Senior Level Designer
Responsibilties:
Based on the game logic requirements from game design, build game levels/maps with game engines.
Work closely with artists, programmers, sound designers to find the best way to combine all game resources to present the gameplay.
Optimize levels/maps in terms of graphics presentation, gameplay logic flow, AI and sound/music presentation.
Give feedback to and participate discussions with project manager and game designers about game design and gameplay improvements.
Help optimize game development pipeline.
Mentor junior Level Designers.
Qualification:
3+ years of online/console/PC game development experience.
2+ years of experience using commercial/in-house game engines.
Fluent in English.
Good communication skills.
Self-driven, self-control, active-minded, open minded.
Fast learning ability.
Desire to achieve excellence.
Unreal Engine experience preferred.
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Junior Producer / Junior Project Manager
Responsibilties:
Manage the game project schedule and follow up. Coordinate with the leads and allocate resources from different functional teams. Develop, maintain and effectively execute the project schedule and milestone deliverables.
Is responsible for the day to day interaction and management of external clients.
Report to Producer or Project Manager.
Qualification:
Master or Bechelor degree graduated in project management or related disciplines.
Has project management experience with coordinating software projects, and communicating with the external clients is preferred.
Excellent verbal and written english communication skills.
Ability to quickly and competently identify problems and resolve them, multitask and work well under pressure.
Strong communication skills and the ability to work in a collaborative environment.
Excellent attention to detail is essential.
Proficiency with Microsoft Office and a broad knowledge / familiarity with scheduling software.
Passionate and knowledgeable about games.
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Project Manager
Job Description:
Epic Games China is looking for talented Producers / Project managers for our international Next Generation console game projects, which will be similar to Gears Of War, Unreal Tournament 3 quality. You will be in charge of managing the game project scope, supervising the project process, quality, and risks. You will also need to be in charge of communicating with the offshore teams or clients.
Responsibilties:
Manage the game project and coordinate with the leads and allocate resources from different functional teams. Develop, maintain and effectively execute the project schedule and milestone deliverables.
Is responsible for the day to day interaction and management of external clients.
Facilitate and involve others in problem solving, decision making and creative thinking.
Document, communicate and administ key project management processes within the project team and across the company. Coach others on project management processes and best practices.
Qualification:
Master or Bechelor degree graduated in project management or related disciplines.
PMP designation preferred.
3-5 years of experience with managing complex projects, and communicating with the clients.
Experience in the Information Technology or entertainment industry is required.
Strong verbal and written english communication skills.
Ability to quickly and competently identify problems and resolve them, multitask and work well under pressure.
Strong problem solving and decision-making ability.
Strong communication skills and the ability to work in a collaborative environment both as a team leader and a team player.
Excellent attention to detail is essential.
Proficiency with Microsoft Office and a broad knowledge / familiarity with scheduling software.
Passionate and knowledgeable about games and game trends.
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Senior Game Engineer
Responsibilities:
Participate in world class engine development Designing and coding game subsystems for AAA game Giving support to Unreal engine licensees on engine side
Requirements:
Bachelor’s degree in Computer Science or related field, or equivalent experience
2+ years game industry experience
Proficient in C/C++
Experience with optimization and choosing efficient algorithms
Good communication skills
Positive attitude and an ability to provide and receive constructive criticism
Passion for developing video games
Preferred:
Unreal engine experience
Real time rendering and DirectX experience
Client/server programming experience
Familiarity with relational database and SQL
Script language programming experience
Engine Support Specialist
Responsibilities:
Following the rules of support manager
Create content of Chinese Unreal Developer Network website
Create and translate the technical documentation for the engine
Meet external and internal support requests and help licensees to solve technical problems via email, telephone and on-site visiting
Requirements:
Technical writing and translating experience
Sufficient experience with programming, or content creation for next generation games, to create technical documentation for the Unreal Engine
Proficient in C/C++
Experience with optimization and choosing efficient algorithms
Good communication skills
Positive attitude and an ability to provide and receive constructive criticism
Passion for developing video games
Preferred:
Unreal engine experience
Experience managing off-site contractors
Experience with developer relations or support