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[新闻] gs毫不客气的给了WhinStone 两个耳光,详见gs之ps3版bioshock评论!

先给原文地址:http://www.gamespot.com/ps3/acti ... 7&mode=previews
再给原文内容:BioShock made some big waves when it was released for the Xbox 360 last year. The unique game wrapped a rich story with first-person shooter mechanics in a stunning art style that made for one of the most engrossing experiences seen on consoles in a long while. Thankfully, PlayStation 3 owners will get a chance to see what all the fuss is about with the upcoming conversion of the game for Sony's console. We've seen demos of the game in the past few months but only just had the chance to try the game ourselves courtesy of a recent visit from 2K.

2K has roped in a cavalcade of development teams to handle the conversion of the game for the PlayStation 3. 2K Marin, 2K Boston, 2K Australia, and Digital Extremes are tag teaming the project, which aims to come up with a faithful conversion of the original game. The teams are also including a few bells and whistles in the form of content, as well as visual tweaks. Fans of the original game will be familiar with the single-player Story mode, which follows the trials and tribulations of plane crash survivor who stumbles onto a mysterious underwater utopia called Rapture.

The PlayStation 3 game, as we've noted before, is on the right track to capture the look and feel of the Xbox 360 game. The visuals are comparable, although there are some subtle differences in color and texture. The controls map intuitively to the PlayStation 3 controller and feel a bit better. The PS3's D pad seems like a much better fit for the hacking minigame. The controller's rumble support also had a nice feel to it. Although the experience is pretty much the same in the single-player mode, we noticed subtle tweaks, such as manual cycling of the load screen stills. The game also incorporates all the downloadable content that's been available on the Xbox 360. In addition, the game features trophy support, some of which are the same achievements seen in the Xbox 360 game, while others are different.

Outside of the proper single-player experience, we had a chance to try the Survivor mode, which offers a greater level of challenge that forces you to be smarter about how you play the game. Enemy behavior has been tweaked, and the damage you cause has been modified, so you won't be sailing through the mode even if you're familiar with the original game. We also got a look at the other big addition to the game, the puzzle rooms, which are a very slick brain-busting addition to the main game. 2K reps noted that the rooms will vary in scope and size, which will affect how long it takes you to play through them. While some, such as the Ferris wheel, we've seen before and can be done in short order, others will require more work.

BioShock remains a must-play game for this generation, so if you haven't checked it out yet, the PlayStation 3 version of the game is one more chance for you to give it a try. The game is coming together really well. The faithful conversion of the main game is looking good and might even be sharper in places. The additional content, challenge rooms, modes, and trophies are nice extras to have, although we obviously would have liked to see more. BioShock for the PlayStation 3 is slated to ship this October, so look for more soon.
注意红字部分,召唤业内解释原因!!!


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呃,我承认PS3手柄的D pad很适合玩小游戏.....另外even be sharper不知道指的是啥...等游戏出来才好说....



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耳光?我怎么看着全是在夸。。。。


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1年后的冷饭真好

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什么情况?我还以为GS给船长争取了一个今年GDC或是AIAS的提名呢~

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对比某贴,笑死人了.

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这饭真冷啊

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很显然,是两记粉拳。

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引用:
原帖由 zafm0861 于 2008-9-28 20:36 发表
1年后的冷饭真好
一年后的冷饭照样可以直抽大门面门,倘若 白少真是三红饭心中一等一的神作,此番登陆PS3,只怕早就让他们如丧考妣了,然而当下却是风平浪静,波澜不惊,可见也没人把它当回事,这就让大门往日的心头好现了原形,真实的白少竟是如此让人毫无牵念,而大门及其走狗的昔日龌龊表演就未免太2了

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引用:
原帖由 小水 于 2008-9-28 21:44 发表

一年后的冷饭照样可以直抽大门面门,倘若 白少真是三红饭心中一等一的神作,此番登陆PS3,只怕早就让他们如丧考妣了,然而当下却是风平浪静,波澜不惊,可见也没人把它当回事,这就让大门往日的心头好现了原形,真 ...

180w销量真可惜

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引用:
原帖由 zhangjingy 于 2008-9-28 21:16 发表
对比某贴,笑死人了.
又笑死了
果然应正了某句话

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最近咋开始战船长了?

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手无缚鸡之力的俩耳光

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引用:
原帖由 zafm0861 于 2008-9-28 21:47 发表


180w销量真可惜
180W无论如何也算不得孤芳自赏,这就足够

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神作捆绑出了180W

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