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标题: 【友情转帖】OOT系列4部作品的时间轴 [打印本页]

作者: yak    时间: 2007-8-14 22:14     标题: 【友情转帖】OOT系列4部作品的时间轴

长期以来,ZELDA系列的时间轴关系,一直是该系列FANS对于剧情研究部分最火热的讨论部分,作为一个

对剧情分析也颇为热心的ZELDA玩家,不才yak自己也作出一个小小的时间轴。

而研究的对象仅为系列中关系最为明显,并已经公认为具有直接关系的作品:《时光之笛》,《魔力面具》,

《风之杖》,《黎明公主》这4部作品。(下文依次简称为OOT-MM-WW-TP)




由于推导部分涉及的细节过多,下文只节选出最具说服力的部分,而本文的目的也只在于公布结论,对于

本结论有异议或者疑惑的朋友,可以另行回帖询问。



=======================以上为开场白================================

首先,OOT是这4部作品的源头,OOT的剧情与结局,均表明其后的世界发展,将出现两个分支。
这一现象的通俗叫法是“平行宇宙”,而产生这一现象的源头,全因为那个具有穿梭时空能力的宝物——时光之笛。


这里以两幅图直观的展现本人的主张。

【图一】


【图二】



显然,MM故事讲述的是少年LINK带着笛子远走他乡的故事,MM的剧情亦如图二所示。





接着我们尝试将WW放置到TIME A,或者TIME B的位置,显然WW必居其一。

而我的主张为,WW接续于成年LINK的世界,关键理由为——

【WW的神之塔的神庙中,矗立着时之林克的塑像,并供奉着六贤者的琉璃像,而民间也广为流传着时之勇者的英雄传说】

显然,在TIME B的分支世界里,时之勇者的故事根本不存在,因此也根本不存在出现上述现象的可能,因

此TIME B的选择被排除,二者选一,只可能选TIME A,WW的位置得证。

【图三】






最后我们分析TP的位置,同样的先列出TP可能出现的位置,即WW之前,WW之后,TIME B。
分别记为可能性[1][2][3],分析开始:

可能性[2]-如果TP发生在WW之后,将无法解释汪洋大海的世界如何恢复成TP里的大陆世界,矛盾,排除该可能;

----------------------------------------------

可能性[1]-如果TP发生在WW之前,将无法解释下述主要的两点矛盾:

其一,根据WW里确切的描述,时之林克因为要踏上某次旅途而离开了海拉尔大陆,

而离开之时便与【勇气三角】分离开来,并且【勇气三角】分裂为8小块,这8小块直到WW中才被风之勇者重新组合。

根据这个描述,TP里面勇气碎片的得来,明显存在矛盾。

     
其二,WW的神庙里供奉的是时之勇者,民间广为流传的是时之勇者的故事,若TP的故事发生在OOT与WW之

间,将如何解释人民会忘却这个功绩同样伟大的【传说中的勇者】的故事呢?—— 显然存在矛盾。

综上所诉,[1]的可能性也要排除。

-----------------------------------------------

三者选其一,现在只有[3]一个可能可选。

时间轴如下图,4作的时间轴得证。


【图四】




==========================
最后再次强调,本文目的仅为证明图四的推论,省略了大量该推论的支持现象的描述,毕竟,反面证明的

排除法,是能让人信服的最快捷的方法之一;

而正面的证明只能递进说明,某某推论有可能-》很有可能-》极其有可能-》“不是这样那才奇怪了!”…

…其实很无奈对吧



欢迎大家提出异议与疑问。

[ 本帖最后由 yak 于 2007-8-14 22:44 编辑 ]
作者: 耶稣复临    时间: 2007-8-14 22:22

……图看不到啊、。。
作者: 东东球.    时间: 2007-8-14 22:50

MM,WW,OOT很好解释,TP完全就是平行世界了……
作者: 熊猫王蛋蛋    时间: 2007-8-14 22:57

兵马未动 你粮草先行了啊
作者: 子山    时间: 2007-8-15 09:23

其实就没考虑过要把作品全串起来

目前还算在一个体系内
还没有闹出自相矛盾的笑话
作者: 大头木    时间: 2007-8-15 09:32

一直玩zelda 都认为之间的剧情是毫无联系的........
作者: 瞎玩玩    时间: 2007-8-15 12:11

幻影沙漏和棒子的联系?
作者: zhaolinjia    时间: 2007-8-15 12:16


作者: 熊猫王蛋蛋    时间: 2007-8-15 12:25

yak此举实属姜太公之愿....
作者: yak    时间: 2007-8-15 12:28

“link”只是系列主人翁的默认名字而已,作为一个代号,正如link的英文本义为“连接”——即连接玩家与游戏的纽带。


除了个别作品外(比如OOT与MM,果实的两作),都很难找到确切的证据说明这些link是同一人。

连link也可以换人,zelda这个作为皇室公主的万年常用名会换人,也很自然啊。(借个《龙珠》的例子,贝吉塔行星上,每代王子都以“贝吉塔”为名,“zelda”也能这么理解)

