是我的,還躺在家中放美劇720p與BD呢.
附帶一提,KZ 2 歐美主流媒體REVIEW出籠了,目前看來分數與抵抗2 差不多,銷量可別像抵抗2這麼慘啊.

[ 本帖最后由 村上春樹 于 2009-1-30 01:22 编辑 ]
作者: justcc    时间: 2009-1-30 01:20

09年又将是一个神机年
作者: Waist    时间: 2009-1-30 01:30

愿望总是美好的
作者: 客观游戏饭    时间: 2009-1-30 01:30

软饭的黄昏……
作者: mouseguard    时间: 2009-1-30 01:31

引用:
原帖由 justcc 于 2009-1-30 01:20 发表
09年又将是一个神机年
为何这么快就把真理说出来,一点都不让软菲过个好年, 你太坏了
作者: 先手必胜    时间: 2009-1-30 01:47

引用:
原帖由 村上春樹 于 2009-1-30 01:19 发表


看你傻的,機器一直是我的,還躺在家中放美劇720p與BD呢.
附帶一提,KZ 2 歐美主流媒體REVIEW出籠了,目前看來分數與抵抗2 差不多,銷量可別像抵抗2這麼慘啊.
是吗?加我好友一起FPS吧!!街霸和实况也可以!!:D
我特想看看你游戏的水平是不是和你喷的能力一样强?:D

[ 本帖最后由 先手必胜 于 2009-1-30 01:49 编辑 ]
作者: 梦天海    时间: 2009-1-30 01:50

骚尼玩了三年的障眼法,终于准备动真格的了
作者: 村上春樹    时间: 2009-1-30 02:12

引用:
原帖由 先手必胜 于 2009-1-30 01:47 发表


是吗?加我好友一起FPS吧!!街霸和实况也可以!!:D
我特想看看你游戏的水平是不是和你喷的能力一样强?:D
我買神機主要目的是看片,當然你可以加我,看看哪一天我買了什麼遊戲再連:D 說不定會是KZ 2哦。哈哈

比起玩遊戲,看影片我更有興趣。

現有的遊戲僅有去年從網路活動免費弄來的pixeljunk eden,MGS 4已經轉賣他人了。:D

你加這個: murakami100

[ 本帖最后由 村上春樹 于 2009-1-30 02:13 编辑 ]
作者: wouwou    时间: 2009-1-30 02:22

GoW 3, GT5今年能出就行
作者: mouseguard    时间: 2009-1-30 04:31

引用:
原帖由 wouwou 于 2009-1-30 02:22 发表
GoW 3, GT5今年能出就行
是明年,今年有KZ2就够海啸了,GOW3和GT5留着明年血洗,年年都是PS3年
作者: 任黑    时间: 2009-1-30 07:34

神姬站起来,擦擦嘴边的血,狠狠地笑:“不简单!不过,你应该不知道吧?我还会再度变身!”
“什么!”叉包有点不相信。
“哼哼!而且,这样的变身我还会为你预留三次!”神姬笑着出三个指头。
“啊!”叉包惊讶了。
“什……萎,你听到了吗?神姬他刚才到底在说什么?”
“他……他说,他还会再变身三次!”
“啊!完了!!!”众人惊恐不已。
“我每一次变身之后,力量都会增强好几倍,哈哈!你们将会偿到和PC同样的恐惧!”
[attach]102972[/attach]

[ 本帖最后由 任黑 于 2009-1-30 07:37 编辑 ]
作者: 微软黑    时间: 2009-1-30 07:49

60%的PS3 >100%XO




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