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[新闻] 《战锤40K:战争黎明2》第四种族泰伦虫族确认![含暴力血腥及其他、未成年人止步]

引用:
原帖由 jump 于 2008-8-21 15:51 发表


孩子,我们如果真的要分个谁先谁后的问题的话……
星船伞兵starship troopers小说成书于1960年不假,作为科幻军事题材的奠基之作,power armor,星际战争,异形侵略者之类的主题都可以在这本书中找到源头。
不 ...
1999:战锤40000第三版,虫族的外形重新设计,终于变成了今天我们所看到的样子。
SC我记得好像是97年发售的.
如果不算上之前已经设定好的SC失败的第一版.就是用WC程序做的那个版本.

那么你拿一个到了99年才出现的虫子原型,和一个在97年之前就有虫子设定稿的游戏来谈谁抄谁?
因为战锤在1983年了有书面文字的设定稿,所以你就认定SC抄袭它?
搞笑.

也就是,只要你有了文字设定,其它游戏有了类似的模型,风格设定都说是抄你的? 你有原画么? 写出来的有个P用.
不好意思,我只看事实.我首先接触到的虫子就是SC的zerg. 现在的战锤的虫子,我怎么看都像ZERG.


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贴一个dow2的Q&A,感谢 加里森敢死队 的翻译
引用:
Here are the answers to your Q&A. Please feel free to move them / reformat etc as required

Jonny Ebbert, Lead Designer at Relic sat down and answered these.

Sorry we missed a few, some were too technical to give accurate answers to while on a show floor.


Q. Will the Imperial Guard make an appearance like in DoW 1?
A. There’s always that chance


Q. Are there any defense-based missions where you are holed up in a settlement and have to fend off waves of Orks or 'Nids?
A. Yes there most definitely are missions where you have to defend an area against waves of attackers. We have assassinate / search & destroy and defend missions so there will be a wide variety of things for players to do.


Q. Are there multiple endings or do all roads lead to Rome? (that is, even though you're free to go in any order you like, all the missions eventually end up in the same place)
A. There are two possible outcomes you either save the sector or you don’t, but the campaign was built from the ground up to have replay value.

There are many degrees of success in the campaign and you most likely won’t be able to complete all the story arcs in a single play through.

On top of this there will be multiple roads not traveled in a single play through so we think players will find that each play through is a new and unique experience.


Q. Will the single-player campaign will be resolving the war in the Octavius Sector and having implications for the wargame's wider lore
A. We are definitely tying in elements of the Dawn of War and Dark Crusade storylines to the Dawn of War II story line and each Blood Ravens campaign is always adding to the wider lore. Who knows, maybe some popular characters from the previous campaigns could make an appearance


Q. What is the average polycount on a sm tactical marine model?
A. I actually don’t know that off the top of my head so I’d have to ask Roland for the exact number when I get back from Leipzig.


Q. Will Tyranids actively take over multiple planets (presumably Eldar/Orks would do the same) if the player deliberately left them alone?
A. Yes they will. The Tyranids will aggressively try to consume planets and if you neglect them too long they will totally gain control of them.


Q. Will Tyranids receive wargear-like mutations in similar numbers as the Space Marines, or is the "hundreds of wargear options" thing largely relegated to the Marines in their campaign? If so, is Relic having trouble translating some of the arbitrary stat-improvement mutations such as Adrenal Glands or Ripper Symbiotes?
A. We are going to have to wait until multiplayer is revealed to answer that question


Q. Are Spore Mines destroyable by normal fire? If so, what threat are they to marines who aren't under constant attack? Do they track enemy units or float randomly?
A. Yes they can be destroyed using normal weapons. They do track enemies and you just might find that they pose a threat to Space Marines once you experience them in the game


Q. How many planets are in the campaign? Around how many territories/missions in total (please note that I understand we won't be able to hit all of them in a single run through) are currently estimated for said campaign?
A. I’d love to answer that, but there are some things I would prefer you guys discovered for yourselves in game. More fun that way!


Q. Are the nids as tough as they looked in the trailer?-
A. Tougher!


Q. Was the "frost" and "fire" weaponry replaced by something a little more canonical following the initial outcry at how weird/unfluffy they sounded?
A. The frost and fire weapons were just place holder names because at that point we hadn’t had time to build all of our hand crafted items. We have now made a final list which has been approved by Games Workshop so you will find them much more canonical.


Q. Will the buildings in the campaign scenario depicted be in multiplayer for the Tyranid faction, implying that they can actually teraform every map they play on to some extent to make it creepy and excessively awesome
A. We will be telling you all about that when we roll out multiplayer later in the year!