======================
顺便说一下,个人不赞同将整个系列都纳入时间轴的做法,毕竟在下没有发现什么直接的联系。

当然若有人能以“立论贴”这样的形式,找到立足依据,我也很乐意被说服——这就是剧情研究的公约,一切以依据说话。





最后呢,说说TP的位置在MM之后这个推论的额外支撑依据:

根据这个时间轴,大家也可以这么理解那只TP里的“老狼”了——他就是时之林克,他教完最后一个剑技时,所说的话的原因。

==============这里是原话的翻译========================
“虽然我选择了勇者之路,但是我无法将自己的教训传达给后世……”
……
“但是最终,我减轻了我的遗憾。”
……
==============只挑选了部分关键句=========================

这里的遗憾是什么?

设身处地的思考后发现,当那个年幼无知,涉世未深的孩童LINK突然有一天突然意识到,ZELDA公主的选择是多么的沉重:为了还自己一个完整的人生,她选择与6贤者协力与加农的抗争,而不假手与“勇气之力”的协助。


ZELDA的选择是明智而艰辛的(关于这个理由,我们日后再分析)。

也许当时的LINK根本无法理解公主让他带着笛子远走他乡的苦衷,可是随着人生经历的丰富,这个真相终于有一天,让时之林克受到了无比的自责与煎熬。

于是他选择指引后辈勇者,以此“减轻自己的遗憾”。


=====================================================


以上推理,是符合这个时间轴的框架前提的,并且也符合广大ZELDA爱好者的美好心愿,真乃皆大欢喜的解释
作者: 东东球.    时间: 2007-8-15 12:39

PH是WW后正太没事在海上闲逛的事吧?
作者: leyoung    时间: 2007-8-15 12:50

没有必要去深究这些
也许制作人自己都没有去设定过
作者: yak    时间: 2007-8-15 12:51

对了,关于PH,显然是ww的续作,这是毫无疑问的。

只是在剧情研究上,ph没有太大的贡献,故此没有纳入OOT系列时间轴,不是我歧视PH哦



====================
牢骚一句,风之勇者在WW里能游泳少说50米,在PH里却3米都无法企及,这个矛盾也让人提不起兴趣把他关联到OOT系列中去。。。。
作者: 熊猫王蛋蛋    时间: 2007-8-15 12:55

引用:
原帖由 东东球. 于 2007-8-15 12:39 发表
PH是WW后正太没事在海上闲逛的事吧?
PH是说WW之后林克和泰特拉去寻找新大陆的时候,发现幽灵船....

放一下yak那段对话的原文

学最后一个剑技时,光狼说道:Although I accepted life as thehero. I could not convey the lessons of that life to those who came after. At last, I have eased my regrets.You who have matched through countless foes, each mighter than the last...You, who now gaze to the future with vision unclouded...Surely you can restore Hyrule to its stature of yore as the chosen land of the gods.Farewell! Go and do not falter, my child!
作者: yak    时间: 2007-8-15 13:10

引用:
原帖由 leyoung 于 2007-8-15 12:50 发表
没有必要去深究这些
也许制作人自己都没有去设定过
这位朋友的观点其实很有代表性,这里专门回复一下,纯学术讨论,无歧义。


首先再次强调剧情研究的公约,是一切从依据出发。

而依据,最能让人信服的,也就是源自游戏本身的一些文字-图画-细节等等,然后基于这些第一线的证据,辅以合理的推测而成。


说白了就和玩《逆转裁判》一个道理,一个证物说明一种真相的可能性,到底最后的判决是不是真相,我们不得而知,
但是判决一定是基于手头一切证物的最贴近“绝对真相”的“次真相”。

而在自然科学体系中,人类也采取如此的方法认识研究大自然的——

观察-》分析-》指定理论。

观察到与既定理论不符的现象-》分析-》修订理论。


=====================================

于是,类比于此,剧情分析的最根本的立足点,有且仅有来自作品本身的东西。


即使制作人本意是另一样,
而古有“有心栽花花不开,无心插柳柳成行”的说法,

显然,制作人的“无心之花”被大家发掘出来的可能性依然存在。


综上所诉,剧情研究源自作品本身,所得到的推论亦如此;

要否定这些推论,请出示证物——来自作品本身的矛盾!



