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[新闻] [1UP]Live Arcade的容量限制导致XO版本《Bionic Commando 》缩水

http://www.1up.com/do/newsStory?cId=3166495

Quote:
While interviewing Capcom Producer Ben Judd for our Bionic Commando: Rearmed preview today, we learned that not all versions of this hearty downloadable remake of the NES classic are being created equal. When the game hits this spring, the PlayStation Network version (as well as the PC incarnation) will have higher-res textures than the Xbox Live Arcade version. Blame Live Arcade's 150MB limit on file sizes, Judd explained.

Quote:
"That's surprising to hear," says John Schappert, Microsoft's corporate VP of Xbox Live, Software, and Services, when we asked him about Capcom's issues later in the day. "Last I checked it was Capcom that had an exception to our file size with Street Fighter II [Hyper Fighting].... We raised our limit to 150 megs, which seems pretty darn great.... I don't think it has limited our games in any way. Look at Rez HD. Look at Poker Smash. Look at Undertow. These are very, very, very good games."


GAF相关讨论帖:http://www.neogaf.com/forum/showthread.php?t=242770

部分网友观点:
First Street Fighter, now this?
f*cking hell, kill the cap
actually gripshift has much better textures on the ps3 too due to the cap limits.
f*ck you MS, f*ck you.

[ 本帖最后由 zhangjingy 于 2008-2-22 13:57 编辑 ]


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就是哪个荡秋千啊



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无图无真相~~~~不和谐.容易被挖坟......................C社的实力有限...........


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天师开始转战Live Arcade游戏了

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没啥可战的,发些消息罢了,不过LIVE上下载游戏容量限制确实挺恶心的,为了广大真RF,希望MS能有所改进,不要光指望开发者拼命缩小容量。

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live再渣也比某网好

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引用:
原帖由 zafm0861 于 2008-2-22 14:38 发表

live再渣也比某网好
没看懂吧,这里说得是LIVE下载游戏的容量限制,激动啥?

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都说live比psn好,但是没有一个人说出细节来,哪里好,好到什么地方?

反正我仅仅发现一点不同,就是live可以把网上好友直接拉到游戏当中来,而psn需要先进游戏,再进去

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装13也玩LIVE,不会又是50点搞掂GRAW那种吧?

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天师能看懂英文了,可喜可贺。

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LIVE之所以比PSN好,就在于LIVE是收费的,而PSN是免费的。
PSN想要赢,就要去收费,还要收的比LIVE高,索青们愿意掏腰包了,PSN自然稳操胜卷。

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live 的容量150Mb的确是小了很多。担心斑鸠。素质了

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容量确实是个问题,之前Undertow在这方面做的很出色
不过Live Arcade游戏成本本来就低,容量大了对开发商不见得是好事。。。

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PSN上的小游戏我下过的最大有500多MB的....
MS努力啊

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arcade游戏容量限制纯粹是为了照顾用记忆卡的玩家。

虽然这些玩家可能只是少数

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