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[新闻] 星际公民准备引入花钱提升数据的系统

Introduction of "Flight Blades" and Pay-to-Win Concerns: CIG introduced new ship customization items, called "flight blades," available exclusively through the cash shop, which enhance ship performance, leading to accusations of pay-to-win mechanics. This has frustrated players, particularly long-time backers who feel it undermines the game's integrity and prioritizes revenue over fairness.
The "Flight Blades" system in Star Citizen was scrapped after intense community backlash due to its initial real-money-only availability, which sparked widespread accusations of pay-to-win monetization.

Ongoing Development Delays and Financial Scrutiny: With Star Citizen still in alpha after over a decade and $800 million raised, fans are increasingly skeptical of CIG's financial management and development progress. Critics argue that the reliance on new monetization strategies suggests funding issues, despite the massive crowdfunding success.

以前还可以说花钱买的主要是模型,数据是顺带的
现在是准备撕掉最后一块遮羞布明目张胆买数据了

这就是为啥我对GTA6的开发成本一点都不关心
因为只要这宴宾客的高楼还没塌,星际公民超越GTA6乃至游戏史上一切成本数字只是个时间问题


https://www.neogaf.com/threads/i ... t-of-money.1684272/

[ 本帖最后由 Nemo_theCaptain 于 2025-5-21 15:47 编辑 ]


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这个东西反正愿意给钱的自然去给,没入坑的,估计也不会去入坑了



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posted by wap, platform: VIVO
关键是这游戏虽然成本高,但制作团队已经大赚特赚了,算是游戏界的期房,先把风险转给消费者,我开发商反正是赚到了。


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烂尾楼是不会塌的,包工队一批一批换了动动土,就有新概念圈钱。

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posted by wap, platform: VIVO
一看就适合洗钱

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