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[新闻] 该来的还是要来,BioShock demo的比较

对比双方是bioshock 360的日版demo和ps3的美版demo






































http://d.hatena.ne.jp/yoda-dip-jp/20081004#1223141168


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我觉得PS3玩家应该抵制这种过了1年还缩水移植的游戏

应该多支持TES4这样的有诚意的移植,虽然晚发售的之间比Bioshock要久



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http://forums.2kgames.com/forums/showthread.php?t=22894

2k承认错误的态度还算诚恳啊……
引用:
You don't have to look far on the Internet to see the gaming community growing very worried about the PS3 version of Bioshock. If you follow the link you'll see many people are already canceling their preorders. And it's not hard to tell why -- the demo is plagued with problems:
The game runs at sub-720p, but forces itself to display at 1080p instead of defaulting to the game's optimal resolution like other 720p games. Thus you have to manually change it to 720p in the Display Settings or you'll get nasty white bars on the bottom and right side of the screen during cutscenes, which ruins the immersion factor of, say, the underwater cutscene at the beginning. And frequently during play, traces of this white garbage will appear and linger on the outskirts of the screen until you pause the game. Terrible.
Many textures are a pixelated mess. Look at the dead Big Daddy up close; the textures are big, blocky pixels, like something out of a PS1 game. Or try pushing in the right analog stick (R3) to zoom behind the pistol, and look at the blocky mess of pixels on the barrel of the gun. Look at most walls. It hurts the eyes and in the case of the Big Daddy it hurts the heart. How could this happen to such an iconic character?
The framerate jitters along, especially during the submarine sequence. Look at the windows on the hive towers of Rapture as the bathysphere makes its descent; look at the stop-motion animation of the squid as it darts by; this lack of smoothness is distracting and steals the scene's power.
Now, people can say it's only a demo. But what does that MEAN? What we need to hear is the developers say the retail version does not have these problems. I hope this demo is an old build and the final build is better; I bought a PS3 for Blu-ray and Bioshock and I'll be sorely disappointed if four developers and a year of extra time couldn't deliver a polished port of one of their most important IPs. With a sequel and a movie on the horizon, this isn't the time to start sacrificing quality.

So, Elizabeth and the people of 2K Games: What's the deal? Is the retail version better? What concerns me is the fact the final game has already gone gold (meaning, it's DONE), and this was announced around the same time as the demo.

If the developers can assure us the final game will be good, I will gladly spread the word and lay the fears of NeoGAF and other gaming communities to rest. They're the people canceling the preorders; others will follow. 2K needs to act fast.
玩家社区的负责人回答的是:
引用:
Hey guys,

First, I want to thank you for the acute attention to detail and the Spartan level of expectation our most devoted BioShock fans hold us to, and how excited you are and attentive to the BioShock PS3 demo. When we saw a post asking about issues found in the demo, we jumped on it immediately. And you know what, you're right. The texture in the PS3 demo of the downed Big Daddy does not match our level of quality either. This slipped by. We admit it. However, I want to assure you that this is an exception, and not a rule, and while I regret this oversight, we put a lot of love into making this game look amazing for the PS3 and I'm sure that when you play the rest of the demo you will agree that the textures are not all like this one instance.

As for the other issues and concerns, we are currently diligently working to replicate any bugs, and will report back to you with what we find. Thank you for your vigilance here and moving forward.


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从文字锐利度看出来这个对比不公平,很明显是神机的输入方式问题,用A/V输入和HDMI输入的对比?

如果是机能的差异,文字部分没理由也跟着模糊~

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[posted by wap, platform: MS-IE]


等天师进来用各种技术名词将这一切华丽地大逆转.

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引用:
原帖由 梦天海 于 2008-10-6 04:38 发表
从文字锐利度看出来这个对比不公平,很明显是神机的输入方式问题,用A/V输入和HDMI输入的对比?

如果是机能的差异,文字部分没理由也跟着模糊~
都是HDMI输出的截图

PS3截图的设定是广色域,360截图的设定是灰度适中

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抛开输入设备因素,最后一张图机器人盔甲上的表现的确让人很囧

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1080P的马赛克

233MAX

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2K的工作人员已经保证了这个big daddy上材质是特例……保证广大ps3玩家不会在其他的big daddy上看到这样的材质

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这种垃圾画面即便画面比X0好也排不上PS3前十名
FSF只能靠这种游戏自high了

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每次看到两台高清主机比游戏画面的帖子就想笑,总怀疑这是不是pc fans黑游戏机fans来的

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ls太狠毒了,抢台词

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那位在2k论坛留言的玩家确实看得够仔细的。。。
一开始在水底时起两条白边我还以为是电视问题呢,原来他也有同样的情况。。
这种低级错误,2k可谓一点诚意都没有啊。。

模糊方面估计是跟gta4双平台差异一回事。。

xo版有能力用aa抗锯齿~
p3版无奈只好用滤镜来舒缓一下锯齿感~
滤镜导致除了p3近视眼外,还使得
凡是高光的地方,p3版比xo版都多了一大圈光晕。。

另外帧数方面,貌似xo版也占优。。
不过偶是在另外一台电视上玩过xo版,也不敢肯定。。

虽然这是打枪游戏,
不过这个例外。。。挺有感情的。。。。

[ 本帖最后由 倍舒爽 于 2008-10-6 05:22 编辑 ]

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bioshock的360版和ps3版都没有AA

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的确被这张图雷到了

[ 本帖最后由 江户川柯南 于 2008-10-6 05:44 编辑 ]

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