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标题: [PS3]EPIC 闢謠:UT3 不可能跑 60fps,成品將被鎖在 30fps [打印本页]

作者: s7912    时间: 2007-8-28 19:06     标题: [PS3]EPIC 闢謠:UT3 不可能跑 60fps,成品將被鎖在 30fps

http://gamers-creed.com/?p=402.

“60 fps with UE3 is possible if Epic sets that as our goal. They chose not to do that with Gears of War because Epic wanted to deliver a cinematic high-action experience with high-end graphics. Mark thinks everyone can agree we achieved our goal. With UT3 their goal is an even higher level of action, an even higher level of visuals, and to achieve this with even more players/bots in the game. Our goal isn’t 60 fps because they would have to compromise on some of those things to achieve it in every situation. Mark thinks, in the final game they’re going to lock frame rate at 30fps and you’ll be so happy playing the game, so thrilled with how amazingly it all comes together”

Epic Games 總裁 Mark Rein 澄清了最近 UT3 將跑在 60fps 的謠言:

“UE3 實現 60fps 是可能的,如果 Epic 將他作為我們的目標。但是我們選擇不做是因為 Epic 想提供電影般的高動態體驗與最好的圖像表現。所以 UT3 的目標不是 60 fps,因為這樣做勢必對其他視覺效果作一些妥協。Mark Rein 認為, 最後完成遊戲時將被鎖在 30fps”

[ 本帖最后由 s7912 于 2007-8-28 19:42 编辑 ]
作者: tdkgtm    时间: 2007-8-28 19:11

但是我們選擇不做是因為 Epic 想提供最好的流暢度與最好的圖像表現
应该是想通过顶级画质带来电影般高表现力体验吧
流畅度肯定不通的
作者: tdkgtm    时间: 2007-8-28 19:23

Microsoft- You save me money and create AWESOME stuff, your customer service is great by the way! Oh, I hope you know what Sarcasm is because I hate you Microsoft!
EA- You suck as a company, I hate your Madden 08! Go Learn the PS3 and stop being so d@mn lazy!
Ubisoft- Can't develop games properly for PS3? Why don't you get off your @$$ and learn how? Some of your developers like Free Radical and the guys behind Assassin's Creed in your branch are having no problems!
Current Consoles Owned: PS3 and PSP... Yep, I'm a Sony F@nboy people, get over it !
天下大同
作者: tntforbrain    时间: 2007-8-28 19:24

家用机的机能就摆在那,鱼与熊掌很难兼得的...
作者: 没钱的命    时间: 2007-8-28 19:25

要60FPS 选PC
作者: xekrn    时间: 2007-8-28 19:28

稳定30FPS如果有motion blur不会比60FPS差哪里去。
否则一会60一会30才是难受哪。
作者: tdkgtm    时间: 2007-8-28 19:29

Originally Posted by Mark Rein and random posters
Q: Soo.... does this mean future 360 UE3 games will also hit 60FPS?

Mark Rein: 60 fps with UE3 is possible if we sets that as our goal. We chose not to do that with Gears of War because we wanted to deliver a cinematic high-action experience with high-end graphics. I think everyone can agree we achieved our goal. With UT3 our goal is an even higher level of action, an even higher level of visuals, and to achieve this with even more players/bots in the game. Our goal isn't 60 fps because we would have to compromise on some of those things to achieve it in every situation. I think in the final game we're going to lock frame rate at 30fps and you'll be so happy playing the game, so thrilled with how amazingly it all comes together, and so involved in the action you won't care what the frame rate is the way you didn't care when you played Gears.

Gears of War has (so far) outsold all Xbox 360 and PS3 games - it runs at 30fps and, thus far, has set the visual high-bar (for an action game) this generation only a year into the life of the platform it shipped on. Hopefully we'll be achieving that with UT3 on PS3 this fall as well. One of the reasons people were drawn to the game was because of the amazing visuals. I would expect that if we ever do make a sequel to Gears then our goal would be to utilize the improvements we will have made in our engine performance and functionality to push the visuals and game play up a notch or two. I suspect fans of the game would be much happier with us doing this than they would with us compromising on those things to reach the higher frame rate they probably wouldn't notice anyway.


Q: I am stupid, but i don't quite get it.
Are you saying UT3 for PS3 are not confirm 60FPS...yet?

Mark Rein: I'm saying the demo they saw could have been 60 fps. We have not locked frame rate yet so right now it depends on things like what level they were running and how many bots they put in, what mutators they were running, etc. When we get it finished and locked down it should run at 30 fps all the time.

完整一点
作者: tntforbrain    时间: 2007-8-28 19:29

不管了,反正等成品...

不过貌似有传说,这游戏很可能延期,年内都见不到...

[ 本帖最后由 tntforbrain 于 2007-8-28 19:31 编辑 ]
作者: tntforbrain    时间: 2007-8-28 19:36

恩,不知道天师知道PS3和360版frame锁定同等级会有什么想法...会不会说EPIC没技术实力捏(毕竟SF连神机用OPENGL ES都敢否定)...人家貌似可放话说过神机版和PC版本没区别地(PC版不会也锁定30fps吧)...还说过对缩水版的UT3无爱...:D

[ 本帖最后由 tntforbrain 于 2007-8-28 19:40 编辑 ]
作者: tdkgtm    时间: 2007-8-28 19:41

即使30fps,这仍然是ps3上画面最好的游戏了,别挑剔了
作者: 6533186dc    时间: 2007-8-28 19:46

30帧和60我还真看不出去别
作者: tdkgtm    时间: 2007-8-28 19:47

引用:
原帖由 6533186dc 于 2007-8-28 19:46 发表
30帧和60我还真看不出去别
所以ea才敢360给60,ps3给30
作者: level5    时间: 2007-8-28 19:49

gears of war 不是30fps?
作者: tdkgtm    时间: 2007-8-28 19:50

引用:
原帖由 level5 于 2007-8-28 19:49 发表
gears of war 不是30fps?
是30fps,恭喜ps3也有gow like了
作者: level5    时间: 2007-8-28 19:52

