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It was ballpark speculation at the time based on what we had eyeballed at the event, but the final GPU is indeed a close match to the 4650/4670, albeit with a deficit in the number of texture-mapping units and a lower clock speed - 550MHz. AMD's RV770 hardware is well documented so with these numbers we can now, categorically, finally rule out any next-gen pretensions for the Wii U - the GCN hardware in Durango and Orbis is in a completely different league. However, the 16 TMUs at 550MHz and texture cache improvements found in RV770 do elevate the capabilities of this hardware beyond the Xenos GPU in the Xbox 360 - 1.5 times the raw shader power sounds about right. 1080p resolution is around 2.5x that of 720p, so bearing in mind the inclusion of just eight ROPs, it's highly unlikely that we'll be seeing any complex 3D titles running at 1080p.
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原帖由 0瞎子0 于 2011-6-13 23:37 发表 现在性能优势主要体现在贴图上了 1t浮点能力,也需要有钱玩暴力多边形啊...... e3第三方都是打酱油的,还得看毒瘤自己发挥 性能应该是xo5倍左右,可以期待下一代的xbox用上良心的6990了
小黑屋
原帖由 @Sale-Andle 于 2013-2-6 01:19 发表 我靠,今天怎么了,TG的索索开年会集体高潮吗?话说sm机能强于n也没什么奇怪吧,要玩啥游戏就买啥主机贝,就算未来第三方不带n玩,难道玩家就不会买ps4吗,也就脑子有坑的人会一天到晚撤这破事。
原帖由 Magician_G 于 2013-2-6 01:47 发表 posted by wap, platform: UC 我擦惊了,头几楼简直就是任黑大聚会,索索?没看见。一群任黑倒是
原帖由 贝卡卡 于 2013-2-6 02:07 发表 喷了,说个事实就是黑了,任青心里得慌成什么样啊
原帖由 aichan 于 2013-2-6 01:12 发表