Halo 3 encounters are more fun, more challenging, more varied and more enjoyable than those in Halo or Halo 2. The interplay and strategies created among the various Covenant foes is just thrilling. One weird thing that I just can’t get used to (in a good way, I mean) is the fact that you have to plan for multiple encounters in one location. You can see a group in the distance, and head down to fight them. You could toss a grenade to get the party started – but here’s a hint. Between you and them and the tumble of rocks and scree between you, I happen to know that a Banshee is going to drop off four Grunts and a Brute Chieftain. The Phantom itself is going to start laying down fire on you, so my suggestion is to bide your time, wait for the first Phantom, and take care of that before irritating those guys way down the hill.
There are certain parts of the game where large scale air battles are going on in the distance, and the most convincing way to do that is to use real craft having real battles. Now, these particular ones are for show rather than interaction, but they should look convincing. Damian’s been tweaking the behavior of all these craft – I won’t name ‘em, but you can probably guess what various kinds are going at it – so that they have visually convincing fights.
原帖由 silverhoof 于 2007-3-26 21:17 发表
不是啊,如果微软出了120G的移动硬盘销售,那么必然应该需要升级主机操作系统来支持120G的外置硬盘了吧。
到时候升级一下我的主机,然后把那个盒子拆了换一个硬盘进去我想应该就可以了吧,反正到时候试试看咯。
原帖由 RestlessDream 于 2007-3-26 21:20 发表
本来120G和HDMI就是主要为了高清视频下载( Video Marketplace ) 和HD DVD player
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