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标题: sunykoss想要的关于NG2的访谈! [打印本页]

作者: west2046    时间: 2006-9-22 00:11     标题: sunykoss想要的关于NG2的访谈!

现在刚回家找给sunykoss的!
如下就是采访内容,涉及了2个正在开发的游戏 NG2 DOA: Code Cronus,及Team Ninja对PS3上开发游戏的态度!
英文不算太难,大家应该没什么问题,只是在设计开发游戏部分,用了些专业术语!


]Team Ninja’s lead designer Tomonobu Itagaki got interviewed in Hawaii (lucky!) last week by IGN about the upcoming Xbox 360 sim/volleyball game Dead or Alive Xtreme 2 (DOAX2). Luckily for us the interview strayed onto other topics as well, like Ninja Gaiden 2, DOA: Code Cronus, TGS announcements, and the possibility of Team Ninja’s entree into PlayStation 3 development. Singled out is the Ninja Gaiden 2 info (You can read our review of the first Ninja Gaiden for Xbox here

IGN: Has it been interesting or difficult for your team or you to work around the three core processors?
Tomonobu Itagaki: Well, for anyone who is having a hard time programming the Xbox 360 on all three cores, they’re welcome to come over to Team Ninja and we’ll help them out. (Laughter.) No, I don’t think the Xbox 360 is difficult to program for

IGN: It’s really interesting, some of the first developers didn’t get their kits until very late, and they were using G5 Macs to program for, and they weren’t used to programming for multiple processors. What do you use the six different threads on the three cores for?
Tomonobu Itagaki: Well, for instance, if you were to shut down two of the threads in the engine, then you wouldn’t see some of the hair blowing or some of the ribbons or strings moving in the wind. So even on the same hardware, how we really use the hardware really depends on the title. So if you’re working on a game like Ninja Gaiden 2, where it’s really important that enemies are smart and challenging, then we might use up to two threads on AI. But for a game like this, where our main goal is to make the girls look good, then we can use two threads for hair and cloth physics. So it’s really important to make the hardware do what you want to show.

IGN: So you said that this game will ship around Thanksgiving in North America. Will this game ship in Japan, Europe and North America simultaneously?
Tomonobu Itagaki: It will ship around the same time in all three regions.

IGN: Looking into the future, does Team Ninja have plans to develop PlayStation 3 games? And will there be any announcements of said games at TGS?
Tomonobu Itagaki: Yeah, we have seen the PlayStation 3 hardware and we’re studying it. We’re messing around with it right now. I think it’s a good machine. But I think the most important thing is for people to have good games that they want to play on good hardware, so if there is a demand for it, we may follow that path some time in the future. Obviously, we are big supporters of the Xbox platform. There are a lot of fans of the Xbox that support us and are with us because of that, so I just want everyone to know that we are going to continue bringing out the newest releases on the Xbox platform before they’re on other systems.

IGN: Nice. Are there any new announcements you are making at TGS that you’d like to tell us now instead? Like for instance, something about Dead Or Alive Code Cronus?
Tomonobu Itagaki: Yeah, at the moment I have a number of games for the Xbox platform in mind, enough to fill up the fingers on one hand. You know, Code Cronus is one of those. So, it’s a possibility.

IGN: So if Code Cronus is one of those, and Dead or Alive Xtreme 2 is on another, is Ninja Gaiden 2 on another finger?
Tomonobu Itagaki: I won’t upset anybody by denying your expectations. I like to see people’s expectations fulfilled.
作者: sunykoss    时间: 2006-9-22 00:33

so I just want everyone to know that we are going to continue bringing out the newest releases on the Xbox platform before they’re on other systems.
一段时间独占,和上午那条新闻比较吻合。
作者: 月恋樱华    时间: 2006-9-22 00:34

Tomonobu Itagaki: Yeah, we have seen the PlayStation 3 hardware and we’re studying it. We’re messing around with it right now. I think it’s a good machine. But I think the most important thing is for people to have good games that they want to play on good hardware, so if there is a demand for it, we may follow that path some time in the future. Obviously, we are big supporters of the Xbox platform. There are a lot of fans of the Xbox that support us and are with us because of that, so I just want everyone to know that we are going to continue bringing out the newest releases on the Xbox platform before they’re on other systems.



是想说这段么。板垣也承认PS3是台优秀的硬件,也在研究PS3。不过从其角度来说,他对XBOX系比较有感情。
作者: 比卡丘    时间: 2006-9-22 01:49

感情可以慢慢培养嘛……
作者: fanko99999    时间: 2006-9-22 03:18

:D :D 感情贴~~
作者: 无忧的烦恼    时间: 2006-9-22 08:07

一会儿ps3好,一会儿360好,,,我糊涂了
作者: 千呪杀    时间: 2006-9-22 08:26

这不就是以前的访谈么?

半圆本人是软饭无疑,但是作为公众人物显然不能说出“我是软饭”这种话
作者: west2046    时间: 2006-9-22 08:28

引用:
原帖由 sunykoss 于 2006-9-22 00:33 发表
so I just want everyone to know that we are going to continue bringing out the newest releases on the Xbox platform before they’re on other systems.
一段时间独占,和上午那条新闻比较吻合。
自己感觉是什么就是什么!
作者: 收集者    时间: 2006-9-22 09:15

引用:
原帖由 sunykoss 于 2006-9-22 00:33 发表
so I just want everyone to know that we are going to continue bringing out the newest releases on the Xbox platform before they’re on other systems.
一段时间独占,和上午那条新闻比较吻合。
是一段时间独占啊,等出PS4时就能移植忍龙2了
作者: sunykoss    时间: 2006-9-22 09:17

引用:
原帖由 收集者 于 2006-9-22 09:15 发表


是一段时间独占啊,等出PS4时就能移植忍龙2了
恩,现在怎么说都行!等ps3 ng2出来在使劲抽自己就可以了:D




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