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银河战士 始终没火的原因

posted by wap, platform: Chrome
引用:
原帖由 @dennis235  于 2016-9-20 08:44 发表
其实很简单,就是主角太丑了
虽然里面是软妹,但那铠甲实在太丑了
还有变成球这种很违和的奇怪设定,不伦不类

相反,抄银河战士的月下因为有个装B耍酷的主角,所以爆红
后续作品延续了装B耍酷的风格,所以还算火爆一时

而银河战士对角色形象管理可谓一炮无
先是交给忍龙组做个了四不像的垃圾,女主也变成点头哈腰了
然后上3DS做了个Q版低幼,彻底葬送了这个系列。。。
月下全球销量:
Total Units

North America:        0.58m        45.8%
+ Europe:        0.40m        31.1%
+ Japan:        0.21m        16.5%
+ Rest of the World:        0.08m        6.5%
= Global        1.27m

超级银河战士全球销量:
North America:        0.57m        40.2%
+ Europe:        0.12m        8.4%
+ Japan:        0.71m        50.0%
+ Rest of the World:        0.02m        1.4%
= Global        1.42m


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先上sankaku查查萨姆斯有多少H先

因为丑? 我只想呵呵

然而这是游戏史上最受欢迎的女角色之一

[ 本帖最后由 IIDX 于 2016-9-20 10:26 编辑 ]
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posted by wap, platform: Chrome
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原帖由 @Apocalypse  于 2016-9-20 09:32 发表
月下爆红是指国内吗……
统计数据显示月下在北美、欧洲和日本之外的地区卖出了8w。。。只能说明国内大都是玩的盗版月下

从数据看在日本月下显然不受欢迎,在欧洲销量不错。

本帖最后由 engp0447 于 2016-9-20 10:27 通过手机版编辑


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3DS玩了下还可以~

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主要是因为女主不是绿绿光头肌肉黑鬼,不然销量要超70亿

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呆在国内,是会有一种任天堂全家都不火的错觉。233

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posted by wap, platform: Samsung
球形本来就是世界上最多最广泛的物体,运用到科幻式解谜中并没有什么违和感

本帖最后由 任天鼠 于 2016-9-25 20:08 通过手机版编辑

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posted by wap, platform: Galaxy S6 EDGE+
编辑。

本帖最后由 baki 于 2016-9-20 12:10 通过手机版编辑

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posted by wap, platform: iPhone
好吧,我承认我错了只看到国内这群盗版用户

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还真就是主角形象问题,在一个像素时代,一个包盔甲的,简直没有什么识别度。至于销量比月下高一些,以任天堂的品牌,已经是大失败了。要知道任天堂曾经是把日本一个没人玩的垃圾游戏主角改成马里奥,就能堂而皇之在美国大卖,最后还返销日本的公司。可见马里奥这个虚拟人物的影响力之巨,萨姆斯就完全不行了。

[ 本帖最后由 ylgtx 于 2016-9-20 14:25 编辑 ]

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posted by wap, platform: LG F240L
引用:
原帖由 @ylgtx  于 2016-9-20 14:23 发表
还真就是主角形象问题,在一个像素时代,一个包盔甲的,简直没有什么识别度。至于销量比月下高一些,以任天堂的品牌,已经是大失败了。要知道任天堂曾经是把日本一个没人玩的垃圾游戏主角改成马里奥,就能堂而皇之在美国大卖,最后还返销日本的公司。可见马里奥这个虚拟人物的影响力之巨,萨姆斯就完全不行了。
不是高一些,是高很多好么。。。都说了有8部作品比月下卖得好。任地狱销量差的游戏一大堆,最典型的就是火纹这个知名系列了,又不是任地狱自己的牌子就一定卖得好的。

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posted by wap, platform: Chrome
引用:
原帖由 @ylgtx  于 2016-9-20 14:23 发表
还真就是主角形象问题,在一个像素时代,一个包盔甲的,简直没有什么识别度。至于销量比月下高一些,以任天堂的品牌,已经是大失败了。要知道任天堂曾经是把日本一个没人玩的垃圾游戏主角改成马里奥,就能堂而皇之在美国大卖,最后还返销日本的公司。可见马里奥这个虚拟人物的影响力之巨,萨姆斯就完全不行了。
Reception and cultural impact

Samus was one of the first major female protagonists in a video game. Although Toby Masuyo ("Kissy" from Namco's Alien Sector (Baraduke) predates her by one year as a female protagonist,[29][30] 2013's Guinness World Records Gamer's Edition declared Samus as "the first playable human female character in a mainstream videogame", and as being "enduringly" popular, noting that sales of the Metroid series has exceeded 17.44 million copies as of September 2012.[31] As a woman in a male-dominated role, Samus has been widely considered a breakthrough for female characters in video games.[12]