引用:
原帖由 tdkgtm 于 2007-8-28 19:47 发表

所以ea才敢360给60,ps3给30
EA的开发小组都出面道歉了承认技术烂
作者: level5    时间: 2007-8-28 19:53

引用:
原帖由 tdkgtm 于 2007-8-28 19:41 发表
即使30fps,这仍然是ps3上画面最好的游戏了,别挑剔了
你说的?你算老几啊?
作者: tdkgtm    时间: 2007-8-28 19:55

引用:
原帖由 level5 于 2007-8-28 19:52 发表

EA的开发小组都出面道歉了承认技术烂
是啊,还好大多数人看不出来,不然ps3版销量怎么会达到360版四分之一?
作者: tdkgtm    时间: 2007-8-28 19:55

引用:
原帖由 level5 于 2007-8-28 19:53 发表

你说的?你算老几啊?
那你也可以去玩lair这种垃圾啊
作者: NintendoWii    时间: 2007-8-28 19:59

60帧我FPS游戏我才能接受,30帧估计要晕死
作者: level5    时间: 2007-8-28 20:02

引用:
原帖由 NintendoWii 于 2007-8-28 19:59 发表
60帧我FPS游戏我才能接受,30帧估计要晕死
MP3是多少帧的?
作者: tdkgtm    时间: 2007-8-28 20:03

引用:
原帖由 level5 于 2007-8-28 20:02 发表

MP3是多少帧的?
帮他回答  60fps
作者: chovosky    时间: 2007-8-28 20:04

mp3和mp2画面一对比就知道了,不是60fps才怪
作者: cc0128    时间: 2007-8-28 20:07

随便。反正用手柄玩的话就算30也挺爽。
用鼠标没有60帧就卡啊:D
作者: carnon    时间: 2007-8-28 20:10

这样看来lair跑1080p 30fps倒还挺出众的
作者: tdkgtm    时间: 2007-8-28 20:11

rr7还是1080p@60fps呢
作者: carnon    时间: 2007-8-28 20:14

rr7是什么?偶已经忘记了
作者: tdkgtm    时间: 2007-8-28 20:17

就是1080p的神机游戏
作者: carnon    时间: 2007-8-28 20:22

偶心里眼里只有GT5@1080p/60fps,其他都忘记了
作者: civic    时间: 2007-8-28 20:27

<The Dragon In My Garage>

'Now, what's the difference between an invisible, incorporeal, floating dragon who spits heatless fire and no dragon at all?'

如果没有程序员可以将或许存在的ps3潜力发挥出来,那么就拿起奥卡姆剃刀,把只存于脑海的机能最终幻想剔除掉吧
作者: ooo    时间: 2007-8-28 20:38

1080P在游戏上没有什么用,分辨率上了,特效少了一样渣。

1080P的电视贵不说,1080P和720P在50寸以下的电视不会有什么区别。就算投影720P,100寸 3米左右也很爽的。

我BS索尼总是搞些不切实际的东东,当初宣传PS3的时候还1080P×2,还有HDMI,这些都不是游戏效果的关键,是皮毛,没什么技术含量一个劲的死吹。

而MS,是实实在在的下功夫的,一开始就强调720P,提供了次世代的GPU,专门研发全新的硬件构架,软件、网络这些技术活不是吹两下就能出来的。
作者: s7912    时间: 2007-8-28 20:40

引用:
原帖由 carnon 于 2007-8-28 20:22 发表
偶心里眼里只有GT5@1080p/60fps,其他都忘记了
這樣的畫面1080p/60fps並不難ㄚ
http://download.gametrailers.com ... sx91_gp_gt_h264.wmv
作者: kidthief    时间: 2007-8-28 20:41

引用:
原帖由 ooo 于 2007-8-28 20:38 发表
1080P在游戏上没有什么用,分辨率上了,特效少了一样渣。

1080P的电视贵不说,1080P和720P在50寸以下的电视不会有什么区别。就算投影720P,100寸 3米左右也很爽的。

我BS索尼总是搞些不切实际的东东,当初 ...
求头像的游戏:D
作者: hanzo    时间: 2007-8-28 23:09

这游戏才30FPS.......WTF!转身晕死一片

[ 本帖最后由 hanzo 于 2007-8-28 23:13 编辑 ]
作者: kidthief    时间: 2007-8-29 00:19

引用:
原帖由 hanzo 于 2007-8-28 23:09 发表
这游戏才30FPS.......WTF!转身晕死一片
根据签名图不完全准确统计,柱哥变形要10秒左右,威叔变飞机只要0.5秒
作者: jimmao    时间: 2007-8-29 05:55

引用:
原帖由 kidthief 于 2007-8-29 00:19 发表

根据签名图不完全准确统计,柱哥变形要10秒左右,威叔变飞机只要0.5秒
那是因为卡车比飞机复杂:D :D :D :D
作者: wouwou    时间: 2007-8-29 07:28

引用:
原帖由 jimmao 于 2007-8-29 05:55 发表

那是因为卡车比飞机复杂:D :D :D :D
错了

其实是威叔使用了PS3来处理变身程序


作者: wouwou    时间: 2007-8-29 07:28

引用:
原帖由 jimmao 于 2007-8-29 05:55 发表

那是因为卡车比飞机复杂:D :D :D :D
错了

其实是威叔使用了PS3来处理变身程序






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