以上,期待理解。
作者: 孟德尔    时间: 2007-8-15 14:04

专业,没空研究这些
作者: czzj12345    时间: 2007-8-15 14:42

LZ对傻而大真有爱……
作者: 东东球.    时间: 2007-8-15 17:52

PH里正泰根本就不会游泳……
作者: EastFire    时间: 2007-8-15 19:24

因为PH是一个梦,而很少人在梦里游泳吧?(会尿裤子么?)
作者: 东东球.    时间: 2007-8-15 19:37

PH是梦么,和梦见岛一样?
那最后莱茵巴克的船是哪的呀……?
作者: litteon    时间: 2007-8-15 19:48

翻了一下资料,TP的设定确实是在笛子小LINK轴的数百年后,而WW则是笛子大LINK轴的数百年后
作者: yak    时间: 2007-8-15 22:17

竟然有资料的?


也罢,就当自己脑锻炼一把


顺便求资料。
作者: 熊猫王蛋蛋    时间: 2007-8-15 23:15

不知21楼大哥的资料是什么  愿分享~
作者: 2047    时间: 2007-8-15 23:39

支持一下了
作者: pxopam    时间: 2007-8-16 00:09

官方时间轴应该是出自于青沼访谈

而萨尔达公主名字的典故出自于林克的冒险,有兴趣的可以去玩或是google一下
作者: 我要玩游戏    时间: 2007-8-16 00:36

以下来自wiki,嫌长直接看红字即可,注意:未证实
http://en.wikipedia.org/wiki/The_Legend_of_Zelda_(series)

The precise chronology of the Zelda universe is hotly debated among fans, although some fans do not feel the games are definitively connected. As the series progressed and more games were released, the exact order of the games in an overall timeline became complex and heavily disputed. The most common theories are that most games take place with a different Link, as hinted by Miyamoto in many interviews, or that the games follow a split timeline, parallel universes created by the ending of Ocarina of Time.[ It is often concluded by many fans that no specific timeline is necessary, and that each game is simply a new retelling of one core Legend of Zelda thesis.

In an interview that Nintendo Dream conducted with Eiji Aonuma in December 2006, he mentioned that there could exist two universes. The split in the timeline occurs during Ocarina of Time, when, at the end of the game, Link is sent back in time by Zelda. Once returned to his original time, Link goes to see her again, and the result of this meeting is an alternate future in which the villain Ganondorf is arrested and tried by the ancient sages, which causes him to get banished to the Twilight Realm; Twilight Princess then occurs over a hundred years after the Ocarina of Time child Link's era. Meanwhile, The Wind Waker occurs in the 'original' timeline, hundreds of years after the adventure of adult Link in Ocarina.

The following is a list of the Nintendo-published games in order of their first release, with their release years (in parentheses), along with any additional information about their placement in the timeline.

The Legend of Zelda (FDS, NES, FC, GCN, GBA, VC) (1986, 1987, 1994, 2002 (AC), 2003 (CE), 2004, 2006)
This was the first game released in the series, though most of the games released since then seem to take place in earlier time periods. In this game, Ganon is already in his pig-like beast form. According to the instruction manual and the official website (though the reliability of the official website is in question), shortly before the beginning of the game, Ganon broke free from the Dark World[30] and his army attacked Hyrule, stole the Triforce of Power and captured the ruling Princess Zelda, but not before she had time to break up and hide the Triforce of Wisdom.[31]

Zelda II: The Adventure of Link (FDS, NES, GCN, GBA, VC) (1987, 1988, 2003 (CE), 2004, 2007)
The second Zelda game is a clear sequel to the first one. According to its instruction manual, it takes place "several seasons" after the first game and features the same Link but a different Zelda. Moreover, the story references Ganon's destruction by Link in the first game. The game's back-story also references an old legend of Hyrule. According to it, long ago, a prince of Hyrule should have inherited the Triforce after the king's death, but he only obtained part of it. Indeed, his sister, Princess Zelda, let him keep the Triforce of Power and the Triforce of Wisdom, but the late King hid the Triforce of Courage. The prince and a magician questioned Zelda, but she refused to reveal the location of the last piece of the Triforce. In anger, the magician cast an eternal sleeping spell on Zelda, before dying himself. In grief, the prince ordered that all future girls of the royal family be named Zelda.[32] The Zelda who hid the Triforce of Courage is still asleep at the beginning of the game and is awakened by Link after he retrieves the Triforce of Courage at the end of the game. The events of this legend were never mentioned in another game.

