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[新闻] EUROGAMER GTA4 终级PK

引用:
原帖由 zhangjingy 于 2008-5-9 16:59 发表
一家之言而已。
期待天師的多家之言
抑或是天師自己寫的:D


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引用:
原帖由 ffcactus 于 2008-5-9 17:00 发表
IGN



10 Presentation
The story is Oscar quality. The use of the phone as a gaming portal is genius. There's really nothing more that could be asked for from GTA IV.
10 Graphics
The level of  ...
确实和楼主的文章没什么大出入啊,比如帧数360版稍高,这些不矛盾



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卧槽~~   这绝对要赞啊


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如此詳盡的數據了……
無機酸還嘴硬
真不要臉

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分辨率差了这么多,帧数竟然还能低到了肉眼能察觉的地步,ps3的性能明显不行啊

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微软在给PS3抹黑的事业上可是下了血本,务必要左右媒体、玩家的走向,这是下了死命令的:D

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10楼是亮点~~~~~~

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引用:
原帖由 csish 于 2008-5-9 17:02 发表

确实和楼主的文章没什么大出入啊,比如帧数360版稍高,这些不矛盾
原文还没谈到抗锯齿问题吧。


“从这次Eurogamer.net的测试来看,无论是从开发者的偏向来看也好,或是从最终的结果看来。X360版的游戏总体都要略为胜出,但这仅仅是从技术上来说。”  
开发者的偏好在那里? 最终结果为什么XO略微胜出?
而且这句话居然还前后矛盾。
真是令人百思不得其解。:D

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只是色调上更暖些就可以忽略掉帧+低分辨率。。。

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引用:
原帖由 ffcactus 于 2008-5-9 17:11 发表


原文还没谈到抗锯齿问题吧。


“从这次Eurogamer.net的测试来看,无论是从开发者的偏向来看也好,或是从最终的结果看来。X360版的游戏总体都要略为胜出,但这仅仅是从技术上来说。”  
开发者的偏好在那里? ...
分辨率,帧数
你会做阅读理解吗

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作者认为从目前的画面看来游戏发售之前公布的所有游戏画面应该都是X360版的。这也从侧面表现出了Rockstar公司内部对于两个平台有自己的倚重,X360才是《横行霸道IV》的主导平台。

请学好中文

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After almost two thousands words of technical discussion, the bottom line is that it's clear that Rockstar had some issues matching the basic performance of the Xbox 360 game on the PS3 hardware. Lower resolution, zero anti-aliasing support and a more variable frame-rate are the bottom line.

On the one hand, it's a touch disappointing that Rockstar's USD 100 million budget couldn't extend to optimising the experience to match Xbox 360, especially when you look at a game like Burnout Paradise that doesn't require a mandatory installation, has a basically rock solid frame-rate, and is technically identical cross-platform.

That said, it's patently clear that Rockstar hasn't handed in a lazy conversion here. Creative decisions have been made to compensate for the technical limitations, and by and large they really work, to the point where you sometimes wonder why they couldn't have been applied to the Xbox 360 version too. PS3 GTA IV looks absolutely fantastic, and even factoring in zero anti-aliasing support and a lower resolution, in many scenarios it looks as good as the 360 version, if not better.

I've not addressed the freezing issue being reported on the game, of course. I'll have to leave that to the people affected as - try as I might to coax the code to fall over and die horribly - GTA IV behaved impeccably for me on both systems. But the chances are that by the time you read, a PS3 patch will be out and about that should sort out those who've been affected. A 360 update after that, please, complete with a tweakable option to use the PS3 post-processing modes. Now that would be interesting.

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PS3版达不到高清720P,而且桢数也输给360,可以看出PS3机能确实远不如360。

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引用:
原帖由 战神blog 于 2008-5-9 17:20 发表
PS3版达不到高清720P,而且桢数也输给360,可以看出PS3机能确实远不如360。
战神同志可是要对大门的迷汤保持警惕性,别的俺就不多说鸟

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期待天师战翻EUG

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