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大乱斗对应wifi了,爽呀



http://www.smashbros.com
http://www.smashbros.com/jp/

[ 本帖最后由 pxopam 于 2007-9-18 15:33 编辑 ]


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本作は、ニンテンドーWi-Fiコネクションに対応しています。
Wiiをインターネットに接続していれば、
離れた人々ともおうちで通信対戦が楽しめます!!


が、対戦者との通信距離の影響を大きく受ける通信方式なので、
たとえば日本←→アメリカで自由に対戦、とはいきません。

日本不能和美国对战。。

[ 本帖最后由 ryuetsuya 于 2007-9-18 15:31 编辑 ]



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可以的,只是距离越远可能网络会不流畅


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这游戏还提供多国语言选择么..

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太厚道了.

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哈哈,不知道封不丰d啊

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完了,这游戏这下估计又要上千万

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引用:
原帖由 鱼鱼鱼鱼 于 2007-9-18 16:00 发表
这游戏还提供多国语言选择么..
gc日版就能选英文,不知道美版能不能选日文

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这个游戏真是n年磨一剑啊,真是很用心

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要买无线路由乐

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很好,很强大

乃们等着被偶虐吧

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这个任黑反映真快。。。

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一直都说对应呀
不过这次是正式确定

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开销一笔接一笔阿。。。无线路由器

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This game supports Nintendo Wi-Fi Connection. If you connect your Wii to the Internet, you can enjoy linked battles with distant people!

For details, click here.

But because this form of communication is greatly affected by the distance between you and your opponent, your brawls may not run smoothly if you’re really far apart—like, for instance, if you’re connecting between Japan and America.

The more distant you are, the worse your connection becomes, and the slower it feels. I apologize, but I hope you understand.



This is the main menu for Wi-Fi!

There are two primary connection methods. The names of these methods are "With Friends" and "With Anyone." The menus and structures of each method are pretty different.

With Friends
Wii friends who have registered one another’s names can play together freely.



Register your friends!

If you’re registered as friends, you can check each other’s status. If a friend is online and you earn his or her consent, you can enter a battle.



You can change your icon...


And even send short messages during brawls!

These short messages are entered in advance, and you send them by taunting. There are four messages for the four directions on the + Control Pad: Up, down, left and right.

With friends, you can brawl any way you like. And there are other modes besides just free-for-alls.

With Anyone
You can also battle with people you don’t know who are looking for brawls. The most important point here is that you will not know each other’s names.



If you think of your opponent as a simple scarecrow, any psychological barriers may melt away.

Your opponent will not know your name or any information about you, and neither of you can send short messages. There will also be no battle records kept for this mode, so whether you win or lose, it doesn’t matter. Just sit back and play.

Now, while you’re waiting for a match to start, you can kill time with a little practice on Sandbag.



Practice, practice!

We’re planning a number of services that make use of Wi-Fi, but we’ll reveal them gradually with the other modes. Enjoy.

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