» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


发新话题
打印

[新闻] Epic 终于在 GDC 放大招,全新UE4演示放出,去年的Demo完全是逗你玩的

与去年的Demo相比完全不是一个档次的。无限接近预渲染的画面。
1080p在这里







[ 本帖最后由 yilaguan2k2 于 2013-3-30 02:36 编辑 ]
附件: 您所在的用户组无法下载或查看附件


TOP

posted by wap, platform: iPhone

这尼玛一看还以为是cg



TOP

posted by wap, platform: iPhone 3GS/4/4S

啥配置能玩?


TOP

引用:
原帖由 shiningfire 于 2013-3-30 02:31 发表
posted by wap, platform: iPhone 3GS/4/4S

啥配置能玩?
据说GTX680

TOP

ps4行不行?要是ps4来一作MH原生作品那就必入了!

TOP

posted by wap, platform: iPhone 3GS/4/4S
引用:
原帖由 @yilaguan2k2  于 2013-3-30 02:32 发表
据说GTX680
我擦。这要是即时演算的话家用机拖后退拖大了啊。

TOP

posted by wap, platform: iPhone 3GS/4/4S
引用:
原帖由 @squallssck  于 2013-3-30 02:34 发表
ps4行不行?要是ps4来一作MH原生作品那就必入了!
ps4跑那段冰火demo都缩水

TOP

Repost of my translation of the Gamestar text from the Gametrailers thread:

- Increased details, particles, lighting. Especially the scene where the guy's shoe is featured looks stunningly detailed.

- Epic says: All objects are true 3D, even the backdrops on the horizon. The panoramic view looks awesome, but especially so if you realize there is no skybox - even the mountains are geometry.

- Marc Rein: Even though the amount of detail is substancially higher than what we know of, the hardware requirements aren't. Same to when the Elemental demo was shown, this is running on a GTX680 (Gamestar had no chance to actually confirm this though).

Questioned about if this will run in the same form on PS4, Rein didn't want to give a straight answer. Gamestar thinks it would (but they have no clue about the console market, if you ask me).

Epic also showed new tools for developers, to allow quicker work with polygon meshes and materials than with UE3. A scripting tool named "Blueprint" will allow designers to define specific scenes without programming knowledge. Also interesting: "Real" lights can be integrated into the engine, light sources measured by the IES system can directly be moved to UE4 and allow particular realistic and natural lighting.

Rein didn'T comment on when to expect first UE4 games, Gamestar guesses "not before 2014".

There you go.

TOP

打死我都不信这是即时演算的,这你妈比05年KZ2都要变态!不对,是变态10倍!

好吧,退1万步,就算是真的,泰坦SLI开1080P跑起来每秒能有5FPS吗?

TOP

New material layering system, which provides unprecedented detail on characters and objects
Dynamically lit particles, which can emit and receive light
High-quality temporal anti-aliasing, eliminating jagged edges and temporal aliasing
能逆天到这程度吗?比ssaa还牛?这是见过最接近cg的抗拒了。。
Thousands of dynamic lights with tiled deferred shading
Adaptive detail levels with artist-programmable tessellation and displacement能不能说以后就不用lod了?
Millions of particles colliding with the environment using GPU simulation
Realistic destructibles, such as walls and floors
Physically based materials, lighting and shading
Full-scene High Dynamic Range reflections with support for varying glossiness
Illuminating Engineering Society (IES) profiles for realistic lighting distributions

TOP

posted by wap, platform: iPod (iTouch)

壮哉我大企鹅
本帖最近评分记录
  • xx88 激骚 +1 最骚 Rated by wap 2013-3-30 09:23

TOP

背景题材喜欢不知道会不会,制作成游戏 ue制作科幻游戏依旧强悍

不过估计ps4  xbox720都跑步动这画面

TOP

专门跑原站上看了1080P的,我怎么完全没有任何感觉...

TOP

引用:
原帖由 mushroommg 于 2013-3-30 07:16 发表
专门跑原站上看了1080P的,我怎么完全没有任何感觉...
证明你不是画面党, 我也没太大的感觉, 不过倒觉得明年是升级PC的好时机

TOP

这尼玛做独立电影妥妥的……

TOP

发新话题
     
官方公众号及微博