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Fable2.....sex相关

http://uk.xbox360.ign.com/articl ... 00&RSSid=854373
US,  February 22, 2008 - Sex in Fable 2 fades to black. Sorry to all of our horny readers hoping to see their hero or heroine bumping uglies. As with the original Fable, once you woo a mate and buttons start popping, the game goes black. As Lionhead top dog Peter Molyneux explains, "It's you Americans -- there's something about nipples that [sets you off]."

Though Fable 2 won't show sex, it is a critical part of the game. As many an IGN editor can tell you, unprotected sex leads to children. And once you start having kids, you've got yourself a family. It's this family that creates emotional ties to the world of Albion. It's that family Molyneux plans to use to make you care about Fable 2 more deeply than you may have ever cared for anything in a game before.

When you marry someone else (and yes, same sex marriage is allowed), you become part of that community. You may get a dowry, have a father-in-law in town. Wherever you may have hailed from and wherever you may travel to next, you are embraced by your new home. You may have a child who adores you, who wants to emulate you. Become evil and your child will turn into a bully. Be good and he'll be a choir boy. Either way, he or she looks up to you. You're their hero. Once you're hooked, once you care, the you and your family are in for a bumpy ride.

Fable 2 was modeled after European fables. If you've eyed the original Grimm fairy tales, you know that at least one child tends to die per fable. These are not the sugar-sweet moralistic Aesop fables. European fairy tales are dark and sometimes morally complex.

Molyneux has hints heavily at a family tragedy. "There will be a moment six hours into game where you walk into room and someone will ask you to do something and you will have to sacrifice something precious to you as a gamer. You will put down the controller and ask, what am I going to do?"

According to Molyneux, only about 10% of people who played the original Fable finished the game as an evil character. ""Only 5% of people playing Fable 2 will have the stomach to be evil," he guesses. But he also believes it's the job of Lionhead to force more people to tap into their dark side.

"I'm going to make it tough for you to be good," he says. "Being good is about sacrifice... that's going to test you."

For those who scoff at the idea that they could care about their child, consider the experience of playing as a female character. In the current build of the game (which may be forced to change due to "legal reasons"), when you become pregnant your body morphs. Your stomach swells (as do other areas). You carry the weight of a child while adventuring.

Your family, your town and Albion as a whole will react and change based on your choices during your adventure. Molyneux famously promised that in Fable 1 you could plant an acorn and return one day to find a tree had grown. That was a promise unfulfilled. But Molyneux now says they have a "golden acorn" and swears that the world is truly dynamic this time around. Early on in the game you are asked to do something that changes the structure of the capital in one of the cities. When you come back, years later, the small event has lead to a "major change."

One element that will help you on your way to changing Albion is the new HUD-free system. As we've explained in the past, your dog is points you towards enemies and other important items. However, there is another element. A breadcrumb trail exists, which points out the path you should take to find quests. It is color-coded and dynamically changes based on the interests you show as a gamer. It looks pretty cheesy. Just imagine a line of fairy dust sparkling from your feet, along a path and into the horizon. You dog's job, apparently, is to lead you off the breadcrumb trail.

"Mini-maps are [bleep]," according to Molyneux.

If the thought of a breadcrumb trail breaks your heart, know that there are plenty of good things promised in Fable 2. Albion is expected to be 10 times the size from the original game with 11 fully free-roaming regions and roughly 30 dungeons to explore. There are around 100 augmentable weapons, 70 augmentable clothes, and 20 different tattoos and haircuts. There are only eight basic spell times, but they are upgradeable to varying degrees, allowing for around 80 spells. Expect to hear more than 160,000 lines of "AI-driven dialogue" while adventuring through more than 150 unique quests and playing more than a half-dozen minigames. There's also a full economic simulation, as we've documented previously, and a dynamic community to boot.

Fable 2 is going to be big. Certainly bigger than the original. And, if Molyneux has his way, "It's going to be as good as any game out there."


关键部分简略翻译:和1代一样,OOXX的时候画面会变黑,只能听到声音……
结婚也变得更重要了,不仅会影响剧情,也会影响世界……同性婚姻当然还是允许的(大赞)!!!
呃。。。不带套OOXX会生出孩子……若是没结婚乱搞出孩子的话(我为啥想到了瑞典),貌似会强制结婚……所以,安全性爱最高啊
孩子也占很大比重。。。你的善恶会影响孩子的成长。。。
总之。。。家庭和婚姻会变得很重要

其余自己看吧。。。


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LZ强人啊



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引用:
原帖由 lesliex 于 2008-2-25 17:17 发表
LZ强人啊
跟我有啥关系。。

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