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[新闻] Reach发售后的第一周

Even though Halo: Reach wasn’t even out for a full week as of this past Sunday, our latest and greatest game still racked up some mighty impressive numbers. While we’re not privy to the methodologies and data used to compile the Xbox LIVE Activity reports published to Major Nelson’s blog this morning, we do know that last week’s numbers were well off the mark due to what’s now being called a “manual reporting error.”

Fortunately for us, our online team tracks every single aspect of Halo: Reach right down to shots fired, and our own internal data tells a very different story. To help put launch week into a little more perspective, we’ve prepared a handful of stats to compare and contrast Halo: Reach against our stalwart online juggernaut, Halo 3.

    * On Tuesday, 09/14/2010 at approximately 1:30 pm PST, just a few hours after launch, Halo: Reach’s online unique user count had already completely eclipsed Halo 3’s total tally for the entirety of the week (09/13 through 09/20).
    * To account for the same number of online players found in Halo: Reach during that same window (just six days), we had to run the numbers for Halo 3 going all the way back to 8/6/2010, encompassing a full 45 days of Halo 3 play!
    * Ultimately, Halo: Reach’s online population for the first week dwarfed Halo 3’s by comparison, snagging four times the number of total unique users and decimating Halo 3’s all time high of concurrent users by more than 65%.

And here are some more Halo: Reach specific numbers from week-one that are just all kinds of kick ass in their own right:

    * 70 Million+ Games have been played
    * 235 Million+ Player-Games have been played
    * 2 Million+ Files have been uploaded to File Shares
    * 5,901 man-years have been spent in online Reach games (sorry, Corporate America!)
    * 20 Million Daily challenges have been completed
    * 709,840 Weekly challenges have been completed
    * 165 Billion Credits have been earned

To say we’re grateful for your continued support would be an understatement. Our sources tell us that we’ve been the number one title on Xbox LIVE for the last seven days. You complete us.

Thanks a million for playing Halo: Reach. (Halo 3, too!). We’ll see you online.

刷新了Halo3的记录


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这是必须的:D



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LS被日的爽么


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引用:
原帖由 lilit 于 2010-9-24 11:08 发表
LS被日的爽么
败类!我单人传奇很爽的说:D

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引用:
原帖由 lilit 于 2010-9-24 11:08 发表
LS被日的爽么
你在说你们的基情一夜?。。。

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麻痹,最后一个任务太恶心了,死了无数次网上一查才知道成就只能单人传奇才解得开,而且必须扛10分钟!!!我艹!

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引用:
原帖由 爱你一棒陲 于 2010-9-24 11:42 发表
麻痹,最后一个任务太恶心了,死了无数次网上一查才知道成就只能单人传奇才解得开,而且必须扛10分钟!!!我艹!
我也不知道

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两个2货
我直接冲上去送死
成就照解不误
附件: 您所在的用户组无法下载或查看附件

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弱智软饭集合贴,鉴定完毕

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引用:
原帖由 qazqaz 于 2010-9-24 12:26 发表
弱智软饭集合贴,鉴定完毕
说得好

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引用:
原帖由 Jonsoncao 于 2010-9-24 12:23 发表
两个2货
我直接冲上去送死
成就照解不误
解不开

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引用:
原帖由 west2046 于 2010-9-25 09:09 发表

解不开
绝壁能解开,我就这么解开的。直接上去开机枪被爆菊就解了。

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引用:
原帖由 hpkiller 于 2010-9-25 09:36 发表

绝壁能解开,我就这么解开的。直接上去开机枪被爆菊就解了。
一死就解开?

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posted by wap, platform: iPhone

我一个照面就死,照样解

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引用:
原帖由 sniperm82 于 2010-9-25 11:56 发表
posted by wap, platform: iPhone

我一个照面就死,照样解
要求什么难度吗?

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