In 2009, GameDaily called Samus the video game industry's "first dominant female, a femme de force that didn't rely on a man to save her,"[32] also ranking her number one on a list of the top Nintendo characters of all time.[33] In 2010, James Hawkins of Joystick Division ranked her as number one top "badass lady" in video games, adding that she "made every other character on this list possible,"[34] while UGO.com ranked her as 20th in a list of top heroes of all-time.[35] In 2011, Nintendo Power listed Samus as their third favourite hero, citing her bravery in the face of dangerous situations,[36] while UGO.com also included her on the list of video game characters who need their own movies.[37] That same year, Empire ranked her as the 26th greatest video game character, adding, "whether you see her as a breakthrough for feminism or just another faceless sci-fi warrior, 1986's unexpected reveal that showed women could be more in gaming lore than eye candy for geeky boys was a refreshing and unforgettable moment."[38] In 2012, GamesRadar ranked her as the fiftth "most memorable, influential, and badass" protagonist in video games, adding: "Whether she's 2D or 3D, in a sidescroller or FPS, her strength and determination always shine through, allowing her the power to defeat floating aliens and space pirates alike."[39] In 2013, Complex ranked her as the 11th "most badass" video game character of all time,[40] as well as the number one greatest heroine in video game history,[41] and the third greatest soldier in video games.[42]

The famous scene where Samus is revealed to be female at the end of 1986's Metroid
The famous scene where Samus is revealed to be female at the end of 1986's Metroid
Samus' reveal in the original Metroid, which UGO.com called the original "jaw-dropping moment" in gaming,[43] was named as the greatest twist in video games by Game Informer in 2007[44] and as the greatest moment in Nintendo's history by GameDaily in 2008.[45] The Irish Times found it refreshing to learn that the series' protagonist, who is "well disguised under the suit of heavy armour", is female,[46] but Rupert Goodwins of The Independent wrote that the "Transformer-like suit she wears could just as easily contain a large centipede; it's hardly a breakthrough for feminism."[47] According to the 2007 book Gaming Lives in the Twenty-First Century: Literate Connections, Samus was perhaps the most nonsexualized female video-game character ever,[48] a belief shared by Steve Rabin in Introduction to Game Development, which also considered Samus as one of Nintendo's most popular video game mascots.[49] In 2002, Justin Hoeger of The Sacramento Bee opined that "unlike most other female video game characters, Samus isn't some husky-voiced bimbo in tight leather included only for sex appeal. Samus is tough, silent, heavily armed and spends most of her time in a bulky suit of high-tech Power Armor."[50] That same year, however, an article in Toronto Star retorted that the "sexual politics" surrounding Samus and the Metroid series needed to stop, arguing that the original "big crazy shock to the gaming public" was "some seriously misspent energy" as she "is not a woman for the benefit of the sweaty/excited crowd, and neither is she a standard-bearer nor a courageous leader in the struggle for video game civil rights. She is a supremely talented action figure, and in the closeups on her helmet you can kind of see that she wears mascara, but that is all."[51] UGO.com included Samus' one-piece bathing swimsuit on the list of the best alternate costumes[52] and IGN chose "Dude (Looks Like a Lady)" by Aerosmith as Samus' theme song because she "spends her time running around in a manly battle suit blasting first and taking names later."[53] Featuring her in their 2004 list of "top ten forces of good" (one section on their list of top 50 "retro" game characters), Retro Gamer opined she has remained "a distinct female character, not relying on cheap thrills to capture the attention of gamers, which is more than can be said for some."[54]

Nevertheless, much of her media reception came from her sex appeal. GameTrailers named Samus number one on a 2006 list of the top ten women of gaming,[55] and number three among top ten "gamer babes" in 2007.[56] GameDaily ranked Samus seventh on a list of the top "hottest game babes", describing her as "a refreshing change of pace, a tough, no nonsense warrior that isn't afraid to remove her famous orange and yellow power suit and let her hair down, especially to reveal her skin tight clothing."[57] She was also listed on GameDaily's list of "hottest" blondes in video games, described as both one of Nintendo's most famous protagonists as well as a "curvaceous, drop-dead-gorgeous woman,"[58] and used to illustrate the "smart and sexy heroine" concept on their list of top video game archetypes.[59] In 2008, Spike placed Samus on the top of their list of "video game vixen" as "a foxy broad that conceals her curves inside a weapon of death and destruction,"[60] while MSN India listed her as one of "the best-looking game characters with perfect figures."[61] In 2009, UGO.com ranked Samus as 11th on a list of the top "girls of gaming"[62] and as the eighth "hottest sci-fi girl",[63] also including her in the 2011 list of 50 video game "hotties".[64] Her Zero Suit was ranked by ScrewAttack as fourth on their 2010 list of the sexiest outfits in games on GameTrailers,[65] while Sarah Warn of AfterEllen ranked Samus as the tenth "hottest" female video game character.[66] In 2011, GameFront featured her twice on the list of the "best boobs in video game history", at 40th spot for her reveal in the original game and at sixth place for her modern appearance in "a ridiculously form-fitting jumpsuit."[67] That same year, Lisa Foiles of The Escapist ranked the Zero Suit Samus as number one "hottest blonde chick" in video games.[68] In 2012, Complex ranked her as the 24th "hottest" video game character,[69] also ranking her as the fourth top "hot female killer" from video games,[70] while Nixie Pixel from Revision3 placed Samus on top of her sexiest "game girls" list.[71] In 2013, Steve Jenkins of CheatCodes.com declared Samus the tenth "hottest video game girl" of all time.[72] Thanh Niên ranked her as the tenth most sexy female character in 2015, in particular for her Zero Suit.[73]

