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标题: [新闻] eurogamer Xbox 360 vs PS3第15回合,6个游戏,结果相信大家已经猜到了 [打印本页]

作者: dogsoldier    时间: 2008-11-5 13:36     标题: eurogamer Xbox 360 vs PS3第15回合,6个游戏,结果相信大家已经猜到了

http://www.eurogamer.net/article.php?article_id=282241

360五胜,还有一个平局

比较的6个游戏分别是Bioshock, Dead Space, Midnight Club, Spiderman, Star Wars, and Pure

感兴趣的同学,自己点链接过去看吧

主要还是分辨率,AA,fps等的差别

[ 本帖最后由 dogsoldier 于 2008-11-5 13:39 编辑 ]
作者: ffcactus    时间: 2008-11-5 13:37

大师水准。

作者: kaede    时间: 2008-11-5 13:45

我看成ero gamer了。。。
作者: WhinStone    时间: 2008-11-5 15:35

神机一年不如一年了~
作者: 神之右手    时间: 2008-11-5 15:45

这个网站还可以吧,以前总去
感觉新闻速度不太快
作者: WhinStone    时间: 2008-11-5 15:55

In truth, these issues barely registered on the radar for me; they had zero impact on the game experience. What matters is that the brilliantly realised city of Rapture is diminished on PS3 - first of all with a reduction in resolution - a drop from 720p to 680p, and secondly by the inclusion of an utterly useless, detail-destroying blur effect that kills fine detail. Yup, the dreaded Vaseline effect is back, once again lowering picture quality for PS3 owners with absolutely zero benefit whatsoever.

2K says on its forum that the blur is there to improve performance, but fails to explain how an additional post-processing effect that must require additional CPU or GPU cycles can actually speed up a game that is already running slower than its Xbox 360 equivalent. In the like-for-like sections captured for this feature, the PS3 version was far more prone to dropping down to 20fps at any given moment, even on the undersea voyage intro sequence, whereas the 360 game does a pretty good job of staying at the requisite 30 frames per second.
神机版分辨率和帧数完败
作者: xl80325    时间: 2008-11-5 15:59

360果然神机,不知道跟pc版比如何
作者: WhinStone    时间: 2008-11-5 16:03

the PS3 version was far more prone to dropping down to 20fps at any given moment, even on the undersea voyage intro sequence,
whereas the 360 game does a pretty good job of staying at the requisite 30 frames per second.
这太夸张了~
作者: YOUYUCAO    时间: 2008-11-5 16:04

有翻译吗?
作者: ninigou    时间: 2008-11-5 16:04

the 360 game is standard 720p, while the PS3 blows up a base 960x720 image sideways to fill the screen - a 33 per cent increase in detail for Xbox owners

Midnight Club: Los Angeles
作者: dogsoldier    时间: 2008-11-5 17:15

引用:
原帖由 xl80325 于 2008-11-5 15:59 发表
360果然神机,不知道跟pc版比如何
没有PC的比较,因为PC硬件是开放的,同一游戏的对比PC论坛有,但也是N VS A对比,也必须同一级别的显卡才能比

如果eurogamer要做PC对比,难度太大了,比如你的破电脑效果连PS3都不如,换上超越梦想的就能超过XO,不可能每一种组合的硬件都去评测
作者: 倍舒爽    时间: 2008-11-5 17:20

引用:
原帖由 WhinStone 于 2008-11-5 16:03 发表
the PS3 version was far more prone to dropping down to 20fps at any given moment, even on the undersea voyage intro sequence,
whereas the 360 game does a pretty good job of staying at the requisite  ...
这个在gametrailers上好歹也有视频对比~
确实是太夸张了。。。
作者: leeking1981    时间: 2008-11-5 17:38

正常现象
作者: 788414    时间: 2008-11-5 17:39

等天师MM:D
作者: alalaka    时间: 2008-11-5 19:29

微软爱好者们又视船长为无物

海豹如何雷了,抵抗2如何雷了?

小心天师拿脸皮堵你们的菊花
作者: wei89wei    时间: 2008-11-5 20:46

习惯就好
作者: Dinosino    时间: 2008-11-6 00:56

引用:
原帖由 xl80325 于 2008-11-5 15:59 发表
360果然神机,不知道跟pc版比如何
任青还关心高清?不是画面越高游戏性越低么?
大部分游戏XO版和PC版一个分数,高过PC的也不在少数,尤其是索黑UBI的,什么GRAW系列、分裂4之类的。
作者: 踩姑娘的小蘑菇    时间: 2008-11-6 12:57

切,这些没有游戏性的画面太尴尬了……
作者: 007009    时间: 2008-11-6 19:14

看来真是360拖了ps3的后腿




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