Q:帝国卫队会像在DOW1里那样子登场吗?
A:有这个可能吧。

Q:会有基地防御任务吗?例如被困在一个殖民区,然后要挡住潮水般的兽人和虫子。
A:当然很明显会有这种防御任务,我们设计了暗杀/搜索与歼灭以及防御这些个任务,因此玩家会有各种各样的东西玩。

Q:会是多结局还是多路线单结局呢?
A:有两个可能的结果,一个是你救了这个地区,另外就是你没救成,不过我们会把战役设计成值得重新从头开始玩。

战役中会有很多的支线任务,只玩一次的话多半是没法完成所有的故事线。

另外在单人游戏中会有多路线而不是单线进行,所以我们认为每玩一次玩家都会有完全独一无二的新鲜体验。

Q:单人游戏就是解决奥克塔维厄斯大区里的战事吗?会不会涉及到一些游戏的剧情呢?
A:我们确实是在把战争黎明和暗黑圣战里的故事剧情串到一起,每一个血鸦的战役都会加入剧情的,谁知道呢,可能之前战役里那些受你们欢迎的角色会出来露个脸。

Q:一个陆战队战术队员的模型身上平均有多少的多边形?
A:这我确实是不知道了,所以等我回到莱比锡的时候我得问问罗兰德到底有多少。

Q:如果玩家故意放任不管的话,虫子会占领多个星球吗(估计兽人和艾尔达也是)?
A:当然了,虫子们会将星球吃光,如果你忽视了他们太久的话,他们会控制所有的星球。

Q:虫子们的装备会和陆战队一样多吗,他们的装备就是变异吗,或者是在战役中“上百种可选装备”只有陆战队才拥有吗?如果是这样的话,那relic在转化那些专属改进变异,例如肾上腺和撕裂虫群的时候会有麻烦吗?
A:这个问题我得等到多人游戏出来后才能回答。

Q:孢子雷能用普通射击摧毁吗?如果是的话,他们对那些没有遭到攻击的陆战队员有什么威胁呢?他们会追踪敌人或者是到处乱飘吗?
A:没错用普通武器就能把他们摧毁了,他们确实会追踪敌人而且你可能会发现他们是会对星际陆战队造成威胁的,如果你在游戏里用过孢子雷了的话。

Q:战役里有多少个星球?战役中目前估计大约总共有多少地方和任务(请注意我明白不可能一次就玩完所有的东西)?
A:我很想回答这个问题,不过我想让你们自己在游戏中探索,那样才会更有乐趣!(译者注:不就是想给自己不想剧透找个借口么……)

Q:虫子们会和在视频里看到的一样强悍吗?
A:口胡,比视频里还要强!

Q:一开始“冰”和“火”武器这种名称以听起来真傻真蠢的理由遭到抗议,那么以后会给替换成更规范的名字吗?
A:“冰”和“火”武器现在不过是用来占个位置的名字而已,因为我们那时候没时间去给所有我们亲手制作的物品取名字。我们现在做了张最终表,已经得到GW的认可,所以你不久就会发现那些名字会变得更加规范的。

Q:在战役中提到的虫子建筑会出现在多人游戏里吗?也就是说他们能爬满他们经过的每个地图,某种程度上来说,这很恶心,不过也很棒。
A:在今年晚点时候等我们把多人游戏内容公布了我们就会都告诉你这些细节了!



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不错,俺的4870X2应该可以胜任此游戏了吧?


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引用:
原帖由 woomin 于 2008-8-25 10:24 发表


1999:战锤40000第三版,虫族的外形重新设计,终于变成了今天我们所看到的样子。
SC我记得好像是97年发售的.
如果不算上之前已经设定好的SC失败的第一版.就是用WC程序做的那个版本.

那么你拿一个到了99年才 ...
难不成80年代那么多怪物电影你一部都没看过?比如1979的《异形》。

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引用:
原帖由 Sanguinius 于 2008-8-23 11:35 发表
fengxveye教主怎么不来论证你的论点了?我都等一天了。
不过还是要赞叹一下教主你,你的“D&D战棋”说真的把我唬住了,我还真以为D&D在TRPG外还有个我不知道的战棋版。
当然你要论证的理论又多了个
哦,原来你真的不知道龙与地下城有战棋版?