Samus has been well received by the video game community. In 2001, IGN remarked that Samus has a cult following greater than most other female video game characters.[21] She was chosen by the users of IGN as the most requested character who should have her own movie franchise by the website's users, the staff remarking that her tragic past makes her a perfect candidate for a movie, especially the loss of both her parents to the Space Pirates. Among their list of voted characters, IGN considered Samus to be the video game character that "could lead the pack of video game adaptations that actually manage to live up to the source material."[74] Samus appeared in multiple GameFAQs "Character Battle" contests, winning the "Character Battle V" in 2006.[75] In 2009, GameSpot featured her in their poll "All Time Greatest Game Hero", in which she lost to Mario in the semi-finals.[76] Paul O'Connor, the lead game designer for Sammy Studios and a fan of the Metroid series, remarked that players empathize and identify with Samus because she is often rewarded for indulging in her curiosity.[77] The book Videogames and Art noted that in the original Metroid the player is not briefed on Samus's past or future; the only interaction that they have with the character is by being her through gameplay, while bits of information can be gleaned from the handbook and through concept art, adding, "Samus is very rare for the character intimacy gained solely through game play and for her stasis and then drastic change," referring to the revelation that she is a woman.[78] MMA and actress Ronda Rousey told GameSpot in a 2016 interview that she "always wanted to be Samus" if a live-action Metroid film is made.[79]

In his review of Super Smash Bros., GameSpot's Jeff Gerstmann called Samus one of the characters that made Nintendo "what it is today."[80] Samus was ranked fifth on GameDaily's 2009 list of top characters in the Smash Bros. series,[81] while IGN ranked her as the third-best character for Super Smash Bros.[82] Her controversial portrayal in Metroid: Other M received mixed reactions. Unlike other Metroid games, where Samus took full advantage of weapons and abilities available, she deactivated most of them until Commander Adam Malkovich authorized their use, despite obvious uses for them.[83] G4 TV considered the portrayal of Samus as "sexist", stating that as she "cannot possibly wield the amount of power she possesses unless directed to by a man" and that her anxiety attack cannot be reconciled with her previous portrayals.[84] The A.V. Club echoed the misgivings about Samus's immaturity, petulant behavior, and misguided loyalty.[85] According to GamePro, while the story and Samus' monologues did not compel them, "it helped contextualize her entire existence" which developed the character to "an actual human being who's using the vastness of space to try and put some distance between herself and the past."[86] 1UP.com's Justin Hayward found the portrayal "lifeless and boring" and "nonsensical".[87] GamesRadar wrote that Other M painted Samus, widely considered a strong female lead character, as "an unsure, insecure woman who desperately wants the approval of her former [male] commanding officer."[88] Game Informer listed her 1st on their list of the top ten "dorks" of 2010, citing her "lame backstory" in Other M.[89]

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posted by wap, platform: nubia Z7 Mini
引用:
原帖由 @卖哥  于 2016-9-20 09:47 发表
题材难以开发,重复游戏价值从初版到现在就没改善过。
相反银河战士这种类型是最适合重复游戏的,操作好几小时就能玩一轮,速通玩家们乐此不疲,每年agdq出现的恶魔城和银河战士系列作都能排队,超银更是压轴节目

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引用:
原帖由 zhaoxinlon 于 2016-9-20 14:30 发表
posted by wap, platform: LG F240L
不是高一些,是高很多好么。。。都说了有8部作品比月下卖得好。任地狱销量差的游戏一大堆,最典型的就是火纹这个知名系列了,又不是任地狱自己的牌子就一定卖得好的。
上面拿SFC和PS游戏比销量本身就挺操蛋了,先不说超银是时代最末期的作品

SFC时代欧美有MD这种割据半壁江山的强力竞争对手

PS是什么? 销量过亿,碾压业界,一统江山

可惜啊,就算是这样,月下销量还败了

[ 本帖最后由 IIDX 于 2016-9-20 14:48 编辑 ]

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posted by wap, platform: Meizu MX4
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原帖由 @w8yp  于 2016-9-20 14:41 发表
相反银河战士这种类型是最适合重复游戏的,操作好几小时就能玩一轮,速通玩家们乐此不疲,每年agdq出现的恶魔城和银河战士系列作都能排队,超银更是压轴节目
没懂我的意思么,没有改善过
旧平台游戏也是一口气到头,但是现在的基本都支持反复重打某一关,配合每一关的收集要素来增加一般人也会重复游戏的可能。
显然银河战士基本机制就不适合这么做。
而另外一类增加游戏时间的是可重复任务和经营建设要素,辐射4就是好榜样,银河战士上感觉也很出戏。
接下来就是多人模式了,这也是老任努力的方向,但是几次尝试的结果都不怎么样。

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