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[业评] DF:COD狗PS4版上1080p后出现性能问题帧数不足

http://www.eurogamer.net/articles/digitalfoundry-whats-fixed-and-whats-not-in-the-cod-ghosts-ps4-patch
Well, a close look at our captures reveals that Call of Duty: Ghosts actually runs at higher frame-rates than 60fps on a fairly frequent basis, despite the video output being limited to 60Hz.



[ 本帖最后由 來福時代 于 2013-11-21 00:52 编辑 ]


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posted by wap, platform: Meizu (MX2)

意料之中



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你想釣魚也打灰字


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连60帧都不能锁定,差评:D

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http://www.youtube.com/watch?v=8pjALK0XyPY

我怎么看都很足啊...平均56FPS

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:D :D

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Stutter in the launch version wasn't down to dropped frames - but rather the game running faster than 60fps. This is improved with the 1080p patch, but not eliminated - and we see more frame-rate dips now too.

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又来钓鱼

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索索唯一的救命稻草 居然是COD。。。

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LS何以脑补出救命稻草是COD狗?

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posted by wap, platform: iPhone

机能过剩

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据说PS4版COD狗工作日在线人数就几K人:D

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posted by wap, platform: Nokia (Lumia 920)
引用:
原帖由 @kailuhage  于 2013-11-21 09:09 发表
据说PS4版COD狗工作日在线人数就几K人:D
不是说在线32万?

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引用:
原帖由 tommyshy 于 2013-11-21 09:12 发表
posted by wap, platform: Nokia (Lumia 920)

不是说在线32万?
休息日能冲上32W,你不得不服:D

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引用:
原帖由 kailuhage 于 2013-11-21 09:09 发表
据说PS4版COD狗工作日在线人数就几K人:D
据说

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