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[新闻] 南瓜头胎死腹中的新作视频,画面相当相当不俗,实在可惜啊。。

http://chrisdavie.tumblr.com/pos ... -being-worked-on-at
画面可以讲比南瓜头之前的所有作品还要好。。
这种低饱和高反差的调调偶看着看着居然觉得可以说和山脊的未来风不谋而合。。
不过现实存在车在这跑反而就违和了。。

或者说or2/daytona的硬派手感配合这样的场景也是异常无敌的!!

不翻了,真是相当惋惜。。
This was the final thing being worked on at Bizarre Creations when the company was closed down, it’s the same unannounced, unreleased project from earlier, but approaching alpha.

We were using a whole new engine at this point that had been developed internally, it was really nice tech that we sadly never got to ship a game with. When we were told the project was being canned and that the studio was facing closer, I bloody mindedly decided to keep working on the art on this track, so much work had gone into the game already, it seemed a shame that nobody would get to play a finished track, even the dev team, so my goal was to get this Dubai track as close to final as I could before the lights went out for good.

A couple of guys chipped in here and there and got some nice new bits for their (soon to be required) portfolios, and I started grabbing old assets from previous projects to fill in bits of the scene that hadn’t been started.

By the end it had gotten to about an alpha level, there was some really nice things in there, though we still needed to add a load of destructible objects inside the shopping mall and tram station we drive through in the video, and inside the hotel lobby of the building we drive on the outside of here. More animated scenery like the trams too, but time just ran out.

I was pretty pleased with the way we got the glass looking using a nice normal map to give the surface some imperfections, the smashing effect when you drove on it was coming along nicely too.

It’s a shame this thing will never be played, but at least it still lives on in some way in these videos


另外一个我很喜欢的小组evo studio恐怕也会是这么个下场吧。。
这年头,我看二线rac想生存将会越来越ios化,越来越粗劣化。。哎。。

[ 本帖最后由 倍舒爽 于 2013-1-8 03:18 编辑 ]


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[ 本帖最后由 FXCarl 于 2013-1-8 17:40 编辑 ]
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多谢ls,原视频可能是被av社要求和谐了??

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A社就是个竞速游戏坟墓,视频快盘地址在下面

http://www.kuaipan.cn/file/id_1217936761043058.htm

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PGR3 \4没有单机4P真是气死了

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个人其实也很喜欢这种风格。但是好像这个玩意有个难点 …… 就是没有持续玩的驱动力 —— 比较于吸金游戏来说

而且赛车游戏做起来挺贵的,场景尺度都很大,启动成本相当高

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南瓜头的几何战争和Blur都蛮不错的,却Kotick这个傻逼枪毙了

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Blur挺欢乐的,可惜生不逢时,现在拿到移动平台上保证大卖。

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又看了一遍,居然突然想玩了……

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