The Legend of Zelda: A Link to the Past (SFC, SNES, BS, GBA, VC) (1991, 1992, 1997, 2002 (FS), 2006)
This is the first of many Zelda games to have Hyrule's history told within the game. It is also the first game in which Ganon's real name, Ganondorf, is revealed. During this game, Ganon is in his demonic form and sealed in the 'Golden Land' (actually the Sacred Realm)[33] with the Triforce. The game's instruction manual tells how the Triforce (all three pieces of it) was originally hidden in the Golden Land. One day long ago, it was found by Ganondorf the Thief, and it granted his evil wish for a monstrous army to attack Hyrule. While the Knights of Hyrule defended the land, the Seven Sages created a magic seal to close off the Golden Land.[34] The game itself revolves around Ganon's ultimately successful attempt to break the Sages' seal. Princess Zelda alerts Link to this and Link goes on a quest to find the Master Sword (its first named appearance in the series), then defeats Ganon to reclaim the Triforce, using various means to travel between Hyrule and the Golden Land (now called the Dark World) in his efforts.

The Legend of Zelda: Link's Awakening/DX (GB, GBC) (1993, 1998 (DX))
This game occurs soon after the events of A Link to the Past, according to the game's instruction manual. It states that Link left Hyrule on a journey of enlightenment after defeating Ganon.[35] In this installment, Link shipwrecks on the mysterious Koholint Island (while on his journey). He awakes to find that he has lost his sword and shield, the latter of which was recovered by the natives. His original course forcefully abandoned, Link is told that the only way he can leave the island is to find and wake a creature of great power called the Wind Fish. Thus his adventure begins...

The Legend of Zelda: Ocarina of Time/Master Quest (N64, GCN, iQue, VC) (1998, 2002 (MQ), 2003 (CE), 2003, 2007)
After its release, this game was confirmed by Shigeru Miyamoto as the first in the series' continuity at the time.[36] At the beginning of the game, Ganondorf, the King of the Gerudo tribe, has not yet gained the Triforce, though he does possess sorcerous powers. As the game progresses, Ganondorf follows Link into the Sacred Realm and, just as Link pulls the Master Sword from its pedestal, Ganondorf appears, telling Link that he will rule Hyrule now that Link "led" him into the Sacred Realm, whereupon Link is promptly put into suspended animation for seven years until he is deemed "of age" to wield the Master Sword. In the meantime, Ganondorf finds the Triforce, but because his heart is not balanced, as per a prophecy previously spoken, he causes the Triforce to divide into its three pieces - the Triforce of Power, the Triforce of Wisdom, and the Triforce of Courage. Ganondorf retains the Triforce of Power and uses it to launch an attack on Hyrule Castle, where he sits as the King of Evil, ruling Hyrule for seven years with no hero nor hope in sight. At this time of Hyrule's greatest despair, Link finally awakens from his dormant state in the Sacred Realm, and eventually succeeds in defeating the evil king. Ganondorf is not killed however, and in a last attempt at revenge he uses the Triforce of Power to transform into a vicious demon, Ganon. However, Link, armed with the Master Sword and aided by Zelda, is able to bring him to his knees, and allow the Sages to seal him in the Sacred Realm. The ending of this game, in which Link is sent back in time, gave birth to the idea that is commonly known as the Split Timeline Theory.

The Legend of Zelda: Majora's Mask (N64, GCN) (2000, 2003 (CE))
This game takes place months after the events of Ocarina of Time, and stars the same Link after returning to his youth, according to the in-game story. While traveling through the Lost Woods, he is attacked by a Skull Kid wearing a sinister mask, and while trying to get his stolen horse and Ocarina back, accidentally falls into a parallel world called Termina, which is going to be destroyed by a falling moon in three days. Link must relive the same three days over and over again while trying to undo the chaos created by the Skull Kid through the power of Majora's Mask, and find a way to stop the impending apocalypse.

