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[业评] 罗马之子DF分析来了。

Digital Foundry vs Ryse: Son of Rome (900p + frame rate issues) #1
Digital Foundry | Next-Gen Now: Ryse: Son of Rome


Originally Posted by Digital Foundry

Short, immensely repetitive, and only really playable in short bursts without boredom setting in - it's fair to say that Ryse: Son of Rome is far from the most thrilling offering available for Microsoft's new console. However, in terms of rendering technology, it can be argued that the CryEngine-powered title is one of the most visually impressive launch titles available. There are points - many of them - where this game is simply breathtaking, with an overall presentation that is very filmic in nature, making it stand apart from the pack.

Well, of all the games we've seen since then, Ryse is arguably the closest we get to a practical example of this theory - and it looks quite spectacular for much of its duration. Resolution doesn't drop all the way to 720p - Crytek chose 1600x900 - but the overall look is very cinematic, from film grain to motion blur to the immense levels of post-processing and pitch-perfect effects work. Ryse works at a sub-native resolution where others flounder partly because the anti-aliasing is quite sublime. The usual issues we have - stair-step jaggies, moire patterns on textures - are all extremely difficult to pick up on here.

Performance analysis of the first campaign stage of Ryse: Son of Rome. We've omitted analysis of the FMV video sequences, making it easier for you to see what is being rendered in real-time - and what isn't.

Ryse Frame Rate Analysis The frame rate isn't terrible, but it is shy of 30fps most of the time. The visuals look amazing though, as they should do for a 900p/sub 30fps next gen game

http://www.neogaf.com/forum/showthread.php?t=719945


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Who gives that crap a shit



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posted by wap, platform: Galaxy S II

900p 30帧?

不是说fhd的?


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引用:
原帖由 hudihutian 于 2013-11-22 00:32 发表
posted by wap, platform: Galaxy S II

900p 30帧?

不是说fhd的?
E3那时候是1080p
大概9月的时候给主要角色加了更多的Shader,把分辨率降低到900p

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posted by wap, platform: Meizu (MX2)

评价还不错啊。

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这段话基本可以预见X1的机能在以后逐渐挖空的情况下也就是900p+60帧~1080p+30帧之间徘徊,草你大爷!

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posted by wap, platform: Meizu (MX2)

以x1的机能画面好点900p30帧到顶了,真心希望微软回炉重做。

本帖最后由 EpilogueSKM 于 2013-11-22 00:52 通过手机版编辑

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侄子的数字版现在有648个评价,总评比四颗半星多一点,算是4.7/5
这一定是微软GK干的

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引用:
原帖由 EpilogueSKM 于 2013-11-22 00:51 发表
posted by wap, platform: Meizu (MX2)

以x1的技能画面好点900p30帧到顶了,真心希望微软回炉重做。
现在首发都是如此,相信大型作品特效牛逼状态下,再挖30帧出来还是能做到的,综合均衡状态下应该能涨到1080p、30帧

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引用:
原帖由 超越仙的石头人 于 2013-11-22 00:52 发表
侄子的数字版现在有648个评价,总评比四颗半星多一点,算是4.7/5
这一定是微软GK干的
:D

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posted by wap, platform: iPad

别挖了,x1要都有侄子的画面就该谢天谢地

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呵呵。。
没有马后炮吧。。偶还是看得蛮准地。。
http://club.tgfcer.com/viewthrea ... p;extra=&page=1
比如这些都带skip的。。

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英文不会吗?搞了半天还是根本时代一样过场剧情播片
软饭之前吹的那些人物图都是播片里的……喷了
虽然我觉得神海4什么的也会继续这样做

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引用:
原帖由 Nemo_theCaptain 于 2013-11-22 00:40 发表

E3那时候是1080p
大概9月的时候给主要角色加了更多的Shader,把分辨率降低到900p
Crytek說E3時就是900p

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posted by wap, platform: iPhone

二楼和八楼是自抽吗?233

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