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[新闻] Phil Spencer:开发者可以自由选择怎么利用Scorpio的6TFLOPS机能,不会强制游戏为4K!

http://www.videogamer.com/news/d ... h_says_spencer.html


不上4K,可以1080P60, 或是同时提供1080P&4K 两种分辨率, 意义大了!

Game developers will be able to use Project Scorpio's 6 teraflops of GPU power in any way they wish, and won't be forced to hit a native 4K resolution, head of Xbox Phil Spencer suggested in a video posted earlier this week.

Speaking in the video (below), Spencer explained that Scorpio is a "6 teraflop gaming machine, which will be a great gaming machine for true 4K gaming, giving you a native 4K frame buffer so you can see games in all their beauty.

"Or," he continued, "if developers want to use those 6 teraflops in other ways they're free to do that."

Spencer's comments suggest that developers may be able to use Scorpio's additional power to deliver more visually impressive games at a lower resolution, rather than be forced to render at native 4K.

[ 本帖最后由 npx 于 2016-6-15 22:12 编辑 ]


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之前那个明摆着是胡说八道,关键是胡说八道还对自己不利



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到底是媒体混乱了还是他自己混乱了额?


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posted by wap, platform: iPhone
昨天喝多了,今天吃了点六味地黄丸,整理一下思绪

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搅局意味很重,玩心计呗

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俺要720P30帧的CG级别画面能给俺来一个吗

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posted by wap, platform: Lenovo
实际这是周一的访谈哈哈哈,那个是e3的采访,估计这周采访太多了,话说太多说得自己都晕了

本帖最后由 madrista7 于 2016-6-15 22:30 通过手机版编辑

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posted by wap, platform: Galaxy S7 Edge
应该有画面优先和帧数优先的选项才对

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建议全面开放自定义选项,玩家自己调整分辨率和特效。

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posted by wap, platform: 小米 4
希望有维持30fps的炸裂画质作品,啥gw类特效能堆就堆上去…

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其实就是微软对scorpio的定位策略自己也没想好,应该是也没想到sony会出neo这个玩意。

one slim明显是有备而来的东西,估计微软本来想到的是这代老老实实当个老二,到2018年底左右出个下一代机,但没想到sony搞了个部分升级,弄了一个更新半代的neo出来,只能赶鸭子上架也跟着画个饼。

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本来就是这样啊  非4K电视买天蝎就是没有意义,浪费钱,s足以。

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posted by wap, platform: iPad
这货学唐马吹客越来越像了

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posted by wap, platform: iPhone
11楼+1

还有一种可能是索尼有了升级计划才好向老板要资源出新机,否则业绩增长不够要不来钱,现在你不投我们就出局,xbox品牌全丢

本帖最后由 萝卜 于 2016-6-15 22:49 通过手机版编辑

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毫无意义

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