The Legend of Zelda: Oracle of Seasons (GBC) (2001) and The Legend of Zelda: Oracle of Ages (GBC) (2001)
These games are connected via a password system and one takes place immediately after the other. They can be played and regarded in either order. In-game dialogue between the Link and Zelda featured in these games seems to suggest that this may be their first meeting. The Twinrova sisters from Ocarina of Time appear in these games and plot to resurrect Ganon.

The Legend of Zelda: Four Swords (GBA) (2002)
The versions of Link and Princess Zelda featured in this game are childhood friends. This is the first game in which Vaati and the Four Sword appear. According to an interview, Eiji Aonuma considered this game to be the oldest in the timeline, which means that both this and The Minish Cap occur earlier than Ocarina of Time.

The Legend of Zelda: The Wind Waker (GCN) (2002)
This game takes place hundreds of years after Ocarina of Time. Hyrule has been lost for centuries and now all that remains of its civilization are a few scattered islands on the Great Sea. Halfway through The Wind Waker, the Link and Zelda from this game discover they are the reincarnations of their counterparts in the old kingdom of Hyrule (now buried under the Great Sea). It is revealed in dialogue between survivors of Hyrule that the Link of The Wind Waker is not related to the Hero of Time, the Link of Ocarina of Time.

The Legend of Zelda: Four Swords Adventures (GCN) (2004)
This game takes place some time after the events of Four Swords.It tells the tale of how Ganondorf of the Gerudo obtained the power of an ancient trident and became the demon, Ganon. This might well be a second origin of Ganon.[citation needed] At the end of the game, Zelda calls Ganon an "ancient demon reborn", implying that he is the reincarnation of the old Ganondorf from Ocarina of Time. It is interesting to note that Ganon (and Dethl, as Ganon's Shadow) also uses a trident in A Link to the Past, Link's Awakening, Oracle of Seasons and Oracle of Ages, though there has never been any indication the games or the ancient trident from Four Sword Adventures are directly connected.

The Legend of Zelda: The Minish Cap (GBA) (2004)
This game is staged long before Four Swords and Four Swords Adventures.It involves the origins of the namesake weapon of the aforementioned games, the Four Sword, as well as Vaati, their primary antagonist. No mention of Ganon is made throughout the game. This game is considered first chronologically because neither the Triforce nor Ganon are mentioned, and it depicts the release of monsters upon the world, while in every other game they are already free.

The Legend of Zelda: Twilight Princess (Wii, GCN) (2006, 2006)
This game takes place at least a hundred years after Ocarina of Time.[37] In an interview with Japan's Nintendo Dream Magazine, Aonuma stated that Twilight Princess occurs in a "parallel" world to The Wind Waker, following an alternate timeline[28] in which Ganondorf does not take over Hyrule, and is instead sentenced to execution following the conclusion of Ocarina of Time.

The Legend of Zelda: Phantom Hourglass (DS) (2007)
This game has yet to be released outside Japan, but Nintendo has confirmed that it takes place a few months after the events of The Wind Waker, and will star the same Link.

The creators maintain that the series has a set timeline, but due to the poor translation protocols in the 1990s,and debate over what counts as "canonical" material, the available information continues to be disputed. Eiji Aonuma has since promised he will do his best to patch it all up, and reveal the timeline someday,and Miyamoto stated in a 2003 interview that there is a master document containing the timeline.  Eiji Aonuma has also stated in a July 2007 video interview that there is such a document on his PC, and that this document is considered confidential. [38] According to this interview, development of a Zelda title can commence without the team knowing in advance where exactly the title will fit into the timeline; but by the time the title is finished, its placement in the timeline will be determined. However, this document has not been seen publicly, and there is little other proof of its existence.
作者: 我要玩游戏    时间: 2007-8-16 00:42

或者看这个
http://zelda.wikia.com/wiki/Timeline_Theory_Page

里面的内容……吓死我了
作者: shigeru    时间: 2007-8-16 02:16

ep帖。非要把不严谨的设定弄严谨你才罢休么:D
作者: yak    时间: 2007-8-16 13:28

那外国人的研究,细致到让人头晕。。。(当然,一部分是我太久没看这么多洋文的缘故)


好吧,那似乎还不是一个人的立论,有N种推论,没有细看了,就觉得一点:

在区别好“人脸的GANONDORLF”和“猪脸的GANON”是什么关系前,他们把所有作品全塞到一起的推论我很难接受。
作者: tdkgtm    时间: 2007-8-16 16:06

http://download.gametrailers.com ... ective_part6_gt.wmv




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