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[新闻] ZT消息源透露:halo5美国首周140万-150万

posted by wap, platform: iPhone
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  • 岩波书店 激骚 +1 最骚 Rated by wap 2015-11-8 12:11
  • areyouready 激骚 +1 最骚 Rated by wap 2015-11-8 12:06

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670w装机量330w销量?HALO3真心牛逼啊



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posted by wap, platform: Nokia
主力是数字版吧,不过我halo5买的是实体版,mcc是数字。


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引用:
原帖由 sega2006 于 2015-11-8 12:23 发表
posted by wap, platform: Nokia
主力是数字版吧,不过我halo5买的是实体版,mcc是数字。
所以看游玩时间数就可以了,halo5相比前几作大幅下降

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posted by wap, platform: iPad
喷了,怎么什么都转

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posted by wap, platform: Nokia
主力是数字版吧,不过我halo5买的是实体版,mcc是数字。

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大爆死~~~~~

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posted by wap, platform: Windows
你坛索索狂喜乱舞
看得懂之前4亿销售额新闻的都知道新闻里有说数字版销量高

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引用:
原帖由 tianshicon 于 2015-11-8 12:38 发表
posted by wap, platform: Windows
你坛索索狂喜乱舞
看得懂之前4亿销售额新闻的都知道新闻里有说数字版销量高
提数字版销量了?
倒是提到的首周游戏时间数是远远不如3和4

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炸裂 实体版就卖那么多了 数字版实在无法想象了

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posted by wap, platform: Windows
引用:
原帖由 @yfl2  于 2015-11-8 12:45 发表
提数字版销量了?
倒是提到的首周游戏时间数是远远不如3和4
没有喷点的内容总是被选择性无视 2333

This resulted in a spike in digital sales of Halo 5: Guardians, leading to it becoming the best-selling digital game ever in the Xbox Store for an opening week.

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引用:
原帖由 tianshicon 于 2015-11-8 12:54 发表
posted by wap, platform: Windows
没有喷点的内容总是被选择性无视 2333

This resulted in a spike in digital sales of Halo 5: Guardians, leading to it becoming the best-selling digital game ever in the ...
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这算什么信息啊
只是xboxlive上首周销量最好的数字版而已

Originally Posted by ethomaz
There is one stat we can compare with Halo 3 / Halo 4.

Halo 3 "Within the first day of its launch, “Halo 3” players worldwide racked up more than 3.6 million hours of online gameplay, which increased more than elevenfold to 40 million hours by the end of the first week,"

40 million hours in first week for Halo 3

Halo 4 "with over 4 million players in the first five days. Users spent a total of 31.4 million hours playing “Halo 4,”

31.4 million hours in first week for Halo 4

Halo 5 "Fans have logged more than 21 million hours of total gameplay, including 12 million hours in campaign mode alone."

21 million hours in the first week for Halo 5



You can see how the activity dropped from the releases... almost half of Halo 3 and Halo 3 activity was sp focused.

[ 本帖最后由 yfl2 于 2015-11-8 12:56 编辑 ]

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然并卵    被9.2分的戏偶滴吊打~

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posted by wap, platform: Windows
引用:
原帖由 @yfl2  于 2015-11-8 12:55 发表
233
这算什么信息啊
只是xboxlive上首周销量最好的数字版而已

Originally Posted by ethomaz
There is one stat we can compare with Halo 3 / Halo 4.

Halo 3 "Within the first day of its launch, “Halo 3” players worldwide racked up more than 3.6 million hours of online gameplay, which increased more than elevenfold to 40 million hours by the end of the first week,"

40 million hours in first week for Halo 3

Halo 4 "with over 4 million players in the first five days. Users spent a total of 31.4 million hours playing “Halo 4,”

31.4 million hours in first week for Halo 4

Halo 5 "Fans have logged more than 21 million hours of total gameplay, including 12 million hours in campaign mode alone."

21 million hours in the first week for Halo 5



You can see how the activity dropped from the releases... almost half of Halo 3 and Halo 3 activity was sp focused.
哦,首周数字版销量全live最高原来不算信息,你坛信息过滤水平确实高
首周数字版在live上的销量超过其他halo,cod,bf等确实不算信息233

你说的这个我在你坛和neogaf看到过无数次,又转来一次2333. 说明销量下滑又如何,游戏素质能保持就够了.而且远达不到你坛自high的暴死水平.

本帖最后由 tianshicon 于 2015-11-8 13:02 通过手机版编辑

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引用:
原帖由 tianshicon 于 2015-11-8 12:59 发表
posted by wap, platform: Windows
哦,首周数字版销量全live最高原来不算信息,你坛信息过滤水平确实高
首周数字版在live上的销量超过其他halo,cod,bf等确实不算信息233
那你告诉我这个信息能说明什么呢?能推导出halo5北美数字版销量超过百万还是50万了么?仅仅是xbox最高而已

[ 本帖最后由 yfl2 于 2015-11-8 13:03 编辑 ]

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