The frame-rate is also choppy in parts. When a lot of enemies are on screen or lots of explosions are occurring there seems to be a noticeable slowdown that didn’t bother me until one particular mission that involved near on one hundred enemies on screen in combat against Ryu at the same time.
原帖由 lowy 于 2008-5-28 11:50 发表
其实我认为这种设计真的没必要……
大家从来都只是梦想“以一敌百”,而应该明白没有人类能做到“以一敌百”
以1敌n归纳到底就是两种思路而已
第一种就是最终仍然化为以1敌1,靠狂奔来扯开百人同时进攻,将 ...
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