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你从未听说过的商业策略:重金购买反独占权!

FATAL INERTIA这个游戏听说过吧?曾经的PS3首发游戏,后来推迟了,再后来跨XO了,再再后来又说因为开发游戏使用的UE3在PS3上不好用PS3版本卡克,现在终于尘埃落定。游戏变成了XO独占,9月11号发行。

据国外论坛业内人士透露,游戏在开发过程中,PS3上表现比XO版本恶劣很多,然而KOEI当时并未放弃PS3版本的发售计划,而是打算咬牙闭眼挺过去。但索尼在看到了两个版本的巨大差距之后不堪羞辱忍无可忍于是痛下决心,出大价钱钱要求KOEI中止开发这个游戏的PS3版本,顺便弥补了KOEI在开发这个游戏的PS3版本过程中的惨痛的资金和感情损失……




FATAL INERTIA TO USHER IN A BRAVE NEW WORLD OF COMBAT RACING

In KOEI's Futuristic Combat Racing Game for Xbox 360 the Battle for Supremacy is Won in the Untamed Wilderness

Burlingame, CA -- July 2, 2007 -- KOEI, recognized worldwide as the premier brand of strategy and action games, today announced that Fatal Inertia is scheduled to ship to North American retailers on September 11, 2007 for Xbox 360 video game and entertainment system from Microsoft.

"KOEI has been at the forefront of creating the most engaging action games, so with Fatal Inertia we're now lending our action game talents to the racing genre to deliver an experience that is as fun as it is fast," said Senior Vice President of KOEI Corporation Amos Ip. "Armed with an eclectic variety of weapons and racing challenges, plus elegant and intuitive driver controls, Fatal Inertia is quite simply bringing high-speed fun and excitement back to the combat racing genre."

"By designing Fatal Inertia 's gameplay around a physics engine it not only allowed us to create a truly different driving model, but it also helped us create a set of dynamic weapons with multiple tactical applications," said Lead Game Designer Michael Bond. "We've based many of the game's weapons on straightforward physical principles, and by doing so we're giving players the freedom to come up with their own creative ways of using them- ways that even we are still discovering."

Fatal Inertia is the debut title from KOEI's Toronto-based development studio, KOEI Canada. The team is led by Producer Takazumi Tomoike, creator of the Dynasty Warriors series, and KOEI Co- Founder and Chief Advisor Yoichi Erikawa, who under the pen name Kou Shibusawa is regarded as one of the world's top video game designers.


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神机啊,这样下去,大家都学光荣好了。   sony真的不错。



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看名字识内容


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赔偿包含精神损失费,肉体损失费,青春损失费

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中文部分内容自己yy的么。原文里根本没有

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出大价钱让第3方总止游戏开发这种说法也只有楼主的智力想得出

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以后只要开发劣制游戏,然后找S要钱,
MD,不给钱,让你好看!

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上周fami通上还写着2007年发售!  哪里来的消息?

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太假了。
还能再傻点么?[HI]
洗洗睡吧[沙少]
(img)c:\好图\贼好.jpg(/img)[贪吃的蝴蝶]
好的呀[hanzo]
我想认识你老婆[纱布一号]

[ 本帖最后由 iiwang 于 2007-7-3 08:57 编辑 ]

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Fatal Inertia slamming 360s in September

http://www.gamespot.com/news/617 ... top&tag=newstop;title;7

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如果真这样,MS可以搞定一切了

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Koei revealed the release date today for its futuristic racer Fatal Inertia for the Xbox 360, with a PLAYSTATION 3 ship date conspicuously absent. While the 360 SKU will ship this September 11, according to the Koei reps we contacted for clarification, the PS3 version has been "delayed indefinitely."

http://kotaku.com/gaming/switche ... d-mix-up-274371.php

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液内人士

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好意识流的一贴:D

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KOEI真NB啊

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