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However, the Xbox 360 version does have some bonuses over the PlayStation 3 iteration. Firstly, it runs in 1080p, whereas the PlayStation 3 doesn't even support this display mode and is jerky even running in 720p. Secondly, you can use a Live Vision camera to scan logos and faces into the game, although the results are somewhat low-res in the game. Pro Evolution Soccer 2008's graphics are all over the place. The Xbox 360 version has the appearance of an upscaled Xbox game, but apart from fewer jagged edges, there's little to show off the new console's power. It also looks more washed-out and less sharp than the PlayStation 3 version of the game. There's little in the way of detail or incidental effects, such as true cloth deformation, video walls, or goalkeeper head protection. On the other hand, certain player likenesses, such as the aforementioned Christiano Ronaldo, are very realistic. We also like the fact that the referee can be seen on pitch, although waiting the few seconds for him to blow his whistle for free kicks is detrimental to the pace of the game. Ultimately, the success of Pro Evolution Soccer is a paradox for the game's designers. It's difficult to improve on the standard that was achieved with the fifth version of the game, but the designers could certainly start by introducing some next-gen features to the Xbox 360. Konami has tried to make subtle changes to the gameplay, some of which are successful and some of which are not.
原帖由 2006arg 于 2007-11-1 22:02 发表 老美还是去玩fifa吧:D
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