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标题: 我颤抖了。。。 [打印本页]

作者: 爱姿病    时间: 2008-10-28 12:23     标题: 我颤抖了。。。

引用:
BIZ: What is your response to people who love, say, Super Mario Galaxy, but who are not so interested in things like Wii Music?

SM: My attitude is that obviously for 30 years now I’ve been making games and for the vast majority of time I’ve been making the type of games that the loyal Nintendo fans enjoy. Those are the types of games that my career is based on and we’re going to continue to make those types of games. In fact, we have many of those types of games in development right now.

BIZ: Would you like to be able to make more games for the broadening Wii casual gaming audience, or do you think your time is better spent on other projects?

SM: I think it’s very important for us to not only take the types of games that we’ve seen in the past and continue to polish them and make them more immersive and more extravagant, but we must also look at ways to make video games accessible to more people. Like any traditional craft, the more and more you refine those classic styles of games, the harder and harder it is for more people to enjoy them. For me what’s important is not only do we have to come up with new ideas for games that we have seen over the years, we need new game experiences like Wii Music and Wii Fit that will reach out to a broader audience.
重心任然放在扩大游戏人群。
这意味着传统游戏又要被搁置了吗?
作者: NintendoWii    时间: 2008-10-28 12:45

放心,我们还有很多第一方的传统游戏可以期待。
别忘记秋季发表会,也别忘记宫本茂之前的发言,更不能忘记MonolithSoft的RPG确认消息
作者: acoolbat    时间: 2008-10-28 13:12

时至今日,任的传统游戏还是占大多数的

下一步,ds的马路RPG3实在是让人期待
作者: 耶稣复临    时间: 2008-10-28 13:36

超时空轮子TAT
作者: gxh32    时间: 2008-10-28 13:57

等全球60亿人都成任犯时,传统游戏就有了。
作者: 藕是张力    时间: 2008-10-31 15:52

METROID,ZELDA还在开发就可以了
作者: 户愚吕(兄)    时间: 2008-10-31 18:40

传统游戏不可能丢,就好像E3一样,不会作为主要宣传对象,但一个也没少

蓝海不是开发完成,而是开发远远不够,力度是一定要加强的

另外,Wii系列游戏又不是不好玩,多几个好玩的游戏有什么不好




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