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[新闻] 日本新一周占卜网软件(1.23~1.29)装甲核心19万、生化16万、TOIR5万

Software sales increased substantially this week on the release of two fairly big, but frontloaded games - Armored Core 5 for PS3 and X360, and Resident Evil: Revelations for 3DS. Tales of Innocence: R for Vita also charted in the preliminary data, although it will do little more than provide a tiny bump this week given how low the opening for the game was. The lift should be similar to the first Resident Evil bump for 3DS in June 2011, which pushed 3DS to 27,000 from 23,000 on a 60,000 opening.

1) Armored Core 5 (PS3) - 195,000

2) Resident Evil: Revelations (3DS) - 160,000

3) Tales of Innocence: R (Vita) - 51,000

4) Armored Core 5 (X360) - 35,000

5) Monster Hunter Portable 3G (3DS) - 26,000

6) Mario Kart 7 (3DS) - 21,000

7) Super Mario 3D Land (3DS) - 20,000

9) Rhythm Kaitou R: Koutei Napoleon no Isan (3DS) - 10,000

9) Inazuma Eleven Go Shine / Dark (3DS) - 10,000

10) Final Fantasy XIII-2 (PS3) - 9,000

12) Just Dance Wii (Wii) - 8,000

12) Monster Hunter Portable 3 (PSP) - 8,000

13) Go Vacation (Wii) - 6,000

15) Kirby's Return to Dreamland (Wii) - 5,000

15) Musou Orochi 2 (PS3) - 5,000

In addition to the games above, Wii Sports Resort (Wii), Wii Party (Wii), Wii Sports Resort (Wii), Danball Senki (PSP), and Nintendogs + Cats (3DS) should be in the final top 20 data for the week.

Armored Core opened well on PS3 and X360 this week, but the series typically declines pretty quickly in week two, so whatever push X360 hardware (and possibly PS3 hardware) gets this week will be just for this week. The same goes for Vita with Tales - Tales games typically decline very quickly. The Tales of Xillia pattern was 525k-->50k-->20k in three weeks for the PS3 game. What Vita really needs is a breakout hit to sell for a long time like Monster Hunter or Wii Sports did, pushing a bit of hardware each week allowing publishers to experiment with software in a healthier hardware environment. There remains no evidence that such a hit is anywhere near arriving for Vita though.

Resident Evil is typically fairly front loaded as well, but should plateau at a higher level than Armored Core and push hardware for say, up to two weeks instead of up to one week. Capcom and Level 5 have proven rather well now that there is a sizable (read: profitable) 3DS core audience in Japan - Monster Hunter, Inazuma Eleven, Layton, and Resident Evil all work on the platform. The question going forward is what else works - we should see a lot of experimentation with that this year by various publishers. Nintendo also claimed at its earnings briefing that 3DS will have a lot of strong software coming because 3DS sold well after the price cut, so 2012 now looks rather bright for 3DS in Japan.

Outside the new releases, the Japanese industry remained very quiet, with only 3DS seeing games released before this week still selling over 10,000 units. Hardware sales nonetheless should remain excellent compared to early 2011, as combined pre-3DS hardware was only selling around 100,000 units at this point in 2011, while total hardware should reach at least 130,000 units this week, with 160,000 or more not out of the question. 3DS certainly looks like it will clear 5m units in February, within a year of its 2011 launch, which is impressive. PSP is now trending a fair bit ahead of Vita in an aligned launch in Japan (~535,000 in 7 weeks for Vita, 5 for PSP), but once more games start arriving, the gap should close a bit.


初周/累计
DS  TOI  106,733(累计246,420)


PS3  生化危机5          321,670(累计520,564)
PS3  生化危机5 取舍版    140,175(累计279,951)
PS3  生化危机 复活之选HD  76,638(累计139,198)

360  生化危机5          79,182(累计123,817)
360  生化危机 复活之选HD  5,946(累计  9,161)

Wii  生化危机4 Wii版    46,813(累计136,344)
Wii  生化危机0 用Wii玩  23,223(累计 85,605)
Wii  生化危机  用Wii玩  23,520(累计 71,363)

DS   生化危机 死寂      17,943(累计46,280)

PS2  生化危机4          234,917(累计454,979)
PS2  生化危机 爆发       208,617(累计437,779)
PS2  生化危机 维罗妮卡完全版 184,475(累计338,307)
PS2  生化危机 爆发档案2      89,121(累计213,881)

NCC  生化危机0          190,394(累计400,750)
NGC  生化危机           119,019(累计267,470)
NGC  生化危机4          145,533(累计220,799)
NGC  生化危机2            9,372(累计  9,372)
NGC  生化危机3            8,691(累计  8,691)
NGC  生化危机 维罗妮卡完全版  5,240(累计 5,240)

PS   生化危机2         1,389,733(累计2,154,975)
PS   生化危机3         1,005,020(累计1,383,282)
PS   生化危机            148,904(累计1,194,779)
PS   生化危机 导演剪辑    144,349(累计  514,122)
PS   生化危机2 导演剪辑    98,746(累计  301,676)
PS   生化危机 枪下游魂    158,101(累计  288,625)

DC   生化危机 维罗妮卡    306,778(累计403,962)
DC   生化危机 维罗妮卡完全版 12,852        (累计12,852)
DC   生化危机3              6,332(累计 6,332)

[ 本帖最后由 蘑菇和跳! 于 2012-1-30 12:24 编辑 ]


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装甲核心5嗲,FS是业界良心



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posted by wap, platform: Opera

和预测的差不多
不过个人认为马尿卡车应该会多点


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生化这16万的成绩也算过得去了吧,话说占卜网这MH和MHP怎么还是傻傻分不清楚?

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纳尼?圣洁都有5W....鬼子的钱真好骗啊啊啊啊啊啊啊啊啊啊~~~~~~~~~~~~

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引用:
原帖由 wangshi1122 于 2012-1-30 10:53 发表
纳尼?圣洁都有5W....鬼子的钱真好骗啊啊啊啊啊啊啊啊啊啊~~~~~~~~~~~~
首周销量:深渊传说3D 7.4W、SD高达3D 9W 这两个货比圣洁坑爹多了,照样能卖10万,NB还能再活一百年

[ 本帖最后由 NBB_MK2 于 2012-1-30 11:04 编辑 ]

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别忘了下载超预期啊

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posted by wap, platform: Opera

看到索拉在a9预测toir 7, 8万
应该是包含下载版销量了

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生化日本销量现在也就是这样了
前几天说了传说饭傻多速结果主号小黑屋2个月,想下个福利还得注册个小号
我一直以为传说饭傻多速是客观事实啊
传说是dlc最多,完整加强版最多,冷饭炒起来最频繁的系列
偏偏每次粉丝都愿意埋单,nb再战一百年没问题

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PS的生化危机2、3绝对是SS的杀手之一啊~

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3DS生化照这情况,估计最终也就40W日本顶天了吧,玛卡7个大陆估计到明年这时候还在卖

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我有种预感,3DS这个生化日本就会长卖至破30万

全球180万左右

[ 本帖最后由 ドラゴンマスタ- 于 2012-1-30 12:40 编辑 ]

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引用:
原帖由 少先队员 于 2012-1-30 12:23 发表
PS的生化危机2、3绝对是SS的杀手之一啊~
SS是被FF7捅成重伤,外加两厂实力悬殊所致

BIO2 BIO3都是鞭尸作吧。。。

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5W???当年PSP初期妇科TOE卖了多少?

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引用:
原帖由 jolinheart 于 2012-1-30 12:59 发表
5W???当年PSP初期妇科TOE卖了多少?
初周7.5W累计19.4W

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