“60 fps with UE3 is possible if Epic sets that as our goal. They chose not to do that with Gears of War because Epic wanted to deliver a cinematic high-action experience with high-end graphics. Mark thinks everyone can agree we achieved our goal. With UT3 their goal is an even higher level of action, an even higher level of visuals, and to achieve this with even more players/bots in the game. Our goal isn’t 60 fps because they would have to compromise on some of those things to achieve it in every situation. Mark thinks, in the final game they’re going to lock frame rate at 30fps and you’ll be so happy playing the game, so thrilled with how amazingly it all comes together”
Microsoft- You save me money and create AWESOME stuff, your customer service is great by the way! Oh, I hope you know what Sarcasm is because I hate you Microsoft!
EA- You suck as a company, I hate your Madden 08! Go Learn the PS3 and stop being so d@mn lazy!
Ubisoft- Can't develop games properly for PS3? Why don't you get off your @$$ and learn how? Some of your developers like Free Radical and the guys behind Assassin's Creed in your branch are having no problems!
Current Consoles Owned: PS3 and PSP... Yep, I'm a Sony F@nboy people, get over it !
天下大同 作者: tntforbrain 时间: 2007-8-28 19:24
Originally Posted by Mark Rein and random posters
Q: Soo.... does this mean future 360 UE3 games will also hit 60FPS?
Mark Rein: 60 fps with UE3 is possible if we sets that as our goal. We chose not to do that with Gears of War because we wanted to deliver a cinematic high-action experience with high-end graphics. I think everyone can agree we achieved our goal. With UT3 our goal is an even higher level of action, an even higher level of visuals, and to achieve this with even more players/bots in the game. Our goal isn't 60 fps because we would have to compromise on some of those things to achieve it in every situation. I think in the final game we're going to lock frame rate at 30fps and you'll be so happy playing the game, so thrilled with how amazingly it all comes together, and so involved in the action you won't care what the frame rate is the way you didn't care when you played Gears.
Gears of War has (so far) outsold all Xbox 360 and PS3 games - it runs at 30fps and, thus far, has set the visual high-bar (for an action game) this generation only a year into the life of the platform it shipped on. Hopefully we'll be achieving that with UT3 on PS3 this fall as well. One of the reasons people were drawn to the game was because of the amazing visuals. I would expect that if we ever do make a sequel to Gears then our goal would be to utilize the improvements we will have made in our engine performance and functionality to push the visuals and game play up a notch or two. I suspect fans of the game would be much happier with us doing this than they would with us compromising on those things to reach the higher frame rate they probably wouldn't notice anyway.
Q: I am stupid, but i don't quite get it.
Are you saying UT3 for PS3 are not confirm 60FPS...yet?
Mark Rein: I'm saying the demo they saw could have been 60 fps. We have not locked frame rate yet so right now it depends on things like what level they were running and how many bots they put in, what mutators they were running, etc. When we get it finished and locked down it should run at 30 fps all the time.