看来是我弄错了,我一直以为你是装傻,没想到原来你是真傻。。。抱歉,都怪我。。。

龙与地下城的战棋版本在欧美也不过刚刚更新到17版,也难怪你不知道

至于论证就不敢了,论证的前提是对方有起码的理性,而阁下的特点就是那怕把证据摆在面前,你一样会喊着“证据在那里,啥都没有啊。。。你的证据在那里?你的论证在那里。。。”

因此,我想我前面贴的龙与地下城第15版的战棋规则阁下一定是自动无视了,当然我后面贴的那些龙与地下城的战棋图片阁下也一定是看不到的。。。所以我下面贴的“2008版龙与地下城战棋规则中文版”阁下也一定会认为是不存在的。

所以阁下一定要坚持自己的信念啊,从来都不存在什么龙与地下城的战棋版本,一切都是幻觉,骗不了偶滴。。。当然,对你来说也无所谓,不就是个马甲吗。。。名声臭了扔了就是。。。正所谓“马甲不知何处去,本尊依旧笑春风”。。。

以下是2008版龙与地下城战棋规则中文版的PDF格式的压缩包,由中国卡牌网龙与地下城战棋专区提供,对战棋游戏感兴趣的朋友可以看看,当然阁下就不必下了,免得又说我在唬你。。。
http://www.neverwinternights.cn/file/DDM_MinBatlRules_cn_410.zip

另附上以往一些版本的介绍

龙与地下城战棋(Dungeons and Dragons Minisature 缩写为DDM)

目前已经发行的版本:

一版先驱勇者(Harbinger):http://www.wizards.com/default.asp?x=dnd/mg/20031116a
二版巨龙之目(Dragoneye):http://www.wizards.com/default.asp?x=dnd/mg/20031219a
三版恶魔亲王(Archfiends):http://www.wizards.com/default.asp?x=dnd/mg/20040203a
四版传说巨人(Giants of Legend):http://www.wizards.com/default.asp?x=dnd/mg/20040617a
五版离经叛道(Aberrations):http://www.wizards.com/default.asp?x=dnd/mg/20041014a
六版死亡丧钟(Deathknell):http://www.wizards.com/default.asp?x=dnd/mg/20050324a
七版烈焰天使(Angelfire):http://www.wizards.com/default.asp?x=dnd/mg/20050721a
八版幽深地域(Underdark):http://www.wizards.com/default.asp?x=dnd/mg/20051103a
九版战场鼓声(War Drums):http://www.wizards.com/default.asp?x=dnd/mg/wardrums
十版龙后之战(War of the Dragon Queen):http://www.wizards.com/default.asp?x=dnd/mg/wotdq
十一版血战(Blood War):http://www.wizards.com/default.asp?x=dnd/mg/bw
十二版亵渎(Unhollow):http://www.wizards.com/default.asp?x=dnd/mg/20070301mg
十三版下界之夜(Night Below):http://www.wizards.com/default.asp?x=dnd/mg/nb
十四版蛮荒之地(Desert of Desolation Set) :http://www.wizards.com/default.asp?x=dnd/mg/dod

此外还发行了4个肖像系列,都是巨型战棋的旗子。

[ 本帖最后由 fengxveye 于 2008-8-25 18:43 编辑 ]

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星际争霸好像在06年也发行自己的战棋版本。

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引用:
原帖由 fengxveye 于 2008-8-25 18:18 发表


哦,原来你真的不知道龙与地下城有战棋版?

看来是我弄错了,我一直以为你是装傻,没想到原来你是真傻。。。抱歉,都怪我。。。

龙与地下城的战棋版本在欧美也不过刚刚更新到17版,也难怪你不知道

至于 ...
是,我是不知道D&D有战棋版。不过你贴了那么多也就能证明D&D有战棋版,可没证明D&D战棋版影响大哦,注意,是战棋版的影响,别拿D&D的TRPG影响来糊弄。D&D的电影的影响很大吗?
顺便提醒你一句,你是不是英文不过关?那14个expansion pack在你口里成了“版”,感情D&D的miniature game比它的TRPG更新的还勤快。
至于你其他理论你有证据?除了反复的喊空话,你有那一点切实的证明或者论证了:“事实上战锤并不向龙与地下城一样有一个严密的,经过几十年不断锤炼的规则系统,也不向万智牌那样在桌面纸牌上发展出一套精细的规则”
我还想知道1994年出现的万智牌哪里来的你所谓的“几十年的桌面纸牌游戏规则”。
你说:“战锤在美国没有任何影响力,只是在英国有点影响”,嗯,那么我贴了洛杉矶的图了(我还可以个你贴个德国科隆的),现在请你来论证那些人都是英国人跑去洛杉矶的。
还有请说明战锤里哪场战争”横跨NNN个位面,猪脚一发威,死个几亿人跟玩一样”。

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