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[新闻] Starcraft2 Beta Patch6 is UP!

趁着服务器还在维护,先上来发一帖。这个Patch是自SC2 Beta以来改动最大的一个Patch,特别是对Terran。酱扑君,你再也不用担心3BB Reactor Rush了。

StarCraft II Beta – Patch 6 (version 0.8.0.14593)

The latest patch notes can always be found at
http://forums.battle.net/thread. ... 049316&sid=5000

General

You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
Updated unit and ability tooltips to be accurate in all regions.
Improved the visibility of units on zerg creep.
Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
Improved the system that handles promotion and relegation between Leagues.
Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
Improved 2v2 arranged team matchmaking so games are found more quickly.
Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
Korea: Improved the logic for the age gate functionality.

Balance Changes

GENERAL

Pathing has been improved so units can now properly block ramps and choke points.
Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.

TERRAN

Viking

Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.

Ghost

Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
EMP Round radius decreased from 3 to 2.

Factory

Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.

Tech Lab

Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.

Reactor

Build time increased from 25 seconds to 50 seconds.

SCV

Life decreased from 60 to 45.

Bunker

Build time decreased from 40 seconds to 30 seconds.

Marine

Build time increased from 20 seconds to 25 seconds.

PROTOSS

Colossus

Thermal Lances damage decreased from 23 to 20.

Observer

Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
Build time increased from 33 seconds to 40 seconds.

Stalker

Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).

Dark Templar

Armor type changed from Biological-Psionic to Biological-Psionic-Light.

High Templar

Armor type changed from Biological-Psionic to Biological-Psionic-Light.

Dark Shrine

Build time increased from 80 seconds to 100 seconds.
Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.

ZERG

Baneling

Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).

Roach

Burrowed regeneration rate decreased from 10 to 5.
Upgraded burrowed regeneration bonus decreased from +20 to +10.

Bug Fixes

Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
Fixed an intermittent UI crash on game shutdown.
Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed.


TOP

于是蟑螂又被NERV了……



TOP

靠……巨像又被削弱了,叮咚变贵了,暗骑攻击力增加了(但克重甲效果被削弱)

回头更新相克表去~


TOP

这个补丁很靠谱

TOP

反应堆 +建造时间由25秒增加为50秒
陆战队员 +建造时间由20秒增加为25秒

马润海再难成型啊,中期人类靠啥活着呢?坦克还是靠不住啊,小火车们能被开发出新用途吗?

空间工程车 +生命值由60降为45。
这是为了防老农一波流吧。农民就是没地位啊。

TOP

我觉得david kim他们那堆人对T不错了……
3兵营反应堆出枪兵和以前protoss速升传送然后去别人家里强行造水晶的战术一样被定性为abusing,protoss被斩了就斩了,T至少给了好几个找平衡的buff回来

TOP

大爷的,服务器还在维护,难道说今天重置数据?

TOP

数据重置了

TOP

引用:
原帖由 jump 于 2010-3-26 11:00 发表
数据重置了
好吧,争取这次一次性排位到白金里面去。

TOP

1.美服已经可以登录,所有数据,包括人物ID、好友名单、排位、历史战绩全部浮云。好消息是各位可以换名字了,对某些人来说是好消息对某些人来说是坏消息的是现在所有人都要重新开打排位赛
2.台/韩服务器似乎还没有更新,使用更新过的美服客户端目前暂时不能登录台服

TOP

引用:
原帖由 jump 于 2010-3-26 11:08 发表
1.美服已经可以登录,所有数据,包括人物ID、好友名单、排位、历史战绩全部浮云。好消息是各位可以换名字了,对某些人来说是好消息对某些人来说是坏消息的是现在所有人都要重新开打排位赛
2.台/韩服务器似乎还没有更 ...
R U Sure?
为何我还是登陆不能?

TOP

update: 实名好友似乎部分保留了

TOP

t调整还是比较到位的,buff是为了解决人族缺气的窘境,nerf则是为了砍掉无脑rush流。

p的调整有点不知所谓,viking的加强和巨像的削弱难道是鼓励pvt多用闪电么?

TOP

草,我就知道,暴雪自己把T的机械流设计得如此失败,就只敢拿机枪兵开刀了。

有种把坦克加强啊,机枪兵战术这种建立在手速和基本功的纯压制型打法让暴雪很没面子了吧?操!!!!

TOP

CNMLGB,现在P12个XX随便Rush T了啊。我靠暴雪的老木

TOP

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